1. 1b85122 Merge "Add API to enable mipmaps on Bitmap Bug #7353771" into jb-mr1-dev by Romain Guy · 12 years ago
  2. 713e1bb Add API to enable mipmaps on Bitmap Bug #7353771 by Romain Guy · 12 years ago
  3. a92bb4d Support clipping in Canvas.drawBitmapMesh() Bug #7354162 by Romain Guy · 12 years ago
  4. 5c2591e Merge "Fix bug #7206086 NumberPicker widget should use locale digits" into jb-mr1-dev by Fabrice Di Meglio · 12 years ago
  5. d88e305 Fix bug #7206086 NumberPicker widget should use locale digits by Fabrice Di Meglio · 12 years ago
  6. 57b5268 Optimize tiling management Bug #7186819 by Romain Guy · 12 years ago
  7. 2b7028e Add support for QCOM_tiled_rendering Bug #7186819 by Romain Guy · 12 years ago
  8. 189ff17 Add test for layer updates optimizations by Romain Guy · 12 years ago
  9. 4aacf93 Merge "Fix memory corruption in LayerRenderer::copyLayer" into jb-mr1-dev by Romain Guy · 12 years ago
  10. e49d7ec Fix memory corruption in LayerRenderer::copyLayer by Romain Guy · 12 years ago
  11. 75040f8 Handle different x, y scales in drawLines AA path by Chris Craik · 12 years ago
  12. 378d131 Merge "Varying-based AA rect drawing" into jb-mr1-dev by Chris Craik · 12 years ago
  13. 6ebdc11 Varying-based AA rect drawing by Chris Craik · 12 years ago
  14. 9fc4b35 Add new hw acceleration test by Romain Guy · 12 years ago
  15. e816bae Optimize interactions with glyph cache by Chet Haase · 12 years ago
  16. 320d46b Reduce gradients textures size whenever possible by Romain Guy · 12 years ago
  17. 33fa1f7 Draw an empty border around glyphs to avoid sampling issues Bug #6942209 by Romain Guy · 12 years ago
  18. 211efea Add dithering to gradients by Romain Guy · 12 years ago
  19. 42e1e0d Improve gradients by Romain Guy · 12 years ago
  20. 786fc93 Make HardwareRenderer able to target generic Surface objects by Romain Guy · 12 years ago
  21. 98ba894 Make gradients look slightly better by Romain Guy · 12 years ago
  22. ba64974 Removing setChildrenLayersEnabled by Michael Jurka · 12 years ago
  23. 4c43f66 Fix TextureView OpenGL sample by Romain Guy · 13 years ago
  24. e651cc6 Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...) by Romain Guy · 13 years ago
  25. d34dd71 Fix hang/crash in native path code by Chet Haase · 13 years ago
  26. 810a867 Corrects invalidation logic for layered views by Chet Haase · 13 years ago
  27. 0a1cbc5 Merge "New libhwui test activity" by Romain Guy · 13 years ago
  28. 2946445 New libhwui test activity by Romain Guy · 13 years ago
  29. db8c9a6 Optimization of alpha with DisplayList properties by Chet Haase · 13 years ago
  30. 9420abd Re-enable DisplayList properties. by Chet Haase · 13 years ago
  31. 9777173 Full implementation of Canvas.drawPath() by Romain Guy · 13 years ago
  32. 03d5852 More infrastructure for Canvas.drawTextOnPath by Romain Guy · 13 years ago
  33. 325740f Add hooks to implement Canvas.drawTextOnPath() in GL by Romain Guy · 13 years ago
  34. 4bcb746 Only recreate path textures when necessary by Romain Guy · 13 years ago
  35. 96ebc6b Only copy paths, paints and shaders when we need to. by Romain Guy · 13 years ago
  36. c27cc01 Prevent AutoCompleteTextView from opening a popup when it shouldn't Bug #5553515 by Romain Guy · 13 years ago
  37. 967e2bf Preliminary support for clipRect(Rect, Op) by Romain Guy · 13 years ago
  38. 211370f Add optional metadata to initiliaze the render threat. by Romain Guy · 13 years ago
  39. 5ff9df6 Add full support for Canvas.setDrawFilter() by Romain Guy · 13 years ago
  40. f9d9c06 Deprecate unused APIs by Romain Guy · 13 years ago
  41. 671d6cf Full support for Canvas.drawPosText by Romain Guy · 13 years ago
  42. 62b6eaa Fix text encoding when drawing with drawPosText in software by Romain Guy · 13 years ago
  43. 5e7c469 Make sure 9patches are not filtered when not necessary Bug #5383406 by Romain Guy · 13 years ago
  44. a9dc86b Correctly apply transforms when getting a TextureView's bitmap Bug #5439406 by Romain Guy · 13 years ago
  45. 2a9fa89 Don't build display lists for views with a layer. by Romain Guy · 13 years ago
  46. 407ec78 Add OpenGL backend to ImageWallpaper Bug #5204874 by Romain Guy · 13 years ago
  47. 302a9df Add an API to set the transform on a TextureView's surface texture. Bug #5156689 by Romain Guy · 13 years ago
  48. 402f055 Add a return value for SurfaceTextureListener#onSurfaceTextureDestroyed. by Grace Kloba · 13 years ago
  49. bd496bc Paint style and stroke width affect text rendering. Bug #5112207 by Romain Guy · 13 years ago
