1. 320d46b Reduce gradients textures size whenever possible by Romain Guy · 12 years ago
  2. c89b14b It seems that apparently useless public APIs are actually useful Bug #6953651 by Romain Guy · 12 years ago
  3. b603981 am 05e97e81: am 0be33f2d: Merge "Add shortcut to avoid potential divide by zero in some case" by Jean-Baptiste Queru · 12 years ago
  4. 05e97e8 am 0be33f2d: Merge "Add shortcut to avoid potential divide by zero in some case" by Jean-Baptiste Queru · 12 years ago
  5. 33fa1f7 Draw an empty border around glyphs to avoid sampling issues Bug #6942209 by Romain Guy · 12 years ago
  6. 17112ad Cleanup of libhwui by Romain Guy · 12 years ago
  7. 4ff0cf4 Add new debug tool to track hardware layers updates by Romain Guy · 12 years ago
  8. 8801b2f Bowing my head in shame Bug #6924514 by Romain Guy · 12 years ago
  9. 18edb81 Avoid crash when dumping display lists by Romain Guy · 12 years ago
  10. a70cd04 Merge "Add dithering to gradients" into jb-mr1-dev by Romain Guy · 12 years ago
  11. 211efea Add dithering to gradients by Romain Guy · 12 years ago
  12. 1ae49ab Merge "Fix bug 6892600 Font (character pairs) rendering issue" into jb-mr1-dev by Raph Levien · 12 years ago
  13. 42e1e0d Improve gradients by Romain Guy · 12 years ago
  14. 8b4072d Fix bug 6892600 Font (character pairs) rendering issue by Raph Levien · 12 years ago
  15. c252595 Rename drawGeneralText to drawText by Romain Guy · 12 years ago
  16. 0412cfc Add shortcut to avoid potential divide by zero in some case by Chen YANG · 12 years ago
  17. 996e57c Hardware implementation of glyph positioning (bug 5443796) by Raph Levien · 12 years ago
  18. 98ba894 Make gradients look slightly better by Romain Guy · 12 years ago
  19. 00755fe Merge "Add drop shadow for drawPosText in hwui renderer." by Raph Levien · 12 years ago
  20. 416a847 Add drop shadow for drawPosText in hwui renderer. by Raph Levien · 12 years ago
  21. 8dcfd5e Clamp gradient textures to max GL texture size by Romain Guy · 12 years ago
  22. 0aa87bb Fix crash with new LookupGammaFontRenderer Bug #6853934 by Romain Guy · 12 years ago
  23. eb61cd8 Optimize gradient textures by Romain Guy · 12 years ago
  24. 6355347 Remove vendor specific precision qualifier by Romain Guy · 12 years ago
  25. 8e025de Note to self by Romain Guy · 12 years ago
  26. 0429938 Clip lines, AA rects and points correctly by Romain Guy · 12 years ago
  27. dfab50d Tweak text gamma correction by Romain Guy · 12 years ago
  28. 6e25e38 Add a new method for text gamma correction by Romain Guy · 12 years ago
  29. 3409e72 Correctly pre-clip paths when recording display lists by Romain Guy · 12 years ago
  30. 95c21d0 Correctly pre-clip paths when recording display lists by Romain Guy · 12 years ago
  31. 8a4ac61 Don't clear the dirty clip flag if it's not applied Bug #6833979 by Romain Guy · 12 years ago
  32. 4121063 Add shader-based text gamma correction by Romain Guy · 12 years ago
  33. 157bd57 Add makefile flags for perf by Romain Guy · 12 years ago
  34. be6f9dc Don't copy paints for 9patches by Romain Guy · 12 years ago
  35. b1d0a4e Refactor GammaFontRenderer by Romain Guy · 12 years ago
  36. c9cf9e5 Merge "Improve rendering speed by disabling scissor tests" by Romain Guy · 12 years ago
  37. 586cae3 Improve rendering speed by disabling scissor tests by Romain Guy · 12 years ago
  38. 0a386ff Text shadow alpha handling incorrect DO NOT MERGE by Romain Guy · 12 years ago
  39. 489041d Merge "Text shadow alpha handling incorrect" by Romain Guy · 12 years ago
  40. 9c0b188 Text shadow alpha handling incorrect by Romain Guy · 12 years ago
  41. 401b1f8 Merge "Remove obsolete optimization" by Romain Guy · 12 years ago
  42. f877308 Remove obsolete optimization by Romain Guy · 12 years ago
  43. f0af1d5 Remove unused View.flushLayer() API by Romain Guy · 12 years ago
  44. 16c8808 Textured text calls could be invisible Bug #6597730 by Romain Guy · 12 years ago
  45. 44b2fe3 Track canvas clearing for swap buffers logic. by Chet Haase · 12 years ago
  46. 932b7f6 Revert "Add more temporary logging for investigating detachFunctor" by Chris Craik · 12 years ago
  47. 8857b2f Add more temporary logging for investigating detachFunctor by Chris Craik · 12 years ago
  48. 4865909 Skip eglSwapBuffers() call when we do not draw to GL by Chet Haase · 12 years ago
  49. 3534e13 Merge "Avoid crash if onDetachedFromWindow called after destroy" into jb-dev by Chris Craik · 13 years ago
  50. 9e08012 Avoid crash if onDetachedFromWindow called after destroy by Chris Craik · 13 years ago
  51. 7a9328a Merge "Add temporary functor lifetime logging" into jb-dev by Chris Craik · 13 years ago
