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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
51d6a3db97bdd5315f1a17a4b447d10a92217b98
/
libs
/
hwui
/
OpenGLRenderer.cpp
51d6a3d
Cleanup various clang warnings, use unique_ptrs in several places
by Chris Craik
· 10 years ago
e84a208
Add overrides and switch to nullptr keyword
by Chris Craik
· 10 years ago
07adacf
Cleanup
by Chris Craik
· 10 years ago
a5f0918
resolved conflicts for merge of fd461ede to master
by Chris Craik
· 10 years ago
fd461ed
am 93492d1a: am c748832f: Merge "Revert overdraw avoidance visualization change" into lmp-mr1-dev
by Chris Craik
· 10 years ago
c748832
Merge "Revert overdraw avoidance visualization change" into lmp-mr1-dev
by Chris Craik
· 10 years ago
ef8d6f2
Revert overdraw avoidance visualization change
by Chris Craik
· 10 years ago
f088c34
Fix style
by John Reck
· 10 years ago
59cf734
resolved conflicts for merge of d67bb501 to master
by Yohann Roussel
· 10 years ago
d67bb50
am eb2dcc79: Merge "Don\'t preload textures for AssetAtlas" into lmp-mr1-dev
by John Reck
· 10 years ago
eb2dcc7
Merge "Don't preload textures for AssetAtlas" into lmp-mr1-dev
by John Reck
· 10 years ago
ebd5261
Don't preload textures for AssetAtlas
by John Reck
· 10 years ago
e2831a1
resolved conflicts for merge of 5369b769 to master
by Chris Craik
· 10 years ago
5369b76
resolve merge conflicts of ed211b9 to lmp-mr1-dev-plus-aosp.
by Chris Craik
· 10 years ago
4ac36f8
Fix frame-allocated path lifecycles
by Chris Craik
· 10 years ago
659de83
Merge "Enable stencil clipping within clearLayerRegions" into lmp-mr1-dev
by Chris Craik
· 10 years ago
52b2cf9
Enable stencil clipping within clearLayerRegions
by Dohyun Lee
· 10 years ago
47414be
am ab1a53c5: am bf62d307: am af5bd75b: Merge "Enable stencil clipping within clearLayerRegions"
by Chris Craik
· 10 years ago
ab1a53c
am bf62d307: am af5bd75b: Merge "Enable stencil clipping within clearLayerRegions"
by Chris Craik
· 10 years ago
adc0d9d
Enable stencil clipping within clearLayerRegions
by Dohyun Lee
· 10 years ago
64bb413
Revert "resolved conflicts for merge of 220c3f4f to master"
by Andreas Gampe
· 10 years ago
8b59a52
Revert "Frameworks/base: Unused parameters in hwui"
by John Reck
· 10 years ago
8a902d9
resolved conflicts for merge of 220c3f4f to master
by Andreas Gampe
· 10 years ago
2ab8298
resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp
by Andreas Gampe
· 10 years ago
42ddc18
Frameworks/base: Unused parameters in hwui
by Andreas Gampe
· 10 years ago
06e7fe5
resolve merge conflicts of f2235b6 to master.
by Chris Craik
· 10 years ago
f2235b6
resolve merge conflicts of 57b641a to lmp-mr1-dev-plus-aosp.
by Chris Craik
· 10 years ago
70850ea
Improve logging around performance critical events
by Chris Craik
· 10 years ago
edaecc1
resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp
by Andreas Gampe
· 10 years ago
1272887
resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp
by Andreas Gampe
· 10 years ago
1e19674
Frameworks/base: Wall Werror in libs/hwui
by Andreas Gampe
· 10 years ago
984162f
Replace StatefulBaseRenderer inheritance with CanvasState member
by Tom Hudson
· 10 years ago
107843d
Remove status return from all uirenderer::Renderer functions
by Tom Hudson
· 10 years ago
9481684
am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a51fba0
by John Reck
· 10 years ago
0e89e2b
Layer changes
by John Reck
· 10 years ago
a8f1bce
am c7c8b069: Merge "Cleanup debug options" into lmp-mr1-dev automerge: b0aeaad automerge: 49a01fc
by John Reck
· 10 years ago
23d307c
Cleanup debug options
by John Reck
· 10 years ago
09c2d4f
Refactor HWUI to better handle Canvas DrawFilters.
by Derek Sollenberger
· 10 years ago
2dc236b
Clean up physical coupling
by Tom Hudson
· 10 years ago
59e129f
Merge "Account for colorfilter transparency in determining paint opacity" into lmp-mr1-dev
by Chris Craik
· 10 years ago
c5b5f05
Account for colorfilter transparency in determining paint opacity
by Chris Craik
· 10 years ago
a8bea8e
Add tracing for saveLayer
by Chris Craik
· 10 years ago
284b243
Fix garbage showing up beneath dialogs
by Chris Craik
· 10 years ago
025207b3
Merge "Force isolation of clip and matrix within layer" into lmp-dev
by Chris Craik
· 10 years ago
4ace730
Force isolation of clip and matrix within layer
by Chris Craik
· 10 years ago
4340c26
Snap outline clipping to integer coordinates correctly
by Chris Craik
· 10 years ago
591be6c
Update HWUI paint filter to understand new location of skia bitmap filter preference
by Chris Craik
· 10 years ago
443a714
Yet more layer tracking logging
by John Reck
· 10 years ago
d5e8ade
Ambient shadow tessellation improvement.
