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gerrit-public.fairphone.software
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platform
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frameworks
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base
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7511f9cd2ff39075ff56c2558c785caffc8b4383
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libs
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hwui
/
Patch.h
f504a2f
Correctly implement the CLEAR xfermode.
by Romain Guy
· 13 years ago
eb6a4a1
Fix 9patches, again... Bug #3365243
by Romain Guy
· 14 years ago
7444da5
Yet another fix for 9patch rendering. Bug #3362133
by Romain Guy
· 14 years ago
fb13abd
Fix 9patch rendering in ExpandableListView.
by Romain Guy
· 14 years ago
8ab4079
Fix 9patch rendering Bug #3253396
by Romain Guy
· 14 years ago
a5ef39a
Don't render degenerate triangles in 9patches. Bug #3251983
by Romain Guy
· 14 years ago
6f72beb
Update 9patch structure when rendering with different divs/colors. Bug #3221488
by Romain Guy
· 14 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 14 years ago
2665b85
Small cleanup.
by Romain Guy
· 14 years ago
03750a0
Use VBOs to render most geometries.
by Romain Guy
· 14 years ago
4bb9420
Optimize 9patch rendering.
by Romain Guy
· 14 years ago
2728f96
Don't update 9patches on every frame.
by Romain Guy
· 14 years ago
759ea80
Add support for drawLines(), with anti-aliasing
by Romain Guy
· 14 years ago
6820ac8
Fix 9patch rendering.
by Romain Guy
· 14 years ago
fb5e23c
Refactoring to move vertex computing to the Patch class.
by Romain Guy
· 14 years ago
f7f9355
Draw n-patches using OpenGL.
by Romain Guy
· 14 years ago