1. 3bc47d4 Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state. by Jason Sams · 15 years ago
  2. efd9b6fb Support applications changing the surface attached to the RS. by Jason Sams · 15 years ago
  3. 0e1e623 add table maskfilter by Mike Reed · 15 years ago
  4. eab4c75 Fix type in Java enums. Not currently used, easier to fix now than when apps are using it. by Jason Sams · 15 years ago
  5. 7299c83 Fix bug exposed by filmstrip. The updated and expanded SimpleMesh had an ordering bug with component coordinates when both texture and normals were used. by Jason Sams · 15 years ago
  6. bd2197f Add script to script call support. Add exception to catch out of bound index data when added to TriangleMeshBuilder. by Jason Sams · 15 years ago
  7. a78b0a2 add (hidden) setHasAlpha() to allow clients like the view's cache to hint that a bitmap is opaque. by Mike Reed · 15 years ago
  8. 516c319 Implement data push from scripts. Fixes the problem where apps would have to poll to monitor a scripts state. by Jason Sams · 15 years ago
  9. 7f04778 Update the SimpleMesh API to support new attribute types. Also spilt add/set commands to avoid permutation explosion. by Jason Sams · 15 years ago
  10. bbed0d6 hide setGammaForText, which is only used for calibrating new devices by Mike Reed · 15 years ago
  11. 29e4a3c Update from API review. by Dianne Hackborn · 15 years ago
  12. 4e03999 if we have a single value for roundrect radius, manually clamp it before drawing. by Mike Reed · 15 years ago
  13. c20a960 Whoops, these shouldn't be public. by Dianne Hackborn · 15 years ago
  14. 490d522 Merge change I6cacaa0d into eclair by Android (Google) Code Review · 15 years ago
  15. 5235cf3 Fix but processing raster state pragma. rename stateFragmentStore to stateStore by Jason Sams · 15 years ago
  16. afa7896 Hack to fix issue #2125365: Sports Trivia compatability with Eclair by Dianne Hackborn · 15 years ago
  17. 3c0dfba Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. by Jason Sams · 15 years ago
  18. 66b2771 Reduce debugging spew and add props to selectivly re-enable it. by Jason Sams · 15 years ago
  19. a9e7a05 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  20. 5fda65f Add a method to destroy the RS object. by Joe Onorato · 15 years ago
  21. 65e7aa5 Implement pause/resume for the RS thread. by Jason Sams · 15 years ago
  22. 6b9dec0 Remove depricated triangleMesh. by Jason Sams · 15 years ago
  23. de0dfb7 Fix issue #2125720 Weather Forecast Widget - graphics do not scale by Dianne Hackborn · 15 years ago
  24. 5dd7c72 Merge change 26667 into eclair by Android (Google) Code Review · 15 years ago
  25. ebfb436 Add raster object to control point and line params. Add flag to force SW rendering. by Jason Sams · 15 years ago
  26. b8a9f12 Fix #2101821: Cut labels of menu items in "SnapTell" market app. by Dianne Hackborn · 15 years ago
  27. 768bc02 Implement more type checks on Allocations. by Jason Sams · 15 years ago
  28. eb68c46 Fix 2092386: Support yuyv for camera preview format. by Chih-Chung Chang · 15 years ago
  29. d342fd7 Clean up some debugging and add 2 math lib routines. by Jason Sams · 15 years ago
  30. d9497f7 Merge change 25394 into eclair by Android (Google) Code Review · 15 years ago
  31. a41581e Add StateListDrawable's dither flag to the constant state. by Romain Guy · 15 years ago
  32. 07e62d1 Merge change 25185 into eclair by Android (Google) Code Review · 15 years ago
  33. be2e841 Implement renderscript Invokables. by Jason Sams · 15 years ago
  34. ffff384 Build the BitmapShader if it hasn't been built yet. by Romain Guy · 15 years ago
  35. df4cf29 redraw once more on a touch-up if we've been dragging, so we can redraw in high-quality mode by Mike Reed · 15 years ago
  36. ffa18df Merge change 25100 into eclair by Android (Google) Code Review · 15 years ago
  37. 5f43fd2 Implement Object readback. by Jason Sams · 15 years ago
  38. c297480 Fix issue #2116977: buttons are huge and bent by Dianne Hackborn · 15 years ago
  39. 8cae124 Various cleanup around resources and nine-patches. by Dianne Hackborn · 15 years ago
  40. 211db4a change default for dither to true by Mike Reed · 15 years ago
  41. da0a56d resolved conflicts for merge of e0408aa1 to eclair by Scott Main · 15 years ago
  42. df4578e docs only. by Scott Main · 15 years ago
  43. d9512a3 default dithering to ON (cheap, looks good) by Mike Reed · 15 years ago
  44. ea84a7c Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element. by Jason Sams · 15 years ago
  45. 2525a81 Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs. by Jason Sams · 15 years ago
  46. ae209ac Don't leak jni refs. by Joe Onorato · 15 years ago
  47. 650a3eb Load bitmap resources entirely from native code. by Romain Guy · 15 years ago
  48. 07ae406 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. by Jason Sams · 15 years ago
  49. 67c6844 Remove bogus comments and logging. by Jason Sams · 15 years ago
