1. 4e7b772 Fix crashes in setMatrix() and concat() by Romain Guy · 11 years ago
  2. 0c20c38 Use global references for Bitmap AndroidPixelRefs by Chris Craik · 11 years ago
  3. e3b0a01 Refcount 9-patches and properly handle GC events by Romain Guy · 11 years ago
  4. e93482f Cancel layer update when a layer is about to be destroyed Bug #9310706 by Romain Guy · 11 years ago
  5. 6410c0a Lazily allocate seldom-used data structures by Romain Guy · 11 years ago
  6. 4054360 Restore buildLayer()'s old behavior; it's synchronous again Bug #9193833 by Romain Guy · 11 years ago
  7. f3187b7 Remove unnecessary Rect, better reuse of NinePatch objects by Romain Guy · 11 years ago
  8. 78dd96d Add an on-screen overdraw counter by Romain Guy · 11 years ago
  9. 3b748a4 Pack preloaded framework assets in a texture atlas by Romain Guy · 11 years ago
  10. a4e16c5 Restore final canvas state after deferred flush by Chris Craik · 11 years ago
  11. da12f38 Revert "Clean Paint.mBidiFlags as it is no longer used" by Fabrice Di Meglio · 11 years ago
  12. c4ca87f am 8a47d8ea: Merge "Clean up clipping and deferral logic" by Chris Craik · 11 years ago
  13. 8a47d8e Merge "Clean up clipping and deferral logic" by Chris Craik · 11 years ago
  14. 5d11676 Clean up clipping and deferral logic by Chris Craik · 11 years ago
  15. 846f5f2 am e91efaba: Merge "Expose display list APIs" by Romain Guy · 11 years ago
  16. 52036b1 Expose display list APIs by Romain Guy · 11 years ago
  17. feb6954 am 10c0aa24: Merge "Implement support for drawBitmapMesh\'s colors array" by Romain Guy · 11 years ago
  18. 10c0aa2 Merge "Implement support for drawBitmapMesh's colors array" by Romain Guy · 11 years ago
  19. ff316ec Implement support for drawBitmapMesh's colors array by Romain Guy · 11 years ago
  20. c932760f Merge "Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE" by Chris Craik · 11 years ago
  21. 7c1a49f Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE by Chris Craik · 11 years ago
  22. 6d9fe5b Clean Paint.mBidiFlags as it is no longer used by Fabrice Di Meglio · 11 years ago
  23. da805b1 am c5801680: Merge "Tag HardwareRenderers with a name to help debugging" by Romain Guy · 11 years ago
  24. ef35927 Tag HardwareRenderers with a name to help debugging by Romain Guy · 11 years ago
  25. 616a877 am 61840eb0: Merge "Preliminary Support for region clipping" by Romain Guy · 12 years ago
  26. 735738c Preliminary Support for region clipping by Romain Guy · 12 years ago
  27. 7bac554 am 9acd1b4f: Merge "Add visual profiling feature" by Romain Guy · 12 years ago
  28. 672433d Add visual profiling feature by Romain Guy · 12 years ago
  29. ca79cf6 Update framework to support r5967 of Skia. by Derek Sollenberger · 12 years ago
  30. ef09a21 Don't destroy the same texture twice Bug #7221449 by Romain Guy · 12 years ago
  31. 11cb642 Update layers in a single batch at the beginning of a frame Bug #7186819 by Romain Guy · 12 years ago
  32. 603f6de Fix occasional crash bug with layers by Chet Haase · 12 years ago
  33. d15ebf2 Enable changing properties of layer paint by Chet Haase · 12 years ago
  34. f0af1d5 Remove unused View.flushLayer() API by Romain Guy · 12 years ago
  35. 846a533 Update layers' opaque property when needed by Romain Guy · 12 years ago
  36. 44b2fe3 Track canvas clearing for swap buffers logic. by Chet Haase · 12 years ago
  37. e651cc6 Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...) by Romain Guy · 12 years ago
  38. ba6be8a Prevent WebView from crashing when detached from the window Bug #6365056 by Romain Guy · 12 years ago
  39. 1271e2c Remove USE_DISPLAY_LIST_PROPERTIES flag by Chet Haase · 12 years ago
  40. 8f3b8e3 Allow fine-grained control over functors execution by Romain Guy · 12 years ago
  41. 244ada1 Refactor GLES20Canvas/HardwareRenderer JNI layers by Romain Guy · 12 years ago
  42. 6554943 Use a status_t return type for GL functors by Romain Guy · 12 years ago
  43. 2bf68f0 Deferred layer updates by Romain Guy · 12 years ago
  44. 765dcf3 Small optimization for the battery status screen by Romain Guy · 12 years ago
  45. 325740f Add hooks to implement Canvas.drawTextOnPath() in GL by Romain Guy · 12 years ago
  46. 33f6beb Record possible clip rejects when recording display lists by Romain Guy · 12 years ago
  47. 445c83c Ensure we always reset graphics modifiers Bug #6025838 by Romain Guy · 12 years ago
  48. bc52cce Better error message when drawing with recycled bitmaps by Romain Guy · 12 years ago
  49. 13631f3 Add debug markers to OpenGLRenderer by Romain Guy · 12 years ago
  50. 530041d Add stencil buffer to the EGL config by Romain Guy · 13 years ago
  51. 5ff9df6 Add full support for Canvas.setDrawFilter() by Romain Guy · 13 years ago
