1. 80068b7 Merge "Track buildLayer calls, destroy if unused" into lmp-dev by John Reck · 10 years ago
  2. 998a6d8 Track buildLayer calls, destroy if unused by John Reck · 10 years ago
  3. bf939b2 Merge "Update transform isolation to handle command chunks" into lmp-dev by Chris Craik · 10 years ago
  4. c7e2993 Fix log line by John Reck · 10 years ago
  5. d0cd9db Actually end animators on tree destruction by John Reck · 10 years ago
  6. 4c5a27b Merge "Animator stuff" into lmp-dev by John Reck · 10 years ago
  7. 119907c Animator stuff by John Reck · 10 years ago
  8. c3e75f9 Update transform isolation to handle command chunks by Chris Craik · 10 years ago
  9. 1d47742 Crash instead of leaking layers/textures between GL contexts by Chris Craik · 10 years ago
  10. bed17d2 Merge "Correctly detect the wrong Z value for the light" into lmp-dev by ztenghui · 10 years ago
  11. 3bd3fa1 Correctly detect the wrong Z value for the light by ztenghui · 10 years ago
  12. 1698297 Merge "DO NOT MERGE Copy shaders" into lmp-dev by John Reck · 10 years ago
  13. 8afd0f2 Create z reordering boundaries around dispatchDraw by Chris Craik · 10 years ago
  14. c1469f3 DO NOT MERGE Copy shaders by John Reck · 10 years ago
  15. 190ead7 Merge "Improve the spot shadow computation." into lmp-dev by ztenghui · 10 years ago
  16. c50a03d Improve the spot shadow computation. by ztenghui · 10 years ago
  17. 759f780 Merge "Enable scissor for rounded outline clips" into lmp-dev by Chris Craik · 10 years ago
  18. 79d26c7 Enable scissor for rounded outline clips by Chris Craik · 10 years ago
  19. 7d37344 Merge "Don't run animators in buildLayer" into lmp-dev by John Reck · 10 years ago
  20. 88180d2 Merge "Fix layer shadow transform crash" into lmp-dev by Chris Craik · 10 years ago
  21. 9eb9f6f Don't run animators in buildLayer by John Reck · 10 years ago
  22. c71bfca Fix layer shadow transform crash by Chris Craik · 10 years ago
  23. 83f75c8 Merge "Early reject drawText calls that will not draw" into lmp-dev by Chris Craik · 10 years ago
  24. 947eabf Early reject drawText calls that will not draw by Chris Craik · 10 years ago
  25. 3e82495 Implement full View.buildLayer by John Reck · 10 years ago
  26. 2262abb Respect round rect clip when determining op opaqueness by Chris Craik · 10 years ago
  27. 40f67da Merge "Fix glyph positions underflow issue" into lmp-dev by Chris Craik · 10 years ago
  28. 39c5e7c Fix glyph positions underflow issue by Chris Craik · 10 years ago
  29. 69e5adf Define shadow casting behavior within layers by Chris Craik · 10 years ago
  30. 21be43e Fix hwuitask & RT priorities by John Reck · 10 years ago
  31. 14a4e35 Bring back the shadow strength tweak by ztenghui · 10 years ago
  32. 91a8c7c Switch to cos interpolation of shadow alpha by Chris Craik · 10 years ago
  33. c7d62b7 Merge "Rework shadow interpolation" into lmp-dev by Chris Craik · 10 years ago
  34. bf75945 Rework shadow interpolation by Chris Craik · 10 years ago
  35. b3cca87 Fix ripples projecting to scrolled view by Chris Craik · 10 years ago
  36. a7c2ea2 Fix damage for layers for projection receivers by John Reck · 10 years ago
  37. 7466986 Fix leak of SkPathRefs by Chris Craik · 10 years ago
  38. 74cf7e6 Cap scales used for tessellation with minimum and maximum by Chris Craik · 10 years ago
  39. dc0349b Add missing null check by John Reck · 10 years ago
  40. 7964750 Move bitmap transforms out of bitmap ops by Chris Craik · 10 years ago
  41. cd3a22c Don't start RenderThread to do trimMemory by John Reck · 10 years ago
  42. 3b52c03 clamp & round alpha by John Reck · 10 years ago
  43. f99f320 Fix large radius RR clipping issue on certain devices by Chris Craik · 10 years ago
  44. c79eabc roundOut layer damage by John Reck · 10 years ago
  45. 5c09e8a Merge "Remove scaling bucket hack" into lmp-dev by Chris Craik · 10 years ago
  46. a736cd9 Remove scaling bucket hack by Chris Craik · 10 years ago
  47. 77b5cad Add outline alpha by Chris Craik · 10 years ago
  48. af4d04c Use RoundRect clipping for circle reveal animation by Chris Craik · 10 years ago
  49. 62d307c Fix behavior of stencil clipping within clearLayerRegions by Chris Craik · 10 years ago
  50. 591a824 Merge "Add layer/texture creation tracing" into lmp-dev by John Reck · 10 years ago
  51. ec4cefc Add layer/texture creation tracing by John Reck · 10 years ago
