1. 51d6a3d Cleanup various clang warnings, use unique_ptrs in several places by Chris Craik · 10 years ago
  2. e84a208 Add overrides and switch to nullptr keyword by Chris Craik · 10 years ago
  3. 07adacf Cleanup by Chris Craik · 10 years ago
  4. a5f0918 resolved conflicts for merge of fd461ede to master by Chris Craik · 10 years ago
  5. fd461ed am 93492d1a: am c748832f: Merge "Revert overdraw avoidance visualization change" into lmp-mr1-dev by Chris Craik · 10 years ago
  6. c748832 Merge "Revert overdraw avoidance visualization change" into lmp-mr1-dev by Chris Craik · 10 years ago
  7. ef8d6f2 Revert overdraw avoidance visualization change by Chris Craik · 10 years ago
  8. f088c34 Fix style by John Reck · 10 years ago
  9. 59cf734 resolved conflicts for merge of d67bb501 to master by Yohann Roussel · 10 years ago
  10. d67bb50 am eb2dcc79: Merge "Don\'t preload textures for AssetAtlas" into lmp-mr1-dev by John Reck · 10 years ago
  11. eb2dcc7 Merge "Don't preload textures for AssetAtlas" into lmp-mr1-dev by John Reck · 10 years ago
  12. ebd5261 Don't preload textures for AssetAtlas by John Reck · 10 years ago
  13. e2831a1 resolved conflicts for merge of 5369b769 to master by Chris Craik · 10 years ago
  14. 5369b76 resolve merge conflicts of ed211b9 to lmp-mr1-dev-plus-aosp. by Chris Craik · 10 years ago
  15. 4ac36f8 Fix frame-allocated path lifecycles by Chris Craik · 10 years ago
  16. 659de83 Merge "Enable stencil clipping within clearLayerRegions" into lmp-mr1-dev by Chris Craik · 10 years ago
  17. 52b2cf9 Enable stencil clipping within clearLayerRegions by Dohyun Lee · 10 years ago
  18. 47414be am ab1a53c5: am bf62d307: am af5bd75b: Merge "Enable stencil clipping within clearLayerRegions" by Chris Craik · 10 years ago
  19. ab1a53c am bf62d307: am af5bd75b: Merge "Enable stencil clipping within clearLayerRegions" by Chris Craik · 10 years ago
  20. adc0d9d Enable stencil clipping within clearLayerRegions by Dohyun Lee · 10 years ago
  21. 64bb413 Revert "resolved conflicts for merge of 220c3f4f to master" by Andreas Gampe · 10 years ago
  22. 8b59a52 Revert "Frameworks/base: Unused parameters in hwui" by John Reck · 10 years ago
  23. 8a902d9 resolved conflicts for merge of 220c3f4f to master by Andreas Gampe · 10 years ago
  24. 2ab8298 resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 10 years ago
  25. 42ddc18 Frameworks/base: Unused parameters in hwui by Andreas Gampe · 10 years ago
  26. 06e7fe5 resolve merge conflicts of f2235b6 to master. by Chris Craik · 10 years ago
  27. f2235b6 resolve merge conflicts of 57b641a to lmp-mr1-dev-plus-aosp. by Chris Craik · 10 years ago
  28. 70850ea Improve logging around performance critical events by Chris Craik · 10 years ago
  29. edaecc1 resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 10 years ago
  30. 1272887 resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 10 years ago
  31. 1e19674 Frameworks/base: Wall Werror in libs/hwui by Andreas Gampe · 10 years ago
  32. 984162f Replace StatefulBaseRenderer inheritance with CanvasState member by Tom Hudson · 10 years ago
  33. 107843d Remove status return from all uirenderer::Renderer functions by Tom Hudson · 10 years ago
  34. 9481684 am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a51fba0 by John Reck · 10 years ago
  35. 0e89e2b Layer changes by John Reck · 10 years ago
  36. a8f1bce am c7c8b069: Merge "Cleanup debug options" into lmp-mr1-dev automerge: b0aeaad automerge: 49a01fc by John Reck · 10 years ago
  37. 23d307c Cleanup debug options by John Reck · 10 years ago
  38. 09c2d4f Refactor HWUI to better handle Canvas DrawFilters. by Derek Sollenberger · 10 years ago
  39. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  40. 59e129f Merge "Account for colorfilter transparency in determining paint opacity" into lmp-mr1-dev by Chris Craik · 10 years ago
  41. c5b5f05 Account for colorfilter transparency in determining paint opacity by Chris Craik · 10 years ago
  42. a8bea8e Add tracing for saveLayer by Chris Craik · 10 years ago
  43. 284b243 Fix garbage showing up beneath dialogs by Chris Craik · 10 years ago
  44. 025207b3 Merge "Force isolation of clip and matrix within layer" into lmp-dev by Chris Craik · 10 years ago
  45. 4ace730 Force isolation of clip and matrix within layer by Chris Craik · 10 years ago
  46. 4340c26 Snap outline clipping to integer coordinates correctly by Chris Craik · 10 years ago
  47. 591be6c Update HWUI paint filter to understand new location of skia bitmap filter preference by Chris Craik · 10 years ago
  48. 443a714 Yet more layer tracking logging by John Reck · 10 years ago
  49. d5e8ade Ambient shadow tessellation improvement. by ztenghui · 10 years ago