  50. f5b4596 Implement java interface for RS shutdown and fix shutdown deadlock with the command fifo. by Jason Sams · 15 years ago
  51. b13ada5 Add support for selecting the color bit depth and if the application used a depth buffer. by Jason Sams · 15 years ago
  52. dbade9d expose runtime changes to gamma by Mike Reed · 15 years ago
  53. 4a51c20 I am getting tired of the java doc warnings, so fix them. by Dianne Hackborn · 15 years ago
  54. 6afa16f Add dither XML flag to StateListDrawable. by Jeff Sharkey · 15 years ago
  55. d8e4161 Allow null to be re-bound as a root script. This was always legal from native and just a limitation of the java binding for the API. by Jason Sams · 15 years ago
  56. 25ffcdc Point Sprites by Jason Sams · 15 years ago
  57. 484d57f Move the sky by Romain Guy · 15 years ago
  58. 730ee65 Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects. by Jason Sams · 15 years ago
  59. 7ce033d Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. by Jason Sams · 15 years ago
  60. 948ee25 Merge change 21660 into eclair by Android (Google) Code Review · 15 years ago
  61. 4f7136c Optimized Galaxy by Romain Guy · 15 years ago
  62. 9fb956d Merge change 21653 into eclair by Android (Google) Code Review · 15 years ago
  63. bc948de Remove global IO context and integrate it into the RS context. by Jason Sams · 15 years ago
  64. 5fe1afe Merge change 21603 into eclair by Android (Google) Code Review · 15 years ago
  65. 46407d8 Fix infinite recursion. by Dianne Hackborn · 15 years ago
  66. 334ea0c Update fountain and add writable flag to script slots. by Jason Sams · 15 years ago
  67. 7341d7a More work on wallpapers. by Dianne Hackborn · 15 years ago
  68. 81e4640 Add Galaxy wallpaper by Romain Guy · 15 years ago
  69. e14e70a fix documentation by Mike Reed · 15 years ago
  70. 317a628 Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed. by Mathias Agopian · 15 years ago
  71. fbf0b9e Implement named slots and convert script.addType to script.setType to remove ordering restrictions. by Jason Sams · 15 years ago
  72. 1b52aae Fix build break. by Jason Sams · 15 years ago
  73. 43ee0685 Implement reflecting Java objects into the ACC enviroment. by Jason Sams · 15 years ago
  74. a8f2ace readData should read the data, not write the data. by Joe Onorato · 15 years ago
  75. 3f8f9da8 Fix the simulator build by removing librs_jni and libRS from it. by Marco Nelissen · 15 years ago
  76. b3c61e7 Fix the build by Romain Guy · 15 years ago
  77. f415cf2 Add two addDefines methods to ScriptC.Builder. They add #defines from the fileds on a class or object that you pass in. by Joe Onorato · 15 years ago
  78. 5d3b131 Merge change 20657 by Android (Google) Code Review · 15 years ago
  79. 1010ac9 Fix possible NPE when mutating a DrawableContainer by Romain Guy · 15 years ago
  80. 40a29e8 Implement basic allocation readback. Add Get height, width to ScriptC_Lib. by Jason Sams · 15 years ago
  81. 01e5fbd build libRS by Joe Onorato · 15 years ago
  82. d7b3774 Let java put #defines into renderscript by Joe Onorato · 15 years ago
  83. 1bada8c Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
  84. 9bee51c Remove useless slot from ProgramVertex. Optimize GL state setup. by Jason Sams · 15 years ago
  85. 110195f Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class. by Jason Sams · 15 years ago
  86. 0835d42 Seperate Light and Sampler from RenderScript.java by Jason Sams · 15 years ago
  87. 2253417 Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement. by Jason Sams · 15 years ago
  88. 69f0d31 Split ScriptC from RenderScript.java. Implement state caching in the Builder objects. by Jason Sams · 15 years ago
  89. 9df76c7 Merge change 9551 by Android (Google) Code Review · 15 years ago
  90. bd1c3ad Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps. by Jason Sams · 15 years ago
  91. a32d100 Add new utility methods to rsScriptC_Lib, android.util.MathUtil and android.graphics.Color. by Romain Guy · 15 years ago
  92. b8c5a84 Split RenderScript Type and Allocation into seperate classes. by Jason Sams · 15 years ago
  93. 36e612a Begin splitting up RenderScript.java into seperate classes. First piece split off Element. by Jason Sams · 15 years ago
  94. 584a375 First pass at implementing the Grass live wallpaper in RenderScript. by Romain Guy · 15 years ago
  95. afcf686 am 25dff70f: Merge change 9039 into donut by Android (Google) Code Review · 15 years ago
  96. dba3ba5 Implement bitmap resource loaders for utility. cleanup rolloRS and checkin maps.png which was missing. by Jason Sams · 15 years ago
  97. 0d22101 Fix #2018814: System cannot correctly render assets with "wrap_content" attribute in QVGA by Dianne Hackborn · 15 years ago
  98. a590434 Merge change 8835 by Android (Google) Code Review · 15 years ago
  99. b0ec1b4 Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. by Jason Sams · 15 years ago
  100. 2c3fc83 am ef9fd18d: Merge change 8616 into donut by Android (Google) Code Review · 15 years ago