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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
604445b0f80f60003d1a1b4c193fb261f515bb28
/
libs
/
hwui
/
DeferredLayerUpdater.cpp
918ad52
More cleanups
by John Reck
· 11 years ago
68bfe0a
Animator refactoring & fixes
by John Reck
· 11 years ago
25fbb3f
Move LayerType to RenderNode
by John Reck
· 11 years ago
e4267ea
Even FASTER damage calculations!
by John Reck
· 11 years ago
d72e0a3
Re-jigger layers
by John Reck
· 11 years ago
860d155
Fix issue with bitmap uploading
by John Reck
· 11 years ago
8ca3eec
Remove sync flush
by John Reck
· 11 years ago
f4198b7
Merge hasFunctors & pushStaging into prepareTree
by John Reck
· 11 years ago
8de65a8
Switch DisplayListData to a staging model
by John Reck
· 11 years ago
087bc0c
Refcount RenderNode
by John Reck
· 11 years ago
668f0e3
Async drawing!
by John Reck
· 11 years ago
bfb07a0
Move where updateProperties is called
by John Reck
· 11 years ago
e18264b
Rename DisplayList->RenderNode
by John Reck
· 11 years ago
9757ac0
Fix TextureView texture filtering.
by Chris Craik
· 11 years ago
674554f
Reapply "Refactor setting an SkPaint onto a hwui Layer."
by Derek Sollenberger
· 11 years ago
19b6bcf
Support HardwareLayers in RenderThread
by John Reck
· 11 years ago
a39dd59
Refcounting is hard
by John Reck
· 11 years ago
90d0c75
Revert "Refactor setting an SkPaint onto a hwui Layer."
by Derek Sollenberger
· 11 years ago
e889298
Refactor setting an SkPaint onto a hwui Layer.
by Derek Sollenberger
· 11 years ago
04fc583
Refactor HardwareLayer
by John Reck
· 11 years ago