1. 6d9e0c7 am 36fe3eea: part of fix [2186418] switch passion to 24-bits framebuffer by Mathias Agopian · 15 years ago
  2. 36fe3ee part of fix [2186418] switch passion to 24-bits framebuffer by Mathias Agopian · 15 years ago
  3. 8e5e44e am 9a54d7dd: Merge change Ibbf945f3 into eclair by Mathias Agopian · 15 years ago
  4. bbf945f fix [2236832] software OpenGL ES driver doesn't work on sholes by Mathias Agopian · 15 years ago
  5. 65ab88c am 21977eb0: Merge change I56981989 into eclair by Mathias Agopian · 15 years ago
  6. 21977eb Merge change I56981989 into eclair by Android (Google) Code Review · 15 years ago
  7. 07d38c6 am 8637759a: Merge change I36d0184e into eclair by Mathias Agopian · 15 years ago
  8. 5698198 fix [2231527] Compatibility with SpaceJunk game (OpenGL) by Mathias Agopian · 15 years ago
  9. 36d0184 fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video by Mathias Agopian · 15 years ago
  10. 8385bae am 05cb5610: Merge change I8c0eb9a6 into eclair by Iliyan Malchev · 15 years ago
  11. 8c0eb9a libagl: silence a LOGD by Iliyan Malchev · 15 years ago
  12. cbf583d am 77bd91f8: Merge change Ie3e80456 into eclair by Mathias Agopian · 15 years ago
  13. 77bd91f Merge change Ie3e80456 into eclair by Android (Google) Code Review · 15 years ago
  14. e3e8045 Turns out the SGX driver is correct and the bug was in this test. by Mathias Agopian · 15 years ago
  15. d85545d am d01767f8: Merge change I56779290 into eclair by Mathias Agopian · 15 years ago
  16. 74d4640 am f989c114: Merge change If007a2fa into eclair by Mathias Agopian · 15 years ago
  17. d01767f Merge change I56779290 into eclair by Android (Google) Code Review · 15 years ago
  18. f989c11 Merge change If007a2fa into eclair by Android (Google) Code Review · 15 years ago
  19. 0b0722f fix[2222341] Soft reset while going back from camcorder settings by Mathias Agopian · 15 years ago
  20. af7d2dd am 5dc7a21c: Merge change I4e036287 into eclair by Mathias Agopian · 15 years ago
  21. f007a2f return proper error code from eglCreateImageKHR by Mathias Agopian · 15 years ago
  22. 4e03628 update line test to expose some bug on SGX530 ed4 by Mathias Agopian · 15 years ago
  23. 2b770bb am 85ade33e: fix [2071412] work around mdp 32-bits fade limitation by Mathias Agopian · 15 years ago
  24. a2151b2 am 7bde36e6: added GL test for textured lines by Mathias Agopian · 15 years ago
  25. 893cb4d am 73e17015: Merge change I8d2de438 into eclair by Mathias Agopian · 15 years ago
  26. 85ade33 fix [2071412] work around mdp 32-bits fade limitation by Mathias Agopian · 15 years ago
  27. 7bde36e added GL test for textured lines by Mathias Agopian · 15 years ago
  28. 9042b45 fix [2143798] Need to figure out how to do video by Mathias Agopian · 15 years ago
  29. a2ec1f4 am 8f89a1a3: Merge change Ic620a52b into eclair by Jack Palevich · 15 years ago
  30. c620a52 Add size checks for glBufferData and glBufferSubData by Jack Palevich · 15 years ago
  31. 992f480 am b34d5d52: Use the TLS register if HAVE_ARM_TLS_REGISTER is defined by Mathias Agopian · 15 years ago
  32. b34d5d5 Use the TLS register if HAVE_ARM_TLS_REGISTER is defined by Mathias Agopian · 15 years ago
  33. 6071453 am 62df88bc: Merge change I0953c1d5 into eclair by Mathias Agopian · 15 years ago
  34. 62df88b Merge change I0953c1d5 into eclair by Android (Google) Code Review · 15 years ago
