1. 6c15ffa Refactoring of Program ownership/lifecycle, and WIP Glop rendering path by Chris Craik · 10 years ago
  2. 44eb2c0 Refactor blending and texture gl state by Chris Craik · 10 years ago
  3. 49bc4ac resolved conflicts for merge of fe5ac4fc to master by John Reck · 10 years ago
  4. 96a5c4c Move more GL state management to RenderState and its directory by Chris Craik · 10 years ago
  5. 65fe5ee Move scissor state to RenderState by Chris Craik · 10 years ago[Renamed (96%) from libs/hwui/RenderState.cpp]
  6. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  7. ebd5261 Don't preload textures for AssetAtlas by John Reck · 10 years ago
  8. 0e89e2b Layer changes by John Reck · 10 years ago
  9. 21029ef Disable layer leak tracking by Chris Craik · 10 years ago
  10. bfd1cd6 Additional layer logging by Chris Craik · 10 years ago
  11. 599e254 Additional layer logging, and added mutex by Chris Craik · 10 years ago
  12. 443a714 Yet more layer tracking logging by John Reck · 10 years ago
  13. 17035b0 Have destroy call freePrefetchedLayers by John Reck · 10 years ago
  14. 1d47742 Crash instead of leaking layers/textures between GL contexts by Chris Craik · 10 years ago
  15. 3b20251 No-fail invokeFunctor by John Reck · 10 years ago