Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
74610328f3298e53200b2588728a8acd7ba35be1
/
tests
/
HwAccelerationTest
/
AndroidManifest.xml
10dd058
Framework-side of SurfaceView#getBitmap
by John Reck
· 9 years ago
417ed6d
Fix missing first frame
by John Reck
· 9 years ago
f648108
Have RT drive window positioning
by John Reck
· 9 years ago
ea7a7fb
MultiThreaded rendering of different renderNodes
by Skuhne
· 9 years ago
fca52b75
Use path intersection instead of saveLayer+mesh to mask projected ripples
by Chris Craik
· 10 years ago
bb2d0cc
Surface:lockHardwareCanvas
by John Reck
· 10 years ago
d3de42c
Add RT-enabled reveal animator
by John Reck
· 10 years ago
b4dabad
Preparing the new GL depth test.
by ztenghui
· 10 years ago
ab008f0
Respect Z ordering in touch dispatch, software drawing
by Chris Craik
· 11 years ago
deeda3d
Round rect outline clipping
by Chris Craik
· 11 years ago
030d619
Allow all loopers to be RT-accelerated
by John Reck
· 11 years ago
52244ff
Add CanvasProperty for drawCircle
by John Reck
· 11 years ago
7979388
Support Oval GradientDrawable outlines, and ShapeDrawable
by Chris Craik
· 11 years ago
3f085429
Clip TouchFeedbackDrawable effect to receiver Outline
by Chris Craik
· 11 years ago
dcc206d
Remove isolated z volume test
by Chris Craik
· 11 years ago
6657a6c
Update reordering method names, and make 3d reordering API public
by Chris Craik
· 11 years ago
f533e94
Support projection of DisplayLists onto ancestors.
by Chris Craik
· 11 years ago
1365674
Make color filters mutable
by Romain Guy
· 11 years ago
8018c8d
Add path ops API
by Romain Guy
· 11 years ago
3b748a4
Pack preloaded framework assets in a texture atlas
by Romain Guy
· 12 years ago
a4adcf0
Support 3D rotations when drawing text
by Romain Guy
· 12 years ago
29ce8c9
Reorganize OpenGL renderer tests
by Romain Guy
· 12 years ago
c74f45a
Properly scale text
by Romain Guy
· 12 years ago
3c099c4
Fix Snapshot::resetClip to also reset the clip region
by Romain Guy
· 12 years ago
b969a0d
Add support for non-antialiased text
by Romain Guy
· 12 years ago
8ce0030
Implement clipRect with a transform, clipRegion & clipPath Bug #7146141
by Romain Guy
· 12 years ago
5b4628a
Add more tests for libhwui
by Romain Guy
· 12 years ago
886b275
Properly support ALPHA_8 bitmaps in all drawBitmap() methods
by Romain Guy
· 12 years ago
713e1bb
Add API to enable mipmaps on Bitmap Bug #7353771
by Romain Guy
· 12 years ago
189ff17
Add test for layer updates optimizations
by Romain Guy
· 12 years ago
e49d7ec
Fix memory corruption in LayerRenderer::copyLayer
by Romain Guy
· 12 years ago
9fc4b35
Add new hw acceleration test
by Romain Guy
· 12 years ago
e816bae
Optimize interactions with glyph cache
by Chet Haase
· 12 years ago
320d46b
Reduce gradients textures size whenever possible
by Romain Guy
· 12 years ago
42e1e0d
Improve gradients
by Romain Guy
· 12 years ago
98ba894
Make gradients look slightly better
by Romain Guy
· 12 years ago
ba64974
Removing setChildrenLayersEnabled
by Michael Jurka
· 12 years ago
d34dd71
Fix hang/crash in native path code
by Chet Haase
· 13 years ago
810a867
Corrects invalidation logic for layered views
by Chet Haase
· 13 years ago
0a1cbc5
Merge "New libhwui test activity"
by Romain Guy
· 13 years ago
2946445
New libhwui test activity
by Romain Guy
· 13 years ago
db8c9a6
Optimization of alpha with DisplayList properties
by Chet Haase
· 13 years ago
9420abd
Re-enable DisplayList properties.
by Chet Haase
· 13 years ago
325740f
Add hooks to implement Canvas.drawTextOnPath() in GL
by Romain Guy
· 13 years ago
96ebc6b
Only copy paths, paints and shaders when we need to.
by Romain Guy
· 13 years ago
967e2bf
Preliminary support for clipRect(Rect, Op)
by Romain Guy
· 13 years ago
211370f
Add optional metadata to initiliaze the render threat.
by Romain Guy
· 13 years ago
5ff9df6
Add full support for Canvas.setDrawFilter()
by Romain Guy
· 13 years ago
f9d9c06
Deprecate unused APIs
by Romain Guy
· 13 years ago
62b6eaa
Fix text encoding when drawing with drawPosText in software
by Romain Guy
· 13 years ago
2a9fa89
Don't build display lists for views with a layer.
