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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
7c1c46000be136ffda36283fdc93bfe3cba72601
/
include
/
ui
/
egl
2b89548
really be more friendly with C
by Mathias Agopian
· 15 years ago
f233915
be more friendly with C
by Mathias Agopian
· 15 years ago
8db9338
ui: make native_window_set_usage be a static inline
by Dima Zavin
· 15 years ago
5cec474
second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
by Mathias Agopian
· 15 years ago
64e89a8
Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
by Fred Quintana
· 15 years ago
8b76a0a
SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything.
by Mathias Agopian
· 15 years ago
25ec00f
added NATIVE_WINDOW_FORMAT attribute to android_native_window_t
by Mathias Agopian
· 15 years ago
5b5c914
fixed some issues with the software renderer when surfaces are made current.
by Mathias Agopian
· 15 years ago
9bd5da4
get rid off unneeded flags
by Mathias Agopian
· 15 years ago
b51e18d
move android_native_buffer_t declaration into its own private/ui/android_native_priv.h header, since user code should never have access to it.
by Mathias Agopian
· 15 years ago
ac2523b
move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h
by Mathias Agopian
· 15 years ago