1. fdd6fc1 Work-around for a Skia rasterization bug Bug #6411457 by Romain Guy · 12 years ago
  2. 4bcb746 Only recreate path textures when necessary by Romain Guy · 12 years ago
  3. 33f6beb Record possible clip rejects when recording display lists by Romain Guy · 12 years ago
  4. d9e688c Clean up GenerationCache. by Jeff Brown · 13 years ago
  5. 7b8b758 Remove the right entries from the cache when a GC happens. by Romain Guy · 13 years ago
  6. 2fc941e Fixes cache misses and extra allocations. Bug #3421454 by Romain Guy · 14 years ago
  7. ff26a0c Remove unnecessary code. by Romain Guy · 14 years ago
  8. 3222828 Solve translucency issue when drawing paths. by Romain Guy · 14 years ago
  9. fe48f65 Free resources only from the GL context thread. Bug #3179882 by Romain Guy · 14 years ago
  10. e190aa6 Add new runtime debug flags. by Romain Guy · 14 years ago
  11. 9e10841 Correctly remove unused paths from the cache. by Romain Guy · 14 years ago
  12. 1041ade Fix possible rendering issue when drawing a path. by Romain Guy · 14 years ago
  13. d799912 Make simple paths made of lines work. by Romain Guy · 14 years ago
  14. 183f17e A Path can exist in several cache entries. by Romain Guy · 14 years ago
  15. a2341a9 Purge Skia objects from GL caches as needed. by Romain Guy · 14 years ago
  16. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
  17. 1e45aae Add drop shadows. by Romain Guy · 14 years ago
  18. 61c8c9c Fix tons of bugs and add new text rendering support. by Romain Guy · 14 years ago
  19. 9cccc2b Enforce maximum texture size. by Romain Guy · 14 years ago
  20. 22158e1 Automatically cleanup textures that don't fit in the cache. by Romain Guy · 14 years ago
  21. 7fbcc04 Add support for paths. by Romain Guy · 14 years ago