by Romain Guy
· 13 years ago
b501498
Correctly apply linear filter to drawBitmap(Rect, Rect)
by Romain Guy
· 13 years ago
6be3d55
Add lock/unlockCanvas to TextureView
by Romain Guy
· 13 years ago
5fccb70
Add test for bug #4970944
by Romain Guy
· 13 years ago
f61970fc
Add an API to query maximum bitmap/texture size on Canvas.
by Romain Guy
· 13 years ago
595c18b
Add test case for driver issue
by Romain Guy
· 13 years ago
02ccac6
Code cleanup
by Romain Guy
· 13 years ago
d6b2a00
Add error checking to LayerRenderer::copyLayer
by Romain Guy
· 13 years ago
98029c8
Fix rendering issue with paths when the stroke width is 0
by Romain Guy
· 13 years ago
77a8116
Add TextureView.getBitmap()
by Romain Guy
· 13 years ago
f504a2f
Correctly implement the CLEAR xfermode.
by Romain Guy
· 14 years ago
f9be16a
Rename test to be able to launch it on crespo.
by Romain Guy
· 14 years ago
858aa93
Antialiasing for rectangles
by Chet Haase
· 14 years ago
8f0095c
Allows to render with an OpenGL context inside a TextureView.
by Romain Guy
· 14 years ago
ad44445
Merge "New widget: TextureView Bug #4343984"
by Romain Guy
· 14 years ago
aa6c24c
New widget: TextureView Bug #4343984
by Romain Guy
· 14 years ago
8a5cc92
Fix various hw-accelerated line/point bugs
by Chet Haase
· 14 years ago
5b0200b
Enable anti-aliasing for hw-accelerated lines
by Chet Haase
· 14 years ago
1a81aea
Update GL textures when changing a Bitmap's pixels Bug #4146495
by Romain Guy
· 14 years ago
47b8ade
Add a new Camera API to control the camera's location
by Romain Guy
· 14 years ago
b18d2d0
Dirty layers in the area covered by a drawBitmapMesh() call Bug #3410827
by Romain Guy
· 14 years ago
f28daff
Empty the clip rect when intersection is empty. Bug #3410035
by Romain Guy
· 14 years ago
09b7c91
Allocate layers from the layers pool. Bug #3413433
by Romain Guy
· 14 years ago
849d0a3
New API to let apps draw without layers. Bug #3413433
by Romain Guy
· 14 years ago
54229ee
Correctly set the alpha of a hardware layer before drawing it. Bug #3410819
by Romain Guy
· 14 years ago
7d7b549
Enable partial invalidates when rendering with OpenGL.
by Romain Guy
· 14 years ago
5a7b466
Add support for drawBitmapMesh().
by Romain Guy
· 14 years ago
01d58e4
Add rounded rects and circles support to OpenGLRenderer.
by Romain Guy
· 14 years ago
42f3a4b
Make embedded hardware layers work. Bug #3369474
by Romain Guy
· 14 years ago
807daf7
Add support for skew()
by Romain Guy
· 14 years ago
fb13abd
Fix 9patch rendering in ExpandableListView.
by Romain Guy
· 14 years ago
6c319ca
Better backend for hardware layers.
by Romain Guy
· 14 years ago
171c592
New layers API for Views.
by Romain Guy
· 14 years ago
9f06967
We are now Honeycomb.
by Dianne Hackborn
· 14 years ago
ec31a7f
Create some layout files for HwAccelerationTest
by Xavier Ducrohet
· 14 years ago
a957eea
New, better line drawing implementation. Bug #3207544 Bug #3225875
by Romain Guy
· 14 years ago
5ec9924
Fix rendering issue with layers.
by Romain Guy
· 14 years ago
e5ebcb0
Fix clipping issue in StackView.
by Romain Guy
· 14 years ago
7975fb6
Apply bilinear filtering to text.
by Romain Guy
· 14 years ago
0bb5667
Fix INVALID_OPERATION error with layers rendering.
by Romain Guy
· 14 years ago
ee916f1
Add support for SweepGradient in the GL renderer.
by Romain Guy
· 14 years ago
759ea80
Add support for drawLines(), with anti-aliasing
by Romain Guy
· 14 years ago
8411f33
Fix rendering issue with layers intersecting the clip rect.
by Romain Guy
· 14 years ago
f607bdc
Correct implementation of saveLayer().
by Romain Guy
· 14 years ago
a5aed0d
Add support for advanced blend modes with the framebuffer.
by Romain Guy
· 14 years ago
53389bd
Correctly set the viewport on window resize.
by Romain Guy
· 14 years ago
4299c0f
Add test for gamma correction.
by Romain Guy
· 14 years ago
a80d32f
Add support for textScaleX.
by Romain Guy
· 14 years ago
2937819
Test setTextScaleX()
by Romain Guy
· 14 years ago
e9e7fd0
Update OpenGLRenderer test to test opaque ARGB8888 bitmaps.
by Romain Guy
· 14 years ago
Next »