1. 119907c Animator stuff by John Reck · 10 years ago
  2. a7c2ea2 Fix damage for layers for projection receivers by John Reck · 10 years ago
  3. 68bfe0a Animator refactoring & fixes by John Reck · 11 years ago
  4. 07126e1 Cleanup unused includes in the hwui library. by Derek Sollenberger · 11 years ago
  5. 3b20251 No-fail invokeFunctor by John Reck · 11 years ago
  6. 1e5cf9a am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev by Chris Craik · 11 years ago
  7. 05f3d6e Tessellate on worker threads by Chris Craik · 11 years ago
  8. e4267ea Even FASTER damage calculations! by John Reck · 11 years ago
  9. ce444ca Cleanup by John Reck · 11 years ago
  10. fe5e7b7 Enable debug stuffs by John Reck · 11 years ago
  11. e4aa95e Add logging utility methods by Chris Craik · 11 years ago
  12. 18f16e6 TIME LORD! by John Reck · 11 years ago
  13. e45b1fd RenderThread animator support by John Reck · 11 years ago
  14. 668f0e3 Async drawing! by John Reck · 11 years ago
  15. 113e082 Move RenderNode to own file by John Reck · 11 years ago
  16. acb6f07 Split out RenderProperties by John Reck · 11 years ago
  17. 950fe8f Cleanup unnecessary includes for libskia. by Derek Sollenberger · 11 years ago
  18. 04fc583 Refactor HardwareLayer by John Reck · 11 years ago
  19. 76d3a1b Removing SkiaColorFilter and inspecting the native object directly. by Derek Sollenberger · 11 years ago
  20. 4f02bf4 Native-side proxy by John Reck · 11 years ago
  21. 8a3452e Merge "Calculate and show the shadow from a spot light." by ztenghui · 11 years ago
  22. 7b4516e Calculate and show the shadow from a spot light. by ztenghui · 11 years ago
  23. 23b797a EGL migration to native by John Reck · 11 years ago
  24. 564acf7 Fix Clang warnings/errors by Chris Craik · 11 years ago
  25. 14e5130 Move Snapshot management to intermediate StatefulBaseRenderer class by Chris Craik · 11 years ago
  26. 55bfb4e Calculate and show Ambient shadow. by ztenghui · 11 years ago
  27. cec24ae RenderThread work by John Reck · 11 years ago
  28. e63f7c62 Clean unused parameters, disable warnings by Chris Craik · 11 years ago
  29. 250b1cf Handle updates to RS C++ API. by Tim Murray · 11 years ago
  30. 8aa195d Introduce Caches::bindTexture() to reduce glBindTexture calls by Romain Guy · 12 years ago
  31. 1212c9d Remove warning by Romain Guy · 12 years ago
  32. 3b748a4 Pack preloaded framework assets in a texture atlas by Romain Guy · 12 years ago
  33. 09d3636 Fix indentation by Romain Guy · 12 years ago
  34. e48da96 resolved conflicts for merge of 886e1204 to master by Romain Guy · 12 years ago
  35. cf51a41 Introduce PixelBuffer API to enable PBOs by Romain Guy · 12 years ago
  36. 28af35e resolved conflicts for merge of a976bddd to master by Ying Wang · 12 years ago
  37. d685894 Add liblog by Ying Wang · 12 years ago
  38. e4d9a01 Phase 1 of refactoring SystemServer. by Dan Morrill · 12 years ago
  39. c46d07a Merge all shapes/paths caches to PathCache by Romain Guy · 12 years ago
  40. 5dc7fa7 Add TaskManager API by Romain Guy · 12 years ago
  41. 6e20040 Move blur code from FontRenderer to utils/Blur.cpp by Romain Guy · 12 years ago
  42. 620cff4 am ad82f20d: Merge "DisplayList draw operation reordering" by Chris Craik · 12 years ago
  43. c3566d0 DisplayList draw operation reordering by Chris Craik · 12 years ago
  44. 41250b6 resolved conflicts for merge of 101ae3bb to master-chromium by Kristian Monsen · 12 years ago
  45. 0776a60 Move DisplayList to its own cpp file by Chris Craik · 12 years ago
  46. 0229d08 am 805a6fe7: Merge "Revert "Revert "Use RenderScript for large text blurs""" by Chris Craik · 12 years ago
  47. f2d8ccc Revert "Revert "Use RenderScript for large text blurs"" by Chris Craik · 12 years ago
  48. c932760f Merge "Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE" by Chris Craik · 12 years ago
  49. 68b6009 Merge "Revert "Use RenderScript for large text blurs"" by Chris Craik · 12 years ago
  50. bf5703e Revert "Use RenderScript for large text blurs" by Chris Craik · 12 years ago
  51. bce29d2 Merge "Use RenderScript for large text blurs" by Chris Craik · 12 years ago
  52. 8d4aeb7 Add a render buffer cache to reuse stencil buffers Bug #7146141 by Romain Guy · 12 years ago
