1. 78dd96d Add an on-screen overdraw counter by Romain Guy · 11 years ago
  2. 52036b1 Expose display list APIs by Romain Guy · 11 years ago
  3. ef09a21 Don't destroy the same texture twice Bug #7221449 by Romain Guy · 12 years ago
  4. 11cb642 Update layers in a single batch at the beginning of a frame Bug #7186819 by Romain Guy · 12 years ago
  5. 603f6de Fix occasional crash bug with layers by Chet Haase · 12 years ago
  6. d15ebf2 Enable changing properties of layer paint by Chet Haase · 12 years ago
  7. c89b14b It seems that apparently useless public APIs are actually useful Bug #6953651 by Romain Guy · 12 years ago
  8. 17112ad Cleanup of libhwui by Romain Guy · 12 years ago
  9. f0af1d5 Remove unused View.flushLayer() API by Romain Guy · 12 years ago
  10. 846a533 Update layers' opaque property when needed by Romain Guy · 12 years ago
  11. a1cff50 Handle view properties at the native level by Chet Haase · 12 years ago
  12. 7e52caf Don't draw layers in buildLayer() by Michael Jurka · 12 years ago
  13. 2bf68f0 Deferred layer updates by Romain Guy · 12 years ago
  14. 9c4b79a Discard framebuffer rendering queues when discarding layers Bug #5581817 by Romain Guy · 13 years ago
  15. 7077506 Revert "Discard framebuffer rendering queues when discarding layers" by Dave Burke · 13 years ago
  16. da96f8a Discard framebuffer rendering queues when discarding layers Bug #5581817 by Romain Guy · 13 years ago
  17. 302a9df Add an API to set the transform on a TextureView's surface texture. Bug #5156689 by Romain Guy · 13 years ago
  18. 02ccac6 Code cleanup by Romain Guy · 13 years ago
  19. aa6c24c New widget: TextureView Bug #4343984 by Romain Guy · 13 years ago
  20. 6c319ca Better backend for hardware layers. by Romain Guy · 14 years ago