by ztenghui
· 10 years ago
947eabf
Early reject drawText calls that will not draw
by Chris Craik
· 10 years ago
69e5adf
Define shadow casting behavior within layers
by Chris Craik
· 10 years ago
14a4e35
Bring back the shadow strength tweak
by ztenghui
· 10 years ago
91a8c7c
Switch to cos interpolation of shadow alpha
by Chris Craik
· 10 years ago
bf75945
Rework shadow interpolation
by Chris Craik
· 10 years ago
a7c2ea2
Fix damage for layers for projection receivers
by John Reck
· 10 years ago
74cf7e6
Cap scales used for tessellation with minimum and maximum
by Chris Craik
· 10 years ago
7964750
Move bitmap transforms out of bitmap ops
by Chris Craik
· 10 years ago
a736cd9
Remove scaling bucket hack
by Chris Craik
· 10 years ago
af4d04c
Use RoundRect clipping for circle reveal animation
by Chris Craik
· 10 years ago
62d307c
Fix behavior of stencil clipping within clearLayerRegions
by Chris Craik
· 10 years ago
15a807b
am 4afa4696: am c8f0e9b1: Fix ALL compile warnings
by John Reck
· 10 years ago
19393cc
am 394e8703: am 2d3c6c93: Connect shadow style attributes to renderer
by Chris Craik
· 10 years ago
1aa5d2d
Fix ALL compile warnings
by John Reck
· 10 years ago
058fc64
Connect shadow style attributes to renderer
by Chris Craik
· 10 years ago
2923df5
am 48242d80: am 50a2d633: Merge "[HWUI] Fix invisible views are still shown in popup window"
by Chris Craik
· 10 years ago
50a2d63
Merge "[HWUI] Fix invisible views are still shown in popup window"
by Chris Craik
· 10 years ago
f3e85b5
Merge "[HWUI]: fix residual line on FrameBuffer" into lmp-dev
by Chris Craik
· 10 years ago
33f5a59
[HWUI]: fix residual line on FrameBuffer
by henry.uh_chen
· 10 years ago
98d608d
Minor cleanups around color usage
by Chris Craik
· 10 years ago
0d5ac95
Fix translated VertexBuffer layer damage calculation
by Chris Craik
· 10 years ago
3a1bffa
[HWUI] Fix invisible views are still shown in popup window
by henry.uh_chen
· 10 years ago
20adb6c
[HWUI]: fix residual line on FrameBuffer
by henry.uh_chen
· 10 years ago
1103b32
SkBitmap::Config is deprecated, use SkColorType
by Mike Reed
· 10 years ago
59744b7
Add hack for custom re-rasterization buckets
by Chris Craik
· 10 years ago
f23b25a
Remove isRecording() method from renderers
by Chris Craik
· 10 years ago
3b20251
No-fail invokeFunctor
by John Reck
· 10 years ago
a7090e0
Update 'DisplayList' vs 'RenderNode' naming in several places
by Chris Craik
· 10 years ago
3281442
Merge "Wrap ViewGroup content in save/restore to protect composited children"
by Chris Craik
· 10 years ago
80d4902
Wrap ViewGroup content in save/restore to protect composited children
by Chris Craik
· 10 years ago
6ac174b
Clean up tessellation cache in prep for other tesselation types
by Chris Craik
· 10 years ago
1e5cf9a
am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev
by Chris Craik
· 10 years ago
05f3d6e
Tessellate on worker threads
by Chris Craik
· 10 years ago
1390882
Update HWUI matrix API
by Derek Sollenberger
· 11 years ago
0fa2bd6
DO NOT MERGE Inspect SkShader to determine hw shader.
by Leon Scroggins III
· 10 years ago
d490aa4
Merge "Inspect SkShader to determine hw shader."
by Chris Craik
· 10 years ago
d1ad5e6
Inspect SkShader to determine hw shader.
by Leon Scroggins III
· 10 years ago
797b95b
Define light position (using new lighting spec) in Java
by Chris Craik
· 10 years ago
f2985ba
Merge "Correct viewport initialization, bounds comparison"
by Chris Craik
· 10 years ago
deeda3d
Round rect outline clipping
by Chris Craik
· 10 years ago
9241975
Correct viewport initialization, bounds comparison
by Chris Craik
· 10 years ago
a64a2be
Combine projection matrix, and viewport management
by Chris Craik
· 10 years ago
ddc5228
Revert "Simplify projection matrix management."
by Jorim Jaggi
· 10 years ago
0c0ec26
Simplify projection matrix management.
by Chris Craik
· 10 years ago
e1f788b
Merge "Rename matrices for consistency"
by Chris Craik
· 10 years ago
e10e827
Rename matrices for consistency
by Chris Craik
· 10 years ago
e4aa95e
Add logging utility methods
by Chris Craik
· 10 years ago
5b554f0
Merge "Avoid caching shadow properties in Java & HWUI."
by Derek Sollenberger
· 10 years ago
832b1514
Cleanup attachFunctor
by John Reck
· 10 years ago
c29a0a4
Avoid caching shadow properties in Java & HWUI.
by Derek Sollenberger
· 11 years ago
64ab917
Merge "Add more shadow control knobs"
by Chris Craik
· 10 years ago
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