  52. e5a4a3d Merge "Ensure we always set the proper blending mode Bug #6527305" into jb-dev by Romain Guy · 13 years ago
  53. f8dafa1 Add temporary functor lifetime logging by Chris Craik · 13 years ago
  54. ddf7437 Ensure we always set the proper blending mode Bug #6527305 by Romain Guy · 13 years ago
  55. c8538ade Don't clear the functor at every draw by Chris Craik · 13 years ago
  56. f26c8be Sanitize display list properties by Romain Guy · 13 years ago
  57. 49c5fc0 Avoid unnecessary copy when invoking drawBitmap(int[]) Bug #6483390 by Romain Guy · 13 years ago
  58. e651cc6 Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...) by Romain Guy · 13 years ago
  59. 99a6ddd Forget the name of a texture after freeing Bug #6408362 by Romain Guy · 13 years ago
  60. 9d9758a Fix two memory leaks Bug #6408362 by Romain Guy · 13 years ago
  61. ae91c4c Properly pre-cache latin glyphs Bug #6408362 by Romain Guy · 13 years ago
  62. dfa1046 Add call sites for OpenGL's debug label extension by Romain Guy · 13 years ago
  63. aa99729 Merge "Revert "Add temporary functor lifetime logging"" into jb-dev by Chris Craik · 13 years ago
  64. 12d434a Revert "Add temporary functor lifetime logging" by Chris Craik · 13 years ago
  65. 4bbcae7 Merge "Fix issue where scale-animating text would jump temporarily a few pixels" into jb-dev by Chet Haase · 13 years ago
  66. d3efd69 Fix issue where scale-animating text would jump temporarily a few pixels by Chet Haase · 13 years ago
  67. d34dd71 Fix hang/crash in native path code by Chet Haase · 13 years ago
  68. 2fe9980 Add temporary functor lifetime logging by Chris Craik · 13 years ago
  69. 6f9ad20 Fix launcher invisibility bug by Chet Haase · 13 years ago
  70. 665a376 Merge "Work-around for a Skia rasterization bug Bug #6411457" into jb-dev by Romain Guy · 13 years ago
  71. fdd6fc1 Work-around for a Skia rasterization bug Bug #6411457 by Romain Guy · 13 years ago
  72. 8bd12ea Merge "Decode common GL error codes when logging frame error status" into jb-dev by Romain Guy · 13 years ago
  73. a44a63a Decode common GL error codes when logging frame error status by Romain Guy · 13 years ago
  74. a75fbc3 Merge "On new content, attach functor directly" into jb-dev by John Reck · 13 years ago
  75. c189ef5 Ensure we start every frame in the proper GL state Bug #6345013, #6314960 by Romain Guy · 13 years ago
  76. c2c9543 On new content, attach functor directly by Chris Craik · 13 years ago
  77. 3d745c0 Fix the build before the bot yells at me. by Romain Guy · 13 years ago
  78. ba6be8a Prevent WebView from crashing when detached from the window Bug #6365056 by Romain Guy · 13 years ago
  79. 1271e2c Remove USE_DISPLAY_LIST_PROPERTIES flag by Chet Haase · 13 years ago
  80. a23eed8 Fix layer blending bug by Chet Haase · 13 years ago
  81. 7b6a758 Pass width/height parameters to webview by Chet Haase · 13 years ago
  82. 65924a3 fix functor flag parsing, tweak process delay by Chris Craik · 13 years ago
  83. fda531c Merge "Disable AA lines vertex attrib arrays after rendering" by Romain Guy · 13 years ago
  84. 7b63142 Disable AA lines vertex attrib arrays after rendering by Romain Guy · 13 years ago
  85. 8c8c240 Merge "Optimize FBOs composition" by Romain Guy · 13 years ago
  86. e0aa84b Optimize FBOs composition by Romain Guy · 13 years ago
  87. db8c9a6 Optimization of alpha with DisplayList properties by Chet Haase · 13 years ago
  88. e2eaf69 Merge "Prevent crash when flushing the layers cache Bug #6258973" by Romain Guy · 13 years ago
  89. 5c88fc7 Prevent crash when flushing the layers cache Bug #6258973 by Romain Guy · 13 years ago
  90. b6a8007 Merge "Allow fine-grained control over functors execution" by Chris Craik · 13 years ago
  91. 8d56b0e Enabling DisplayList properties by Chet Haase · 13 years ago
  92. 9420abd Re-enable DisplayList properties. by Chet Haase · 13 years ago
  93. 8f3b8e3 Allow fine-grained control over functors execution by Romain Guy · 13 years ago
  94. 76240da Disable DisplayList properties pending fixes for AlphaAnimation by Chet Haase · 13 years ago
  95. b85967b Re-enabling DisplayList properties by Chet Haase · 13 years ago
  96. 6554943 Use a status_t return type for GL functors by Romain Guy · 13 years ago
  97. a9dd820 Prevent random crashes on SGX architecture Bug #6219894 by Romain Guy · 13 years ago
  98. ad13c81 Disable DisplayList properties by Chet Haase · 13 years ago
  99. b031798 Plug memory leak. Bug #6196903 by Romain Guy · 13 years ago
  100. bdd896c Enable DisplayList properties by Chet Haase · 13 years ago