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5f05f1e405526208e59bc6cb5f061783855ae505
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tests
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HwAccelerationTest
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d88e305
Fix bug #7206086 NumberPicker widget should use locale digits
by Fabrice Di Meglio
· 12 years ago
57b5268
Optimize tiling management Bug #7186819
by Romain Guy
· 12 years ago
2b7028e
Add support for QCOM_tiled_rendering Bug #7186819
by Romain Guy
· 12 years ago
189ff17
Add test for layer updates optimizations
by Romain Guy
· 12 years ago
4aacf93
Merge "Fix memory corruption in LayerRenderer::copyLayer" into jb-mr1-dev
by Romain Guy
· 12 years ago
e49d7ec
Fix memory corruption in LayerRenderer::copyLayer
by Romain Guy
· 12 years ago
75040f8
Handle different x, y scales in drawLines AA path
by Chris Craik
· 12 years ago
378d131
Merge "Varying-based AA rect drawing" into jb-mr1-dev
by Chris Craik
· 12 years ago
6ebdc11
Varying-based AA rect drawing
by Chris Craik
· 12 years ago
9fc4b35
Add new hw acceleration test
by Romain Guy
· 12 years ago
e816bae
Optimize interactions with glyph cache
by Chet Haase
· 12 years ago
320d46b
Reduce gradients textures size whenever possible
by Romain Guy
· 12 years ago
33fa1f7
Draw an empty border around glyphs to avoid sampling issues Bug #6942209
by Romain Guy
· 12 years ago
211efea
Add dithering to gradients
by Romain Guy
· 12 years ago
42e1e0d
Improve gradients
by Romain Guy
· 12 years ago
786fc93
Make HardwareRenderer able to target generic Surface objects
by Romain Guy
· 12 years ago
98ba894
Make gradients look slightly better
by Romain Guy
· 12 years ago
ba64974
Removing setChildrenLayersEnabled
by Michael Jurka
· 12 years ago
4c43f66
Fix TextureView OpenGL sample
by Romain Guy
· 12 years ago
e651cc6
Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...)
by Romain Guy
· 12 years ago
d34dd71
Fix hang/crash in native path code
by Chet Haase
· 12 years ago
810a867
Corrects invalidation logic for layered views
by Chet Haase
· 12 years ago
0a1cbc5
Merge "New libhwui test activity"
by Romain Guy
· 12 years ago
2946445
New libhwui test activity
by Romain Guy
· 12 years ago
db8c9a6
Optimization of alpha with DisplayList properties
by Chet Haase
· 12 years ago
9420abd
Re-enable DisplayList properties.
by Chet Haase
· 12 years ago
9777173
Full implementation of Canvas.drawPath()
by Romain Guy
· 12 years ago
03d5852
More infrastructure for Canvas.drawTextOnPath
by Romain Guy
· 12 years ago
325740f
Add hooks to implement Canvas.drawTextOnPath() in GL
by Romain Guy
· 12 years ago
4bcb746
Only recreate path textures when necessary
by Romain Guy
· 13 years ago
96ebc6b
Only copy paths, paints and shaders when we need to.
by Romain Guy
· 13 years ago
c27cc01
Prevent AutoCompleteTextView from opening a popup when it shouldn't Bug #5553515
by Romain Guy
· 13 years ago
967e2bf
Preliminary support for clipRect(Rect, Op)
by Romain Guy
· 13 years ago
211370f
Add optional metadata to initiliaze the render threat.
by Romain Guy
· 13 years ago
5ff9df6
Add full support for Canvas.setDrawFilter()
by Romain Guy
· 13 years ago
f9d9c06
Deprecate unused APIs
by Romain Guy
· 13 years ago
671d6cf
Full support for Canvas.drawPosText
by Romain Guy
· 13 years ago
62b6eaa
Fix text encoding when drawing with drawPosText in software
by Romain Guy
· 13 years ago
5e7c469
Make sure 9patches are not filtered when not necessary Bug #5383406
by Romain Guy
· 13 years ago
a9dc86b
Correctly apply transforms when getting a TextureView's bitmap Bug #5439406
by Romain Guy
· 13 years ago
2a9fa89
Don't build display lists for views with a layer.
by Romain Guy
· 13 years ago
407ec78
Add OpenGL backend to ImageWallpaper Bug #5204874
by Romain Guy
· 13 years ago
302a9df
Add an API to set the transform on a TextureView's surface texture. Bug #5156689
by Romain Guy
· 13 years ago
402f055
Add a return value for SurfaceTextureListener#onSurfaceTextureDestroyed.
by Grace Kloba
· 13 years ago
bd496bc
Paint style and stroke width affect text rendering. Bug #5112207
by Romain Guy
· 13 years ago
0965a32
Allow Canvas.setBitmap() to receive a null Bitmap.
by Romain Guy
· 13 years ago
b501498
Correctly apply linear filter to drawBitmap(Rect, Rect)
by Romain Guy
· 13 years ago
7eabe55
Add looper profiling to adb shell am
by Romain Guy
· 13 years ago
3c2c9e4
Update TextureView.lockCanvas() test.