  35. 0953c1d fix [2153873] EGL-1.4 software implementation misses surface attributes by Mathias Agopian · 15 years ago
  36. b263450 am 3662f9ee: Merge change Ide4c8cbc into eclair by Mathias Agopian · 15 years ago
  37. cf4ff74 am 639d69fe: Merge change I88d11cfb into eclair by Mathias Agopian · 15 years ago
  38. 3662f9e Merge change Ide4c8cbc into eclair by Android (Google) Code Review · 15 years ago
  39. 78811906 fix [2151588] glTexSubImage2D() allows pixel format conversion by Mathias Agopian · 15 years ago
  40. 88d11cf one step towards fixing [2071412] work around mdp 32-bits fade limitation by Mathias Agopian · 15 years ago
  41. 93942a5 am 69fba87a: Merge change I6fc56997 into eclair by Mathias Agopian · 15 years ago
  42. 6fc5699 fix [2187212] add support for GLESv2 dispatch based on TLS by Mathias Agopian · 15 years ago
  43. b3558f3 Make our choice of surface explicit. by Jack Palevich · 15 years ago
  44. 2802391 Add additional error checking of EGL function calls. by Jack Palevich · 15 years ago
  45. c52ba78 Allow multiple OpenGL contexts on systems that support them. by Jack Palevich · 15 years ago
  46. 69e21f5 GLDual test application. by Jack Palevich · 15 years ago
  47. 0c559a4 am 98b3def2: Merge change I6261ab54 into eclair by Dima Zavin · 15 years ago
  48. 6261ab5 Revert "egl: temporarily also include eglTerminate->eglInitialize hack for 8k" by Dima Zavin · 15 years ago
  49. 75017f3 am 846322a9: Merge change Ib96df854 into eclair by Mathias Agopian · 15 years ago
  50. b96df85 add a way to easily catch and log GL errors (compile time flag) by Mathias Agopian · 15 years ago
  51. 0ef5554 am 9d6a685b: Merge changes I430cf57b,I51f02f67,I464f13f3 into eclair by Mathias Agopian · 15 years ago
  52. 6950e42 fix [2167050] glTexImage2D code path buggy in SurfaceFlinger by Mathias Agopian · 15 years ago
  53. c5b09d8 am 4ac45597: Merge change I15b0ebb9 into eclair by Mathias Agopian · 15 years ago
  54. b4285d2 Change way we choose EGL surfaces to be compatible with the native by Jack Palevich · 15 years ago
  55. 15b0ebb a simple test app for gralloc by Mathias Agopian · 15 years ago
  56. 5ffd624 Add a simple test of OpenGL ES 1.x. by Jack Palevich · 15 years ago
  57. b386a86 Merge change I8018f091 into eclair by Android (Google) Code Review · 15 years ago
  58. 8018f09 Add very simple input path. Fix end-of-line issues. by Jack Palevich · 15 years ago
  59. 54f72d9 Don't ask for pbuffer support, because we don't use any pbuffers. by Jack Palevich · 15 years ago
  60. 82c78b8 Print out EGL configuration info for the config we've chosen. by Jack Palevich · 15 years ago
  61. 669ce24 Print out all available EGL configurations. by Jack Palevich · 15 years ago
  62. 594d02e fix [2147737] Pixel Flinger needs to set EGL_RENDERABLE_TYPE to EGL_OPENGL_ES_BIT by Mathias Agopian · 15 years ago
  63. ed5ecdb egl: temporarily also include eglTerminate->eglInitialize hack for 8k by Dima Zavin · 15 years ago
  64. d7de5ff Fix build. by Jack Palevich · 15 years ago
  65. aa3b0be Tighten up sample code. by Jack Palevich · 15 years ago
  66. 2e26fc0 Check for failure to create EGL surfaces and contexts. by Jack Palevich · 15 years ago
  67. 66d2e25 Use EGLUtils to simplify choosing a configuration. by Jack Palevich · 15 years ago
  68. 117f574 Merge change 26911 into eclair by Android (Google) Code Review · 15 years ago