  50. 947eabf Early reject drawText calls that will not draw by Chris Craik · 10 years ago
  51. 69e5adf Define shadow casting behavior within layers by Chris Craik · 10 years ago
  52. 14a4e35 Bring back the shadow strength tweak by ztenghui · 10 years ago
  53. 91a8c7c Switch to cos interpolation of shadow alpha by Chris Craik · 10 years ago
  54. bf75945 Rework shadow interpolation by Chris Craik · 10 years ago
  55. a7c2ea2 Fix damage for layers for projection receivers by John Reck · 10 years ago
  56. 74cf7e6 Cap scales used for tessellation with minimum and maximum by Chris Craik · 10 years ago
  57. 7964750 Move bitmap transforms out of bitmap ops by Chris Craik · 10 years ago
  58. a736cd9 Remove scaling bucket hack by Chris Craik · 10 years ago
  59. af4d04c Use RoundRect clipping for circle reveal animation by Chris Craik · 10 years ago
  60. 62d307c Fix behavior of stencil clipping within clearLayerRegions by Chris Craik · 10 years ago
  61. 15a807b am 4afa4696: am c8f0e9b1: Fix ALL compile warnings by John Reck · 10 years ago
  62. 19393cc am 394e8703: am 2d3c6c93: Connect shadow style attributes to renderer by Chris Craik · 10 years ago
  63. 1aa5d2d Fix ALL compile warnings by John Reck · 10 years ago
  64. 058fc64 Connect shadow style attributes to renderer by Chris Craik · 10 years ago
  65. 2923df5 am 48242d80: am 50a2d633: Merge "[HWUI] Fix invisible views are still shown in popup window" by Chris Craik · 10 years ago
  66. 50a2d63 Merge "[HWUI] Fix invisible views are still shown in popup window" by Chris Craik · 10 years ago
  67. f3e85b5 Merge "[HWUI]: fix residual line on FrameBuffer" into lmp-dev by Chris Craik · 10 years ago
  68. 33f5a59 [HWUI]: fix residual line on FrameBuffer by henry.uh_chen · 10 years ago
  69. 98d608d Minor cleanups around color usage by Chris Craik · 10 years ago
  70. 0d5ac95 Fix translated VertexBuffer layer damage calculation by Chris Craik · 10 years ago
  71. 3a1bffa [HWUI] Fix invisible views are still shown in popup window by henry.uh_chen · 10 years ago
  72. 20adb6c [HWUI]: fix residual line on FrameBuffer by henry.uh_chen · 10 years ago
  73. 1103b32 SkBitmap::Config is deprecated, use SkColorType by Mike Reed · 10 years ago
  74. 59744b7 Add hack for custom re-rasterization buckets by Chris Craik · 10 years ago
  75. f23b25a Remove isRecording() method from renderers by Chris Craik · 10 years ago
  76. 3b20251 No-fail invokeFunctor by John Reck · 10 years ago
  77. a7090e0 Update 'DisplayList' vs 'RenderNode' naming in several places by Chris Craik · 10 years ago
  78. 3281442 Merge "Wrap ViewGroup content in save/restore to protect composited children" by Chris Craik · 10 years ago
  79. 80d4902 Wrap ViewGroup content in save/restore to protect composited children by Chris Craik · 10 years ago
  80. 6ac174b Clean up tessellation cache in prep for other tesselation types by Chris Craik · 10 years ago
  81. 1e5cf9a am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev by Chris Craik · 10 years ago
  82. 05f3d6e Tessellate on worker threads by Chris Craik · 10 years ago
  83. 1390882 Update HWUI matrix API by Derek Sollenberger · 11 years ago
  84. 0fa2bd6 DO NOT MERGE Inspect SkShader to determine hw shader. by Leon Scroggins III · 10 years ago
  85. d490aa4 Merge "Inspect SkShader to determine hw shader." by Chris Craik · 10 years ago
  86. d1ad5e6 Inspect SkShader to determine hw shader. by Leon Scroggins III · 10 years ago
  87. 797b95b Define light position (using new lighting spec) in Java by Chris Craik · 10 years ago
  88. f2985ba Merge "Correct viewport initialization, bounds comparison" by Chris Craik · 10 years ago
  89. deeda3d Round rect outline clipping by Chris Craik · 10 years ago
  90. 9241975 Correct viewport initialization, bounds comparison by Chris Craik · 10 years ago
  91. a64a2be Combine projection matrix, and viewport management by Chris Craik · 10 years ago
  92. ddc5228 Revert "Simplify projection matrix management." by Jorim Jaggi · 10 years ago
  93. 0c0ec26 Simplify projection matrix management. by Chris Craik · 10 years ago
  94. e1f788b Merge "Rename matrices for consistency" by Chris Craik · 10 years ago
  95. e10e827 Rename matrices for consistency by Chris Craik · 10 years ago
  96. e4aa95e Add logging utility methods by Chris Craik · 10 years ago
  97. 5b554f0 Merge "Avoid caching shadow properties in Java & HWUI." by Derek Sollenberger · 10 years ago
  98. 832b1514 Cleanup attachFunctor by John Reck · 10 years ago
  99. c29a0a4 Avoid caching shadow properties in Java & HWUI. by Derek Sollenberger · 11 years ago
  100. 64ab917 Merge "Add more shadow control knobs" by Chris Craik · 10 years ago