by Romain Guy
· 13 years ago
6be3d55
Add lock/unlockCanvas to TextureView
by Romain Guy
· 13 years ago
f928469
Add new ViewDebug APIs to profile the event queue.
by Romain Guy
· 13 years ago
5fccb70
Add test for bug #4970944
by Romain Guy
· 13 years ago
cfacbea
Cleanup
by Romain Guy
· 13 years ago
ec19b4a
Use NEAREST filtering mode for TextureView.getBitmap().
by Romain Guy
· 13 years ago
9ace8f5
Use NEAREST filtering for layers whenever possible.
by Romain Guy
· 13 years ago
f61970fc
Add an API to query maximum bitmap/texture size on Canvas.
by Romain Guy
· 13 years ago
595c18b
Add test case for driver issue
by Romain Guy
· 13 years ago
d0d0705
Update GLTextureView sample to do something real.
by Romain Guy
· 13 years ago
4a5a715
Don't set texture parameters on every frame.
by Romain Guy
· 13 years ago
80429c4
Properly tear down TextureView
by Romain Guy
· 13 years ago
02ccac6
Code cleanup
by Romain Guy
· 13 years ago
cf55937
Add onSurfaceTextureUpdated to the TextureView listener.
by Grace Kloba
· 13 years ago
1ec3a58
Prevent possible NPE in TextureView
by Romain Guy
· 13 years ago
a948927
Add the ability to specify the opacity of a TextureView
by Romain Guy
· 13 years ago
d6b2a00
Add error checking to LayerRenderer::copyLayer
by Romain Guy
· 13 years ago
98029c8
Fix rendering issue with paths when the stroke width is 0
by Romain Guy
· 13 years ago
77a8116
Add TextureView.getBitmap()
by Romain Guy
· 13 years ago
54be1cd
Batch glCopyTexImage() calls to get about 15 fps back on SGX.
by Romain Guy
· 13 years ago
451ce44
Add onSurfaceTextureDestroyed() callback.
by Romain Guy
· 13 years ago
f09ef51
Fix issue with drawColor(color, Mode.Clear)
by Romain Guy
· 13 years ago
1e59f9d
Fix texture coordinates for sub-bitmap rendering.
by Romain Guy
· 13 years ago
f504a2f
Correctly implement the CLEAR xfermode.
by Romain Guy
· 13 years ago
f9be16a
Rename test to be able to launch it on crespo.
by Romain Guy
· 13 years ago
44984ea
Enable large font rendering with GPU acceleration
by Chet Haase
· 13 years ago
858aa93
Antialiasing for rectangles
by Chet Haase
· 13 years ago
99ecdc4
Fix for scaled AA lines
by Chet Haase
· 13 years ago
df0a7fb
Merge "Allows to render with an OpenGL context inside a TextureView."
by Romain Guy
· 13 years ago
8f0095c
Allows to render with an OpenGL context inside a TextureView.
by Romain Guy
· 13 years ago
99585ad
Line endcaps for AA lines are now antialiased.
by Chet Haase
· 13 years ago
ad44445
Merge "New widget: TextureView Bug #4343984"
by Romain Guy
· 13 years ago
aa6c24c
New widget: TextureView Bug #4343984
by Romain Guy
· 13 years ago
8a5cc92
Fix various hw-accelerated line/point bugs
by Chet Haase
· 13 years ago
740bf2b
Apply shaders/filters to text drop shadows. Bug #4318323
by Romain Guy
· 13 years ago
3a03eee
Update shader text to test with drop shadows.
by Romain Guy
· 13 years ago
5b0200b
Enable anti-aliasing for hw-accelerated lines
by Chet Haase
· 13 years ago
1a81aea
Update GL textures when changing a Bitmap's pixels Bug #4146495
by Romain Guy
· 13 years ago
ed6fcb0
Add support for drawPoint() and drawPoints().
by Romain Guy
· 13 years ago
7b5b6ab
Fix rendering artifact in edge fades. Bug #4092053
by Romain Guy
· 13 years ago
cabfcc1
Add support for partial invalidates in WebView Bug #3461349
by Romain Guy
· 13 years ago
47b8ade
Add a new Camera API to control the camera's location
by Romain Guy
· 14 years ago
b18d2d0
Dirty layers in the area covered by a drawBitmapMesh() call Bug #3410827
by Romain Guy
· 14 years ago
f28daff
Empty the clip rect when intersection is empty. Bug #3410035
by Romain Guy
· 14 years ago
09b7c91
Allocate layers from the layers pool. Bug #3413433
by Romain Guy
· 14 years ago
849d0a3
New API to let apps draw without layers. Bug #3413433
by Romain Guy
· 14 years ago
54229ee
Correctly set the alpha of a hardware layer before drawing it. Bug #3410819
by Romain Guy
· 14 years ago
7d7b549
Enable partial invalidates when rendering with OpenGL.
by Romain Guy
· 14 years ago
a566b7c
Fix bitmap meshes to work in display lists.
by Romain Guy
· 14 years ago
8b2f526
Add support for arcs.
by Romain Guy
· 14 years ago
c1cd9ba3
Add support for ovals and stroked rectangles.
by Romain Guy
· 14 years ago
5a7b466
Add support for drawBitmapMesh().
by Romain Guy
· 14 years ago
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