Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
7cb1dfe690b2d700ce212712287dfd59c2c8e43f
/
libs
/
hwui
/
Android.mk
250b1cf
Handle updates to RS C++ API.
by Tim Murray
· 11 years ago
8aa195d
Introduce Caches::bindTexture() to reduce glBindTexture calls
by Romain Guy
· 11 years ago
1212c9d
Remove warning
by Romain Guy
· 12 years ago
3b748a4
Pack preloaded framework assets in a texture atlas
by Romain Guy
· 12 years ago
09d3636
Fix indentation
by Romain Guy
· 12 years ago
e48da96
resolved conflicts for merge of 886e1204 to master
by Romain Guy
· 12 years ago
cf51a41
Introduce PixelBuffer API to enable PBOs
by Romain Guy
· 12 years ago
28af35e
resolved conflicts for merge of a976bddd to master
by Ying Wang
· 12 years ago
d685894
Add liblog
by Ying Wang
· 12 years ago
e4d9a01
Phase 1 of refactoring SystemServer.
by Dan Morrill
· 12 years ago
c46d07a
Merge all shapes/paths caches to PathCache
by Romain Guy
· 12 years ago
5dc7fa7
Add TaskManager API
by Romain Guy
· 12 years ago
6e20040
Move blur code from FontRenderer to utils/Blur.cpp
by Romain Guy
· 12 years ago
620cff4
am ad82f20d: Merge "DisplayList draw operation reordering"
by Chris Craik
· 12 years ago
c3566d0
DisplayList draw operation reordering
by Chris Craik
· 12 years ago
41250b6
resolved conflicts for merge of 101ae3bb to master-chromium
by Kristian Monsen
· 12 years ago
0776a60
Move DisplayList to its own cpp file
by Chris Craik
· 12 years ago
0229d08
am 805a6fe7: Merge "Revert "Revert "Use RenderScript for large text blurs"""
by Chris Craik
· 12 years ago
f2d8ccc
Revert "Revert "Use RenderScript for large text blurs""
by Chris Craik
· 12 years ago
c932760f
Merge "Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE"
by Chris Craik
· 12 years ago
68b6009
Merge "Revert "Use RenderScript for large text blurs""
by Chris Craik
· 12 years ago
bf5703e
Revert "Use RenderScript for large text blurs"
by Chris Craik
· 12 years ago
bce29d2
Merge "Use RenderScript for large text blurs"
by Chris Craik
· 12 years ago
8d4aeb7
Add a render buffer cache to reuse stencil buffers Bug #7146141
by Romain Guy
· 12 years ago
7c1a49f
Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE
by Chris Craik
· 12 years ago
3f76e65
Use RenderScript for large text blurs
by Chris Craik
· 12 years ago
da8d8b9
Merge "Add a RenderBuffer object to store stencil buffers. Bug #7146141"
by Romain Guy
· 12 years ago
3bbacf2
Add a RenderBuffer object to store stencil buffers. Bug #7146141
by Romain Guy
· 12 years ago
1ba0289
Merge "Add cap tessellation support"
by Chris Craik
· 12 years ago
65cd612
Add cap tessellation support
by Chris Craik
· 12 years ago
ca79cf6
Update framework to support r5967 of Skia.
by Derek Sollenberger
· 12 years ago
710f46d
Polygonal rendering of simple fill shapes
by Chris Craik
· 12 years ago
d15ebf2
Enable changing properties of layer paint
by Chet Haase
· 12 years ago
9f5dab3
Refactor FontRenderer.cpp
by Romain Guy
· 12 years ago
0baaac5
Revert "Revert "Add more support for transformed clip rects and paths""
by Romain Guy
· 12 years ago
a8557d2
Revert "Add more support for transformed clip rects and paths"
by Mathias Agopian
· 12 years ago
dfe082f6
Add more support for transformed clip rects and paths
by Romain Guy
· 12 years ago
211efea
Add dithering to gradients
by Romain Guy
· 12 years ago
8a4ac61
Don't clear the dirty clip flag if it's not applied Bug #6833979
by Romain Guy
· 12 years ago
157bd57
Add makefile flags for perf
by Romain Guy
· 12 years ago
ada4d53
Separate interface definition and implementation of Snapshot
by Romain Guy
· 13 years ago
9c4b79a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
7077506
Revert "Discard framebuffer rendering queues when discarding layers"
by Dave Burke
· 13 years ago
da96f8a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
7953745
Reduce the size of libhwui by 50%
by Romain Guy
· 13 years ago
9c1e23b
Add logging of graphics acceleration info to bugreports
by Chet Haase
· 14 years ago
3070af0
frameworks/base: remove LOCAL_PRELINK_MODULE
by Iliyan Malchev
· 14 years ago
cabfcc1
Add support for partial invalidates in WebView Bug #3461349
by Romain Guy
· 14 years ago
01d58e4
Add rounded rects and circles support to OpenGLRenderer.
by Romain Guy
· 14 years ago
6c319ca
Better backend for hardware layers.
by Romain Guy
· 14 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 14 years ago
dd78cca
Fix Caches singleton to avoid resource leaks
by Chet Haase
· 14 years ago
5c13d89
Optimizing display lists by referencing pointers to resources instead of copying them
by Chet Haase
· 14 years ago
03750a0
Use VBOs to render most geometries.
by Romain Guy
· 14 years ago
8550c4c
Better cache for layers, reduce memory usage and increase framerate.
by Romain Guy
· 14 years ago
4aa9057
Adding display lists to the GL renderer (checkpoint.)
by Romain Guy
· 14 years ago
e2d345e
Add debug mode to measure performance.
by Romain Guy
· 14 years ago
b45c0c9
Apply gamma correction to font rendering.
by Romain Guy
· 14 years ago
1e45aae
Add drop shadows.
by Romain Guy
· 14 years ago
1639351
Make libhwui entirely optional.
by Romain Guy
· 14 years ago
7fbcc04
Add support for paths.
by Romain Guy
· 14 years ago
db1938e
Add support for ColorFilters.
by Romain Guy
· 14 years ago
06f96e2
Refactor Skia shaders handling.
by Romain Guy
· 14 years ago
ac670c0
Generate shaders to cover all possible cases.
by Romain Guy
· 14 years ago
694b519
Add text rendering.
by Romain Guy
· 14 years ago
c0ac193
Add support for linear gradients.
by Romain Guy
· 14 years ago
fb5e23c
Refactoring to move vertex computing to the Patch class.
by Romain Guy
· 14 years ago
f7f9355
Draw n-patches using OpenGL.
by Romain Guy
· 14 years ago
6c81893
Simpler way to deal with the FBO multi-cache.
by Romain Guy
· 14 years ago
5f0c6a4
Optimize FBO cache.
by Romain Guy
· 14 years ago
dda5702
Add a layer (FBO) cache.
by Romain Guy
· 14 years ago
ce0537b
Add hooks for drawBitmap().
by Romain Guy
· 14 years ago
5cbbce5
Reduced the complexity of layers composition.
by Romain Guy
· 14 years ago
3e16833
Fix simulator build again.
by Romain Guy
· 14 years ago
85bf02f
Fix the simulator build.
by Romain Guy
· 14 years ago
08ae317
Add glOrtho equivalent to the OpenGL ES 2.0 renderer.
by Romain Guy
· 14 years ago
e4d0112
Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0.
by Romain Guy
· 14 years ago