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gerrit-public.fairphone.software
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platform
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frameworks
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base
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526f0a0e158cf46c244edc57624c15ebce26c71f
/
libs
/
hwui
/
DisplayListRenderer.cpp
04c9d8c
Optimize display lists
by Romain Guy
· 13 years ago
65b345f
Reclaim more memory, more often.
by Romain Guy
· 13 years ago
162a021
Decouple GLES20RecordingCanvas lifetime from GLES20DisplayList. Bug: 5062011
by Jeff Brown
· 13 years ago
9ff3cb5
Fix parameter order evaluation issue.
by Romain Guy
· 13 years ago
d586ad9
Fix another memory leak in OpenGLRenderer
by Romain Guy
· 13 years ago
726aeba
Add support to OpenGLRendere to draw BiDi text. Bug #4350336
by Romain Guy
· 13 years ago
ed30fd8
Add ability for hierarchyviewer to output displaylist info
by Chet Haase
· 13 years ago
a17de9b
Revert "Add ability for hierarchyviewer to output displaylist info"
by Chet Haase
· 13 years ago
b2a4b52
Add ability for hierarchyviewer to output displaylist info
by Chet Haase
· 13 years ago
9c1e23b
Add logging of graphics acceleration info to bugreports
by Chet Haase
· 13 years ago
1af23a3
When deleting a path, remove it from the path cache. Bug #4170585
by Romain Guy
· 13 years ago
ed6fcb0
Add support for drawPoint() and drawPoints().
by Romain Guy
· 13 years ago
b29cfbf
Fix paths rendering issues.
by Romain Guy
· 13 years ago
7b5b6ab
Fix rendering artifact in edge fades. Bug #4092053
by Romain Guy
· 13 years ago
cabfcc1
Add support for partial invalidates in WebView Bug #3461349
by Romain Guy
· 13 years ago
5a7e828
Fix crash when Paths are GCd in hw accelerated apps
by Chet Haase
· 14 years ago
d63cbd1
Fix leak in reused display lists
by Chet Haase
· 14 years ago
2fc941e
Fixes cache misses and extra allocations. Bug #3421454
by Romain Guy
· 14 years ago
2b1847e
Remove unused API
by Romain Guy
· 14 years ago
82d41a5
Fix display list support for shapes.
by Romain Guy
· 14 years ago
7d7b549
Enable partial invalidates when rendering with OpenGL.
by Romain Guy
· 14 years ago
daf98e9
Use optimized display lists for all hwaccelerated rendering
by Chet Haase
· 14 years ago
a566b7c
Fix bitmap meshes to work in display lists.
by Romain Guy
· 14 years ago
8b2f526
Add support for arcs.
by Romain Guy
· 14 years ago
c1cd9ba3
Add support for ovals and stroked rectangles.
by Romain Guy
· 14 years ago
27454a4
Collapse sucessive calls to restoreToCount() in display lists.
by Romain Guy
· 14 years ago
4cf6e2f
Fix potential crash in display lists.
by Romain Guy
· 14 years ago
5a7b466
Add support for drawBitmapMesh().
by Romain Guy
· 14 years ago
01d58e4
Add rounded rects and circles support to OpenGLRenderer.
by Romain Guy
· 14 years ago
807daf7
Add support for skew()
by Romain Guy
· 14 years ago
43ccf46
Don't crash Launcher on config change.
by Romain Guy
· 14 years ago
24c0021
Copy shaders when recording them in display lists.
by Romain Guy
· 14 years ago
ffac7fc
Add debug logs for display lists.
by Romain Guy
· 14 years ago
ada830f
Cleanup implementation of hardware layers.
by Romain Guy
· 14 years ago
6c319ca
Better backend for hardware layers.
by Romain Guy
· 14 years ago
5977baa
Reuse of native display list objects
by Chet Haase
· 14 years ago
fe48f65
Free resources only from the GL context thread. Bug #3179882
by Romain Guy
· 14 years ago
9e10841
Correctly remove unused paths from the cache.
by Romain Guy
· 14 years ago
0fe478e
Support nested display lists.
by Romain Guy
· 14 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 14 years ago
ad93c2b
Optimizing ColorFilter in display lists
by Chet Haase
· 14 years ago
d98aa2d
DisplayList optimizations and fixes.
by Chet Haase
· 14 years ago
5c13d89
Optimizing display lists by referencing pointers to resources instead of copying them
by Chet Haase
· 14 years ago
4bb9420
Optimize 9patch rendering.
by Romain Guy
· 14 years ago
6b7bd24
Don't clear the framebuffer when not needed.
by Romain Guy
· 14 years ago
7975fb6
Apply bilinear filtering to text.
by Romain Guy
· 14 years ago
b051e89
Add display lists caching.
by Romain Guy
· 14 years ago
4aa9057
Adding display lists to the GL renderer (checkpoint.)
by Romain Guy
· 14 years ago