  52. f9d9c06 Deprecate unused APIs by Romain Guy · 13 years ago
  53. 75582e8 Add basic code required for drawPicture() by Romain Guy · 13 years ago
  54. 84fce18 Don't crash on Canvas.drawPicture() by Romain Guy · 13 years ago
  55. eb9a536 First pass at implementing Canvas.drawPosText() in GL by Romain Guy · 13 years ago
  56. 7677d8f Improve GLES20Canvas clip support by Romain Guy · 13 years ago
  57. b35ab7b Sub display list in TextView by Gilles Debunne · 13 years ago
  58. 9c4b79a Discard framebuffer rendering queues when discarding layers Bug #5581817 by Romain Guy · 13 years ago
  59. cb52d67 am 02e88f23: am 46685db9: Merge "Fix crash in existing applications Bug #5659476" into ics-mr1 by Romain Guy · 13 years ago
  60. ff98fa5 Fix crash in existing applications Bug #5659476 by Romain Guy · 13 years ago
  61. 28a5ec9 am 2cfb873c: am 9d66da8a: Merge "Revert "Discard framebuffer rendering queues when discarding layers"" into ics-mr1 by Dave Burke · 13 years ago
  62. 7077506 Revert "Discard framebuffer rendering queues when discarding layers" by Dave Burke · 13 years ago
  63. 3f511aa am a16ee939: am 28587497: Merge "Discard framebuffer rendering queues when discarding layers Bug #5581817" into ics-mr1 by Mathias Agopian · 13 years ago
  64. 1333742 am cb0db030: Merge branch \'ics-mr1-plus-aosp\' of ssh://android-git:29418/platform/frameworks/base into ics-mr1-plus-aosp by Akwasi Boateng · 13 years ago
  65. da96f8a Discard framebuffer rendering queues when discarding layers Bug #5581817 by Romain Guy · 13 years ago
  66. 8ff6b9e Terminate EGL when an app goes in the background by Romain Guy · 13 years ago
  67. e707859 Load identity matrix when calling Canvas.setMatrix(null) Bug #5446826 by Romain Guy · 13 years ago
  68. 189887e Implement saveLayer*() correctly by Romain Guy · 13 years ago
  69. 302a9df Add an API to set the transform on a TextureView's surface texture. Bug #5156689 by Romain Guy · 13 years ago
  70. 9d86551 Remove unnecessary private API by Romain Guy · 13 years ago
  71. 65b345f Reclaim more memory, more often. by Romain Guy · 13 years ago
  72. 6d7475d Destroy layers and flush layers cache when a window is destroyed. by Romain Guy · 13 years ago
  73. eea6069 Improve layers debugging by Romain Guy · 13 years ago
  74. 162a021 Decouple GLES20RecordingCanvas lifetime from GLES20DisplayList. Bug: 5062011 by Jeff Brown · 13 years ago
  75. bdf7609 Trim OpenGLRenderer's memory usage whenever possible by Romain Guy · 13 years ago
  76. 9ace8f5 Use NEAREST filtering for layers whenever possible. by Romain Guy · 13 years ago
  77. f61970fc Add an API to query maximum bitmap/texture size on Canvas. by Romain Guy · 13 years ago
  78. a948927 Add the ability to specify the opacity of a TextureView by Romain Guy · 13 years ago
  79. e5e0c50 Properly refcount SurfaceTexture in the JNI layer. by Romain Guy · 13 years ago
  80. 77a8116 Add TextureView.getBitmap() by Romain Guy · 13 years ago
  81. 6f7d939 Take advantage of EGL_BUFFER_PRESERVED on IMG. by Romain Guy · 13 years ago
  82. ed30fd8 Add ability for hierarchyviewer to output displaylist info by Chet Haase · 13 years ago
  83. a17de9b Revert "Add ability for hierarchyviewer to output displaylist info" by Chet Haase · 13 years ago
  84. b2a4b52 Add ability for hierarchyviewer to output displaylist info by Chet Haase · 13 years ago
  85. 8f0095c Allows to render with an OpenGL context inside a TextureView. by Romain Guy · 13 years ago
  86. aa6c24c New widget: TextureView Bug #4343984 by Romain Guy · 13 years ago
  87. 5621527 Apply color filters to bitmaps. by Romain Guy · 13 years ago
  88. ed6fcb0 Add support for drawPoint() and drawPoints(). by Romain Guy · 13 years ago
  89. a168d73 Correctly apply filters to Alpha8 bitmaps. by Romain Guy · 13 years ago
  90. 7b5b6ab Fix rendering artifact in edge fades. Bug #4092053 by Romain Guy · 13 years ago
  91. cabfcc1 Add support for partial invalidates in WebView Bug #3461349 by Romain Guy · 13 years ago
  92. 2b1847e Remove unused API by Romain Guy · 14 years ago
  93. 7d7b549 Enable partial invalidates when rendering with OpenGL. by Romain Guy · 14 years ago
  94. daf98e9 Use optimized display lists for all hwaccelerated rendering by Chet Haase · 14 years ago
  95. 8b2f526 Add support for arcs. by Romain Guy · 14 years ago
  96. c1cd9ba3 Add support for ovals and stroked rectangles. by Romain Guy · 14 years ago
  97. 5a7b466 Add support for drawBitmapMesh(). by Romain Guy · 14 years ago
  98. 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 14 years ago
  99. 807daf7 Add support for skew() by Romain Guy · 14 years ago
  100. ada830f Cleanup implementation of hardware layers. by Romain Guy · 14 years ago