  53. 7c1a49f Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE by Chris Craik · 12 years ago
  54. 3f76e65 Use RenderScript for large text blurs by Chris Craik · 12 years ago
  55. da8d8b9 Merge "Add a RenderBuffer object to store stencil buffers. Bug #7146141" by Romain Guy · 12 years ago
  56. 3bbacf2 Add a RenderBuffer object to store stencil buffers. Bug #7146141 by Romain Guy · 12 years ago
  57. 1ba0289 Merge "Add cap tessellation support" by Chris Craik · 12 years ago
  58. 65cd612 Add cap tessellation support by Chris Craik · 12 years ago
  59. ca79cf6 Update framework to support r5967 of Skia. by Derek Sollenberger · 12 years ago
  60. 710f46d Polygonal rendering of simple fill shapes by Chris Craik · 12 years ago
  61. d15ebf2 Enable changing properties of layer paint by Chet Haase · 12 years ago
  62. 9f5dab3 Refactor FontRenderer.cpp by Romain Guy · 12 years ago
  63. 0baaac5 Revert "Revert "Add more support for transformed clip rects and paths"" by Romain Guy · 12 years ago
  64. a8557d2 Revert "Add more support for transformed clip rects and paths" by Mathias Agopian · 12 years ago
  65. dfe082f6 Add more support for transformed clip rects and paths by Romain Guy · 12 years ago
  66. 211efea Add dithering to gradients by Romain Guy · 12 years ago
  67. 8a4ac61 Don't clear the dirty clip flag if it's not applied Bug #6833979 by Romain Guy · 12 years ago
  68. 157bd57 Add makefile flags for perf by Romain Guy · 12 years ago
  69. ada4d53 Separate interface definition and implementation of Snapshot by Romain Guy · 13 years ago
  70. 9c4b79a Discard framebuffer rendering queues when discarding layers Bug #5581817 by Romain Guy · 13 years ago
  71. 7077506 Revert "Discard framebuffer rendering queues when discarding layers" by Dave Burke · 13 years ago
  72. da96f8a Discard framebuffer rendering queues when discarding layers Bug #5581817 by Romain Guy · 13 years ago
  73. 7953745 Reduce the size of libhwui by 50% by Romain Guy · 13 years ago
  74. 9c1e23b Add logging of graphics acceleration info to bugreports by Chet Haase · 14 years ago
  75. 3070af0 frameworks/base: remove LOCAL_PRELINK_MODULE by Iliyan Malchev · 14 years ago
  76. cabfcc1 Add support for partial invalidates in WebView Bug #3461349 by Romain Guy · 14 years ago
  77. 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 14 years ago
  78. 6c319ca Better backend for hardware layers. by Romain Guy · 14 years ago
  79. 5b3b352 Optimize FBO drawing with regions. by Romain Guy · 14 years ago
  80. dd78cca Fix Caches singleton to avoid resource leaks by Chet Haase · 14 years ago
  81. 5c13d89 Optimizing display lists by referencing pointers to resources instead of copying them by Chet Haase · 14 years ago
  82. 03750a0 Use VBOs to render most geometries. by Romain Guy · 14 years ago
  83. 8550c4c Better cache for layers, reduce memory usage and increase framerate. by Romain Guy · 14 years ago
  84. 4aa9057 Adding display lists to the GL renderer (checkpoint.) by Romain Guy · 14 years ago
  85. e2d345e Add debug mode to measure performance. by Romain Guy · 14 years ago
  86. b45c0c9 Apply gamma correction to font rendering. by Romain Guy · 14 years ago
  87. 1e45aae Add drop shadows. by Romain Guy · 14 years ago
  88. 1639351 Make libhwui entirely optional. by Romain Guy · 14 years ago
  89. 7fbcc04 Add support for paths. by Romain Guy · 14 years ago
  90. db1938e Add support for ColorFilters. by Romain Guy · 14 years ago
  91. 06f96e2 Refactor Skia shaders handling. by Romain Guy · 14 years ago
  92. ac670c0 Generate shaders to cover all possible cases. by Romain Guy · 14 years ago
  93. 694b519 Add text rendering. by Romain Guy · 14 years ago
  94. c0ac193 Add support for linear gradients. by Romain Guy · 14 years ago
  95. fb5e23c Refactoring to move vertex computing to the Patch class. by Romain Guy · 14 years ago
  96. f7f9355 Draw n-patches using OpenGL. by Romain Guy · 14 years ago
  97. 6c81893 Simpler way to deal with the FBO multi-cache. by Romain Guy · 14 years ago
  98. 5f0c6a4 Optimize FBO cache. by Romain Guy · 14 years ago
  99. dda57020 Add a layer (FBO) cache. by Romain Guy · 14 years ago
  100. ce0537b Add hooks for drawBitmap(). by Romain Guy · 14 years ago