1. 8b08320 Revert "Revert "Check RenderNode's owning view before attaching animators"" by Doris Liu · 8 years ago
  2. c4bb185 VectorDrawable native rendering - Step 5 of MANY by Doris Liu · 8 years ago
  3. df7fdb1 Revert "Revert "Revert "VectorDrawable native rendering - Step 5 of MANY""" by Doris Liu · 8 years ago
  4. 0d20a27 Revert "Revert "VectorDrawable native rendering - Step 5 of MANY"" by Doris Liu · 8 years ago
  5. e03ef25 Revert "VectorDrawable native rendering - Step 5 of MANY" by John Reck · 8 years ago
  6. 18bdf44 VectorDrawable native rendering - Step 5 of MANY by Doris Liu · 8 years ago
  7. 2ccb503 animateNoDamage failed to remove from current frame list by Fred Fettinger · 9 years ago
  8. 49dec43 Move updateMatrix() call to animateCommon by John Reck · 9 years ago
  9. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  10. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  11. f5945a0 Disable RT-anim for AnimatorSet by John Reck · 10 years ago
  12. e2478d4 Fix some wrong-thread issues around animator management by John Reck · 10 years ago
  13. d0cd9db Actually end animators on tree destruction by John Reck · 10 years ago
  14. 119907c Animator stuff by John Reck · 10 years ago
  15. a7c2ea2 Fix damage for layers for projection receivers by John Reck · 10 years ago
  16. 8d8af3c Fixes to startDelay by John Reck · 10 years ago
  17. 68bfe0a Animator refactoring & fixes by John Reck · 10 years ago