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gerrit-public.fairphone.software
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platform
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frameworks
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base
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51f2d606dcbfba3cc5b03dfea37c1304b91c232f
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libs
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hwui
/
renderthread
/
CanvasContext.cpp
51f2d60
Fix some edge cases
by John Reck
· 9 years ago
44b49f0
Add a callback for rendernode parentcount=0
by John Reck
· 9 years ago
6246d278
Support buildLayer in new pipeline
by Chris Craik
· 9 years ago
3a5811b
Precache/early kick off of op work for non-shadow ops.
by Chris Craik
· 9 years ago
dccca44
Reland: Move text logic from jni to hwui level
by sergeyv
· 9 years ago
6847953
Merge "Revert "Move text logic from jni to hwui level"" into nyc-dev
by Sergei Vasilinetc
· 9 years ago
afbd0f1
Revert "Move text logic from jni to hwui level"
by Sergei Vasilinetc
· 9 years ago
49658d4
Merge "Move text logic from jni to hwui level" into nyc-dev
by Sergei Vasilinetc
· 9 years ago
38f6c03
Move updating window position off RT
by John Reck
· 9 years ago
a7f6bba1
Move text logic from jni to hwui level
by sergeyv
· 9 years ago
1dfa070
Support GPU profiling vis in new pipeline
by Chris Craik
· 9 years ago
c96955d
Always swap buffers if using partial update extension
by John Reck
· 9 years ago
910beb8
updates to FrameStatsObserver API
by Andres Morales
· 9 years ago
0a1abd3
Merge "Have RT drive window positioning"
by John Reck
· 9 years ago
f648108
Have RT drive window positioning
by John Reck
· 9 years ago
6e068c01
Early kickoff of shadow tasks
by Chris Craik
· 9 years ago
c3bd568
Restore code to draw backdrop and content nodes
by Chong Zhang
· 9 years ago
dd93728
Merge "Add internal Canvas save flags"
by Florin Malita
· 9 years ago
c52ac0b
Merge "Add fine-grained debug layer"
by John Reck
· 9 years ago
975591a
Add fine-grained debug layer
by John Reck
· 9 years ago
eecff56
Add internal Canvas save flags
by Florin Malita
· 9 years ago
06f5bc7
expose hwui frame stats through FrameStatsObserver
by Andres Morales
· 9 years ago
9372ac3
Fix ordering of texture->upload arguments
by John Reck
· 9 years ago
cbc5bd5
Merge "Track texture memory globally"
by John Reck
· 9 years ago
38e0c32
Track texture memory globally
by John Reck
· 9 years ago
b791517
Merge "In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos and save the result. Then pass that value to UiFrameInfoBuilder::setVsync as both arguments." into cw-e-dev am: eebf168e43 am: e0845e8629 am: 6222bb0f6a
by Matthew Bouyack
· 9 years ago
3145247
Disable buildLayer crash
by Chris Craik
· 9 years ago
099bd9c
Merge "In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos and save the result. Then pass that value to UiFrameInfoBuilder::setVsync as both arguments." into cw-e-dev am: eebf168e43 am: e0845e8629
by Matthew Bouyack
· 9 years ago
f158b49
Rename Reorderers to Builders
by Chris Craik
· 9 years ago
7f667e7
In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos
by Matthew Bouyack
· 9 years ago
5ea1724
Rename OpReorderer to FrameReorderer
by Chris Craik
· 9 years ago
031eaed
Merge "Add TextureView support to new renderer/reorderer"
by Chris Craik
· 9 years ago
d2dfd8f
Add TextureView support to new renderer/reorderer
by Chris Craik
· 9 years ago
bf4b31f
resolve merge conflicts of 04ce46db64 to master.
by John Reck
· 9 years ago
adfeec9
Allow RT animation of new renderer
by Chris Craik
· 9 years ago
0bcd0cb
libhwui: make setSurface asynchronous
by Thomas Buhot
· 9 years ago
52b783f
INT_MAX nanoseconds is not very long
by John Reck
· 9 years ago
98787e6
Finish shadow support in new reorderer/renderer
by Chris Craik
· 9 years ago
9fded23
Recycle OffscreenBuffers
by Chris Craik
· 9 years ago
290b23a
Fix build
by Colin Cross
· 9 years ago
2359d85
Merge "Initial HW layer support in new reorderer/renderer"
by Chris Craik
· 9 years ago
0b7e824
Initial HW layer support in new reorderer/renderer
by Chris Craik
· 9 years ago
b97ba3c
Merge "Add window setDecorView API."
by Rob Carr
· 9 years ago
263e19b
Merge "Simplify TreeInfo"
by Chris Craik
· 9 years ago
b6c2624
Add window setDecorView API.
by Robert Carr
· 9 years ago
e2e53a7
Simplify TreeInfo
by Chris Craik
· 9 years ago
97c9265
Merge "Tune scheduling a bit, avoid a binder ipc"
by John Reck
· 9 years ago
e486d93
Tune scheduling a bit, avoid a binder ipc
by John Reck
· 9 years ago
3398abb
Merge "Cleanups"
by John Reck
· 9 years ago
5854b34
Rework receiver/dispatcher design slightly, and replace Layer usage.
