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gerrit-public.fairphone.software
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platform
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frameworks
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base
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52fb8a4245aad87972bb6b52697fcd2dd111fe99
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libs
/
hwui
/
DamageAccumulator.h
c71bfca
Fix layer shadow transform crash
by Chris Craik
· 10 years ago
69e5adf
Define shadow casting behavior within layers
by Chris Craik
· 10 years ago
a7c2ea2
Fix damage for layers for projection receivers
by John Reck
· 10 years ago
25fbb3f
Move LayerType to RenderNode
by John Reck
· 11 years ago
a447d29
Fix DA bugs
by John Reck
· 11 years ago
e4267ea
Even FASTER damage calculations!
by John Reck
· 11 years ago