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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
73831680cd7e47df103cf60a2230ed411e5d3b93
/
libs
/
hwui
/
AssetAtlas.cpp
a039182
Delete a bunch of dead code
by John Reck
· 10 years ago
c6e2e8f
Move AssetAtlas off of SkBitmap*
by John Reck
· 10 years ago
7809f83
Revert "Move AssetAtlas off of SkBitmap*"
by John Reck
· 10 years ago
87ffb63
Move AssetAtlas off of SkBitmap*
by John Reck
· 10 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
30839ce
am ec9b598c: am b9a4d15d: Merge "Force-flush state sync on texid change" into lmp-mr1-dev automerge: b21a7ad
by John Reck
· 10 years ago
9a7fe1a
Force-flush state sync on texid change
by John Reck
· 10 years ago
59cf734
resolved conflicts for merge of d67bb501 to master
by Yohann Roussel
· 10 years ago
ebd5261
Don't preload textures for AssetAtlas
by John Reck
· 10 years ago
27eaec2
am 842697a3: am decc26df: am f0f68117: Merge "Trace some interesting events" into lmp-mr1-dev
by John Reck
· 10 years ago
fbc8df0
Trace some interesting events
by John Reck
· 10 years ago
2dc236b
Clean up physical coupling
by Tom Hudson
· 10 years ago
17ab38f
AArch64: Make AssetAtlasService 64-bit compatible
by Ashok Bhat
· 11 years ago
d218a92
Use const where possible for drawing parameters
by Chris Craik
· 11 years ago
7f6d6b0
Split assets atlas batches Bug #10185769
by Romain Guy
· 11 years ago
55b6f95
Track the atlas' generation ID Bug #9589379
by Romain Guy
· 11 years ago
8aa195d
Introduce Caches::bindTexture() to reduce glBindTexture calls
by Romain Guy
· 11 years ago
a404e16
Make sure atlas antries can correctly filter/wrap textures
by Romain Guy
· 11 years ago
d5207b2
Fix double-free in AssetAtlas Bug #8833153
by Romain Guy
· 12 years ago
877cfe0
Wrap EGLImage with a C++ API
by Romain Guy
· 12 years ago
3b748a4
Pack preloaded framework assets in a texture atlas
by Romain Guy
· 12 years ago