by Chris Craik
· 9 years ago
77c4010
Cleanups
by John Reck
· 9 years ago
818c9fb
Initial version of clipped saveLayer in new pipeline
by Chris Craik
· 9 years ago
6fe991e5
Work to support saveLayer in new pipeline
by Chris Craik
· 9 years ago
ddf2215
Add partial damage support to new draw path
by Chris Craik
· 9 years ago
b565df1
Initial commit of new Canvas operation recording / replay
by Chris Craik
· 9 years ago
ac02eb9
Remove confusing behavior of Rect::intersect() and rename
by Chris Craik
· 9 years ago
b816087
Rendering the window frame with a second thread
by Skuhne
· 9 years ago
ea7a7fb
MultiThreaded rendering of different renderNodes
by Skuhne
· 9 years ago
64e445b
CanvasState frame init refactor
by Chris Craik
· 9 years ago
e248bd1
Serializing display lists
by John Reck
· 9 years ago
b9ce116d
Switch several enums to enum classes
by Chris Craik
· 9 years ago
149173d
Support new EGL extensions
by John Reck
· 9 years ago
13d1b4a
renderthread: add EGL_EXT_buffer_age support
by Season Li
· 9 years ago
6d4d0db
Disable skipping frames on empty damage
by John Reck
· 9 years ago
00e79c9
Mark isInUse per-window
by John Reck
· 9 years ago
f2dcc2a
Don't crash on makeCurrent fail
by John Reck
· 9 years ago
be3fba0
Adjust for pipeline stalls
by John Reck
· 9 years ago
1b54fb2
Delete MAKE_ENUM_FLAGS
by Chris Craik
· 9 years ago
2a8bb05
Fix warning
by John Reck
· 9 years ago
6058251
Merge "More colors, now with material colors" into mnc-dev
by John Reck
· 9 years ago
bf3c602
More colors, now with material colors
by John Reck
· 9 years ago
4db3d17
FrameInfo header fixes
by John Reck
· 9 years ago
d7db4d7
Eliminate requireGlContext
by John Reck
· 9 years ago
50210d9
Adjust light source for window position
by Alan Viverette
· 9 years ago
4c9e59d
Unify DrawProfiler/JankStats
by John Reck
· 9 years ago
9aa7b45
Merge "Fix kSkippedFrame setting" into mnc-dev
by John Reck
· 9 years ago
aef9dc8
Fix kSkippedFrame setting
by John Reck
· 9 years ago
d04794a
Add eglSwapBuffersWithDamageKHR support
by John Reck
· 9 years ago
240ff62
Skip frames with no damage
by John Reck
· 9 years ago
edc524c
Add GraphicsStatsService
by John Reck
· 10 years ago
b36016c
Cleanups & simplifications
by John Reck
· 10 years ago
c87be99
C++11 style fixups
by John Reck
· 10 years ago
ba6adf6
Initial attempt at jank-tracking stat collection
by John Reck
· 10 years ago
96a5c4c
Move more GL state management to RenderState and its directory
by Chris Craik
· 10 years ago
65fe5ee
Move scissor state to RenderState
by Chris Craik
· 10 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
51d6a3d
Cleanup various clang warnings, use unique_ptrs in several places
by Chris Craik
· 10 years ago
9fb42f0
resolved conflicts for merge of a75b0ad3 to master
by John Reck
· 10 years ago
a75b0ad
resolved conflicts for merge of a51a0901 to lmp-mr1-dev-plus-aosp
by John Reck
· 10 years ago
01a5ea3
Resume RT-animations after a pauseSurface
by John Reck
· 10 years ago
c5cf471
am d7af6eaa: am d51205fd: am 6afc5cf3: Merge "Prevent calling GL functions with an invalid surface"
by John Reck
· 10 years ago
d7af6ea
am d51205fd: am 6afc5cf3: Merge "Prevent calling GL functions with an invalid surface"
by John Reck
· 10 years ago
a12b240
Prevent calling GL functions with an invalid surface
by Sangkyu Lee
· 10 years ago
62bdf2c
am e986817a: am 6eac26a4: am ca84c8b1: Merge "Revert "Force-use the pbuffer surface for destroy"" into lmp-mr1-dev
by Chris Craik
· 10 years ago
e986817
am 6eac26a4: am ca84c8b1: Merge "Revert "Force-use the pbuffer surface for destroy"" into lmp-mr1-dev
by Chris Craik
· 10 years ago
9f81485
Revert "Force-use the pbuffer surface for destroy"
by Chris Craik
· 10 years ago
e39f788
am 0d4ab958: am 4e3404d9: am dec3f138: Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev
by John Reck
· 10 years ago
0d4ab95
am 4e3404d9: am dec3f138: Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev
by John Reck
· 10 years ago
f76d36f
Prevent calling GL functions with an invalid surface
by Sangkyu Lee
· 10 years ago
b945f23
Force-use the pbuffer surface for destroy
by John Reck
· 10 years ago
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