  69. 2ddccd1 OpenGL ES doesn't allow glColorPointer with a size parameter other than 4 by Mathias Agopian · 15 years ago
  70. d40dfbb Fix broken Javadoc link for GLSurfaceView.EGLWindowSurfaceFactory. by Jack Palevich · 15 years ago
  71. 87a7265 Make tritex test run with latest OpenGL driver. by Jack Palevich · 15 years ago
  72. 82cbaab Publish minor additions to GLSurfaceView API. by Jack Palevich · 15 years ago
  73. a8fecb8 Create samples showing how to call OpenGL from JNI libraries. by Jack Palevich · 15 years ago
  74. 15e1c6d Allow GLSurfaceView clients to customize EGL Surfaces and Contexts. by Jack Palevich · 15 years ago
  75. 1bd888b Fix GLSurfaceView to sync surfaceDestroyed with GL rendering thread by Jack Palevich · 15 years ago
  76. 4062177 log an error when loading an existing GL driver fails by Mathias Agopian · 15 years ago
  77. 953254b2 Draw a green triangle using OpenGL 2.0 APIs. by Jack Palevich · 15 years ago
  78. fc342cb Add additional error checking, exit early if errors occur. by Jack Palevich · 15 years ago
  79. 113096d Add EGL call error checking. by Jack Palevich · 15 years ago
  80. fb5ea2e AGL's glCompressedTexImage2D now checks the imageSize parameter. by Jack Palevich · 15 years ago
  81. b22f5b3 Simple app to create a gl2 context and dump the strings. by Jason Sams · 15 years ago
  82. c0dea96 Calculate specular lighting correctly by Martin Storsjo · 15 years ago
  83. 4f31af9 If FLAGS_2D_PROJECTION is set, the MVP matrices need updating when changing the viewport. by Martin Storsjo · 15 years ago
  84. 94263d7 fix a bug recently introduced where EGL couldn't be initialized again after it had been terminated once by Mathias Agopian · 15 years ago
  85. 4a34e88 first step for fixing [2066786] EGL object lifetime management doesn't respect the EGL spec by Mathias Agopian · 15 years ago
  86. 82fd4fc fix a bug in ComponentSizeChooser where it could pick a software EGLConfig instead of a better h/w one. by Mathias Agopian · 15 years ago
  87. ffbc864 better error handling in EGL by Mathias Agopian · 15 years ago
  88. dcebf6f fix bug [2021677] egl driver unloaded after eglTerminate() is called by Mathias Agopian · 15 years ago
  89. 317a628 Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed. by Mathias Agopian · 15 years ago
  90. 88e3e6b Better error handling in EGL extensions by Mathias Agopian · 15 years ago
  91. 5cec474 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Mathias Agopian · 15 years ago
  92. a1e03d4 Merge change 20893 by Android (Google) Code Review · 15 years ago
  93. efefd5e Merge change 20892 by Android (Google) Code Review · 15 years ago
  94. a1d9388 show that we need to glClear to be fast(er) by Mathias Agopian · 15 years ago
  95. 64e89a8 Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Fred Quintana · 15 years ago
  96. 0d63f81 option to use drawtexture at compile time by Mathias Agopian · 15 years ago
  97. 88caa97 fix and extend the filter test a bit by Mathias Agopian · 15 years ago
  98. 8b76a0a SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. by Mathias Agopian · 15 years ago
  99. e6f0f5c workaround a bug in the SGX driver that would prevent eglGetConfig to work properly by Mathias Agopian · 15 years ago
  100. f1e5b0d add support for RGBX_8888 by Mathias Agopian · 15 years ago