  52. 590b8d3 Merge "Add kModeSync" into lmp-dev by Bo Liu · 10 years ago
  53. 09d5cdd Add kModeSync by John Reck · 10 years ago
  54. 00cae41 am b5c4634e: am 63582f46: Move ClipBounds to native by Chris Craik · 10 years ago
  55. a753f4c Move ClipBounds to native by Chris Craik · 10 years ago
  56. 7780176 am 9cba57c5: am b6163d6d: Revert "Dump RenderThread stack on unresponsive" by Chris Craik · 10 years ago
  57. 738ec3a Revert "Dump RenderThread stack on unresponsive" by Chris Craik · 10 years ago
  58. 15a807b am 4afa4696: am c8f0e9b1: Fix ALL compile warnings by John Reck · 10 years ago
  59. e6be6fa am 27222820: am 1a146fc8: Compute layer bounds over subset of VertexBuffer verts by Chris Craik · 10 years ago
  60. 19393cc am 394e8703: am 2d3c6c93: Connect shadow style attributes to renderer by Chris Craik · 10 years ago
  61. 1aa5d2d Fix ALL compile warnings by John Reck · 10 years ago
  62. a728570 am dc7f7045: am ca66e06b: Dump RenderThread stack on unresponsive by John Reck · 10 years ago
  63. 9a89bc6 Compute layer bounds over subset of VertexBuffer verts by Chris Craik · 10 years ago
  64. 058fc64 Connect shadow style attributes to renderer by Chris Craik · 10 years ago
  65. 73b7a4d Dump RenderThread stack on unresponsive by John Reck · 10 years ago
  66. 99bc64e am 97d572ec: am f2ecf428: Merge "Build layer damage bounds for shadows" into lmp-dev by Chris Craik · 10 years ago
  67. 35763b1 am 1f9b1c74: am d93bb9e1: Merge "Make setter methods on Outline call setEmpty() based on params" into lmp-dev by Chris Craik · 10 years ago
  68. 0645128 Make setter methods on Outline call setEmpty() based on params by Chris Craik · 10 years ago
  69. 2923df5 am 48242d80: am 50a2d633: Merge "[HWUI] Fix invisible views are still shown in popup window" by Chris Craik · 10 years ago
  70. 50a2d63 Merge "[HWUI] Fix invisible views are still shown in popup window" by Chris Craik · 10 years ago
  71. 5eac9e1 Merge "Build layer damage bounds for shadows" into lmp-dev by Chris Craik · 10 years ago
  72. c93e45c Build layer damage bounds for shadows by Chris Craik · 10 years ago
  73. d3de42c Add RT-enabled reveal animator by John Reck · 10 years ago
  74. f3e85b5 Merge "[HWUI]: fix residual line on FrameBuffer" into lmp-dev by Chris Craik · 10 years ago
  75. 33f5a59 [HWUI]: fix residual line on FrameBuffer by henry.uh_chen · 10 years ago
  76. 5d705ee Merge "Minor cleanups around color usage" into lmp-dev by Chris Craik · 10 years ago
  77. 98d608d Minor cleanups around color usage by Chris Craik · 10 years ago
  78. 5cdb8f9 Fix logging by John Reck · 10 years ago
  79. 58ddced Initializing variables - generally a good practice by Chris Craik · 10 years ago
  80. 889fc94 Merge "Add accessibility text contrast setting" into lmp-dev by Chris Craik · 10 years ago
  81. cce47eb Add accessibility text contrast setting by Chris Craik · 10 years ago
  82. 514a8b8 Merge "Fix root RenderNode damage calculation" into lmp-dev by John Reck · 10 years ago
  83. 0a97330 Fix root RenderNode damage calculation by John Reck · 10 years ago
  84. 0d5ac95 Fix translated VertexBuffer layer damage calculation by Chris Craik · 10 years ago
  85. 544e524 Fix arc 360 degree sweep rendering by Chris Craik · 10 years ago
  86. 7384258 Abort on shader link/compile failure by Chris Craik · 10 years ago
  87. 83f7ee8 Remove the unnessary log by ztenghui · 10 years ago
  88. 3a1bffa [HWUI] Fix invisible views are still shown in popup window by henry.uh_chen · 10 years ago
  89. 20adb6c [HWUI]: fix residual line on FrameBuffer by henry.uh_chen · 10 years ago
  90. 345c309 Merge "Fix layers lifecycle issues" by John Reck · 10 years ago
  91. dcba672 Fix layers lifecycle issues by John Reck · 10 years ago
  92. 8360153 Revert "Fix destroyHardwareResources" by John Reck · 10 years ago
  93. 7f87e8a Merge "Query outline on background size change" by Chris Craik · 10 years ago
  94. 0f63204 Query outline on background size change by Chris Craik · 10 years ago
  95. 59744b7 Add hack for custom re-rasterization buckets by Chris Craik · 10 years ago
  96. 3c2b7fa Add missing requireGlContext by John Reck · 10 years ago
  97. 32fb630 Fix VPA.cancel() by John Reck · 10 years ago
  98. 1103b32 SkBitmap::Config is deprecated, use SkColorType by Mike Reed · 10 years ago
  99. ec0c925 Fix destroyHardwareResources by John Reck · 10 years ago
  100. 8d8af3c Fixes to startDelay by John Reck · 10 years ago