1. 5e00c7c Delete old rendering pipeline by Chris Craik · 8 years ago
  2. 138c21f Use LUT for computing final shadow alpha by Chris Craik · 8 years ago
  3. 70969cc Fix layer damage and clipping for Text shadows by Chris Craik · 8 years ago
  4. f42bf3e Add GlopBuilder test for snapping by sergeyv · 9 years ago
  5. e4db79d Stencil support in new recorder/reorderer by Chris Craik · 9 years ago
  6. f09ff5a Add bitmapmesh, rect, and patch rendering by Chris Craik · 9 years ago
  7. 12efe64 Move ortho matrix out of glop by Chris Craik · 9 years ago
  8. 53e51e4 Handle shader matrix correctly when ignoring canvas transform by Chris Craik · 9 years ago
  9. eb911c2 Rewrite glop texture asserts by Chris Craik · 10 years ago
  10. 26bf342 Glop TextureLayer support by Chris Craik · 10 years ago
  11. ef25074 Glop mesh reorg, support for drawBitmapMesh by Chris Craik · 10 years ago
  12. f27133d Glop layer mesh rendering by Chris Craik · 10 years ago
  13. 922d3a7 Glop SkiaShader support by Chris Craik · 10 years ago
  14. 3003609 Glop path texture support by Chris Craik · 10 years ago
  15. 0519c81 Glop Bitmap and RoundRect clipping support by Chris Craik · 10 years ago
  16. 2ab95d7 Glop support for indexed quads by Chris Craik · 10 years ago
  17. 117bdbc Glop ColorFilter & VertexBuffer support, initial enable by Chris Craik · 10 years ago
  18. 0318887 GlopBuilder, and test app refactor by Chris Craik · 10 years ago
  19. 6c15ffa Refactoring of Program ownership/lifecycle, and WIP Glop rendering path by Chris Craik · 10 years ago