  50. 0965a32 Allow Canvas.setBitmap() to receive a null Bitmap. by Romain Guy · 13 years ago
  51. b501498 Correctly apply linear filter to drawBitmap(Rect, Rect) by Romain Guy · 13 years ago
  52. 7eabe55 Add looper profiling to adb shell am by Romain Guy · 13 years ago
  53. 3c2c9e4 Update TextureView.lockCanvas() test. by Romain Guy · 13 years ago
  54. 6be3d55 Add lock/unlockCanvas to TextureView by Romain Guy · 13 years ago
  55. f928469 Add new ViewDebug APIs to profile the event queue. by Romain Guy · 13 years ago
  56. 5fccb70 Add test for bug #4970944 by Romain Guy · 13 years ago
  57. cfacbea Cleanup by Romain Guy · 13 years ago
  58. ec19b4a Use NEAREST filtering mode for TextureView.getBitmap(). by Romain Guy · 13 years ago
  59. 9ace8f5 Use NEAREST filtering for layers whenever possible. by Romain Guy · 13 years ago
  60. f61970fc Add an API to query maximum bitmap/texture size on Canvas. by Romain Guy · 13 years ago
  61. 595c18b Add test case for driver issue by Romain Guy · 13 years ago
  62. d0d0705 Update GLTextureView sample to do something real. by Romain Guy · 13 years ago
  63. 4a5a715 Don't set texture parameters on every frame. by Romain Guy · 13 years ago
  64. 80429c4 Properly tear down TextureView by Romain Guy · 13 years ago
  65. 02ccac6 Code cleanup by Romain Guy · 13 years ago
  66. cf55937 Add onSurfaceTextureUpdated to the TextureView listener. by Grace Kloba · 13 years ago
  67. 1ec3a58 Prevent possible NPE in TextureView by Romain Guy · 13 years ago
  68. a948927 Add the ability to specify the opacity of a TextureView by Romain Guy · 13 years ago
  69. d6b2a00 Add error checking to LayerRenderer::copyLayer by Romain Guy · 13 years ago
  70. 98029c8 Fix rendering issue with paths when the stroke width is 0 by Romain Guy · 13 years ago
  71. 77a8116 Add TextureView.getBitmap() by Romain Guy · 13 years ago
  72. 54be1cd Batch glCopyTexImage() calls to get about 15 fps back on SGX. by Romain Guy · 13 years ago
  73. 451ce44 Add onSurfaceTextureDestroyed() callback. by Romain Guy · 13 years ago
  74. f09ef51 Fix issue with drawColor(color, Mode.Clear) by Romain Guy · 13 years ago
  75. 1e59f9d Fix texture coordinates for sub-bitmap rendering. by Romain Guy · 14 years ago
  76. f504a2f Correctly implement the CLEAR xfermode. by Romain Guy · 14 years ago
  77. f9be16a Rename test to be able to launch it on crespo. by Romain Guy · 14 years ago
  78. 44984ea Enable large font rendering with GPU acceleration by Chet Haase · 14 years ago
  79. 858aa93 Antialiasing for rectangles by Chet Haase · 14 years ago
  80. 99ecdc4 Fix for scaled AA lines by Chet Haase · 14 years ago
  81. df0a7fb Merge "Allows to render with an OpenGL context inside a TextureView." by Romain Guy · 14 years ago
  82. 8f0095c Allows to render with an OpenGL context inside a TextureView. by Romain Guy · 14 years ago
  83. 99585ad Line endcaps for AA lines are now antialiased. by Chet Haase · 14 years ago
  84. ad44445 Merge "New widget: TextureView Bug #4343984" by Romain Guy · 14 years ago
  85. aa6c24c New widget: TextureView Bug #4343984 by Romain Guy · 14 years ago
  86. 8a5cc92 Fix various hw-accelerated line/point bugs by Chet Haase · 14 years ago
  87. 740bf2b Apply shaders/filters to text drop shadows. Bug #4318323 by Romain Guy · 14 years ago
  88. 3a03eee Update shader text to test with drop shadows. by Romain Guy · 14 years ago
  89. 5b0200b Enable anti-aliasing for hw-accelerated lines by Chet Haase · 14 years ago
  90. 1a81aea Update GL textures when changing a Bitmap's pixels Bug #4146495 by Romain Guy · 14 years ago
  91. ed6fcb0 Add support for drawPoint() and drawPoints(). by Romain Guy · 14 years ago
  92. 7b5b6ab Fix rendering artifact in edge fades. Bug #4092053 by Romain Guy · 14 years ago
  93. cabfcc1 Add support for partial invalidates in WebView Bug #3461349 by Romain Guy · 14 years ago
  94. 47b8ade Add a new Camera API to control the camera's location by Romain Guy · 14 years ago
  95. b18d2d0 Dirty layers in the area covered by a drawBitmapMesh() call Bug #3410827 by Romain Guy · 14 years ago
  96. f28daff Empty the clip rect when intersection is empty. Bug #3410035 by Romain Guy · 14 years ago
  97. 09b7c91 Allocate layers from the layers pool. Bug #3413433 by Romain Guy · 14 years ago
  98. 849d0a3 New API to let apps draw without layers. Bug #3413433 by Romain Guy · 14 years ago
  99. 54229ee Correctly set the alpha of a hardware layer before drawing it. Bug #3410819 by Romain Guy · 14 years ago
  100. 7d7b549 Enable partial invalidates when rendering with OpenGL. by Romain Guy · 14 years ago