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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
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77de886b557469836ac00c1a452e3fc7209c775a
/
tests
/
HwAccelerationTest
/
res
a1c0667
Merge "Video source test & bugfix" into nyc-dev
by John Reck
· 8 years ago
f3a51d6
Video source test & bugfix
by John Reck
· 8 years ago
137e30a
Merge "Revert "Revert the default wall paper for framework / emulator b/27451024 Change-Id: I68ed094f44f1b4c48407497790f809147ec0ad5a"" into nyc-dev
by Hyunyoung Song
· 8 years ago
8398e82
Revert "Revert the default wall paper for framework / emulator b/27451024 Change-Id: I68ed094f44f1b4c48407497790f809147ec0ad5a"
by Hyunyoung Song
· 8 years ago
5d634d7
Merge "Revert the default wall paper for framework / emulator b/27451024 Change-Id: I68ed094f44f1b4c48407497790f809147ec0ad5a" into nyc-dev
by Hyunyoung Song
· 8 years ago
fcef23e
Revert the default wall paper for framework / emulator
by Hyunyoung Song
· 8 years ago
b67985f
Merge changes I4f72448f,I74b7233c into nyc-dev
by Chris Craik
· 8 years ago
678ff81
Clip projected ripples to outlines
by Chris Craik
· 8 years ago
d9f9182
Update wallpaper asset for N dev preview Bug: 27434845
by Hyunyoung Song
· 8 years ago
36a35e3
Fix layer shader to store layer pointer
by Chris Craik
· 10 years ago
b4dabad
Preparing the new GL depth test.
by ztenghui
· 10 years ago
ab008f0
Respect Z ordering in touch dispatch, software drawing
by Chris Craik
· 10 years ago
cc39e16
Add elevation, Z properties to View
by Chris Craik
· 10 years ago
3f085429
Clip TouchFeedbackDrawable effect to receiver Outline
by Chris Craik
· 10 years ago
dcc206d
Remove isolated z volume test
by Chris Craik
· 10 years ago
f481907
Fix build, removing hidden attr
by Chris Craik
· 10 years ago
6dbca96
Improve isolatedZVolume test
by Chris Craik
· 10 years ago
1df2644
Rework and clean up DisplayList projection
by Chris Craik
· 11 years ago
6657a6c
Update reordering method names, and make 3d reordering API public
by Chris Craik
· 11 years ago
f533e94
Support projection of DisplayLists onto ancestors.
by Chris Craik
· 11 years ago
2055aba
Allow layers with a stencil buffer to be resized on the fly Bug #7146141
by Romain Guy
· 12 years ago
5341cea
Cleanup 9patch mesh matching code Bug #7970966
by Romain Guy
· 12 years ago
886b275
Properly support ALPHA_8 bitmaps in all drawBitmap() methods
by Romain Guy
· 12 years ago
713e1bb
Add API to enable mipmaps on Bitmap Bug #7353771
by Romain Guy
· 12 years ago
2b7028e
Add support for QCOM_tiled_rendering Bug #7186819
by Romain Guy
· 12 years ago
ba64974
Removing setChildrenLayersEnabled
by Michael Jurka
· 12 years ago
810a867
Corrects invalidation logic for layered views
by Chet Haase
· 12 years ago
0a1cbc5
Merge "New libhwui test activity"
by Romain Guy
· 12 years ago
2946445
New libhwui test activity
by Romain Guy
· 12 years ago
db8c9a6
Optimization of alpha with DisplayList properties
by Chet Haase
· 12 years ago
9420abd
Re-enable DisplayList properties.
by Chet Haase
· 12 years ago
62b6eaa
Fix text encoding when drawing with drawPosText in software
by Romain Guy
· 13 years ago
5e7c469
Make sure 9patches are not filtered when not necessary Bug #5383406
by Romain Guy
· 13 years ago
b501498
Correctly apply linear filter to drawBitmap(Rect, Rect)
by Romain Guy
· 13 years ago
f928469
Add new ViewDebug APIs to profile the event queue.
by Romain Guy
· 13 years ago
5fccb70
Add test for bug #4970944
by Romain Guy
· 13 years ago
1e59f9d
Fix texture coordinates for sub-bitmap rendering.
by Romain Guy
· 13 years ago
7b5b6ab
Fix rendering artifact in edge fades. Bug #4092053
by Romain Guy
· 13 years ago
47b8ade
Add a new Camera API to control the camera's location
by Romain Guy
· 13 years ago
f28daff
Empty the clip rect when intersection is empty. Bug #3410035
by Romain Guy
· 14 years ago
09b7c91
Allocate layers from the layers pool. Bug #3413433
by Romain Guy
· 14 years ago
849d0a3
New API to let apps draw without layers. Bug #3413433
by Romain Guy
· 14 years ago
54229ee
Correctly set the alpha of a hardware layer before drawing it. Bug #3410819
by Romain Guy
· 14 years ago
42f3a4b
Make embedded hardware layers work. Bug #3369474
by Romain Guy
· 14 years ago
fb13abd
Fix 9patch rendering in ExpandableListView.
by Romain Guy
· 14 years ago
171c592
New layers API for Views.
by Romain Guy
· 14 years ago
d38e776
LayoutLib: support for layers.
by Xavier Ducrohet
· 14 years ago
63fd871
LayoutLib: Misc rendering fixes.
by Xavier Ducrohet
· 14 years ago
d348b6e
LayoutLib: support for Path and BitmapShader using delegates.
by Xavier Ducrohet
· 14 years ago
ec31a7f
Create some layout files for HwAccelerationTest
by Xavier Ducrohet
· 14 years ago
e5ebcb0
Fix clipping issue in StackView.
by Romain Guy
· 14 years ago
7975fb6
Apply bilinear filtering to text.
by Romain Guy
· 14 years ago
6820ac8
Fix 9patch rendering.
by Romain Guy
· 14 years ago
8411f33
Fix rendering issue with layers intersecting the clip rect.
by Romain Guy
· 14 years ago
f607bdc
Correct implementation of saveLayer().
by Romain Guy
· 14 years ago
53389bd
Correctly set the viewport on window resize.
by Romain Guy
· 14 years ago
4299c0f
Add test for gamma correction.
by Romain Guy
· 14 years ago
e9e7fd0
Update OpenGLRenderer test to test opaque ARGB8888 bitmaps.
by Romain Guy
· 14 years ago
8fb9542
Fix save()/restore() issues in the OpenGL renderer.
by Romain Guy
· 14 years ago
1d83e19
Correctly set the viewport in layers.
by Romain Guy
· 14 years ago
09147fb
Add support for text culling.
by Romain Guy
· 14 years ago
f86ef57
Don't use full screen FBOs, this dramatically increase performance.
by Romain Guy
· 14 years ago
ce0537b
Add hooks for drawBitmap().
by Romain Guy
· 14 years ago