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gerrit-public.fairphone.software
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platform
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frameworks
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base
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7cd8ec237b5a157dd393e443d2233430523a6058
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libs
816f71b
Merge "Move LayerType to RenderNode"
by John Reck
· 10 years ago
25fbb3f
Move LayerType to RenderNode
by John Reck
· 10 years ago
a447d29
Fix DA bugs
by John Reck
· 10 years ago
bd2d97f
am 9de2a8f4: Merge "Add AA flag to TessellationCache key" into lmp-preview-dev
by Chris Craik
· 10 years ago
ed4ef0b
Add AA flag to TessellationCache key
by Chris Craik
· 10 years ago
5b368b3
am 98b10e48: Merge "Limit path approximation recursion depth" into lmp-preview-dev
by Chris Craik
· 10 years ago
0adb6d6
Merge "Limit path approximation recursion depth" into lmp-preview-dev
by Chris Craik
· 10 years ago
9c3dd62
Limit path approximation recursion depth
by Chris Craik
· 10 years ago
1b3be08
Fix race in shadow tessellation by deep copying task params
by Chris Craik
· 10 years ago
6ef8e01
Workaround to avoid polygon flashing DO NOT MERGE
by Chris Craik
· 10 years ago
e830c37
Merge "Fix DA bugs"
by John Reck
· 10 years ago
3e13662
am 69453787: Merge "Fix race in shadow tessellation by deep copying task params" into lmp-preview-dev
by Chris Craik
· 10 years ago
546f353
hwui: 64-bit compile issue
by Mark Salyzyn
· 10 years ago
1e5cf9a
am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev
by Chris Craik
· 10 years ago
9a9d1d5
Merge "Tessellate on worker threads" into lmp-preview-dev
by Chris Craik
· 10 years ago
cbb0213
DO NOT MERGE - Creating an empty package should be succesfull
by Adam Lesinski
· 10 years ago
05f3d6e
Tessellate on worker threads
by Chris Craik
· 10 years ago
961dda7
Creating an empty package should be succesfull
by Adam Lesinski
· 10 years ago
743922e
Merge changes Ie0773f85,Ie5e75505
by John Reck
· 10 years ago
c229c2a
am 8632b85b: Merge "Fix issues around GL on incorrect thread" into lmp-preview-dev
by Chris Craik
· 10 years ago
56f46ab
Merge "Fix issues around GL on incorrect thread" into lmp-preview-dev
by Chris Craik
· 10 years ago
18bf85d
Fix issues around GL on incorrect thread
by Chris Craik
· 10 years ago
e4267ea
Even FASTER damage calculations!
by John Reck
· 10 years ago
79c7de7
Have all the setters return changed
by John Reck
· 10 years ago
982e28c
Merge "Cleanup"
by John Reck
· 10 years ago
ce444ca
Cleanup
by John Reck
· 10 years ago
776512d
am feccbdc4: Merge "Add setStartValue to RNA" into lmp-preview-dev
by John Reck
· 10 years ago
c6b3264
Add setStartValue to RNA
by John Reck
· 10 years ago
c6b6154
am ea5af639: Merge "Re-jigger layers" into lmp-preview-dev
by John Reck
· 10 years ago
d72e0a3
Re-jigger layers
by John Reck
· 10 years ago
25e40de
resolved conflicts for merge of b68f5f09 to master
by Kenny Root
· 10 years ago
b68f5f0
am 4d31c547: am ce7fa780: Merge "Fix a resource race bug in PathCache"
by Chris Craik
· 10 years ago
4d31c54
am ce7fa780: Merge "Fix a resource race bug in PathCache"
by Chris Craik
· 10 years ago
b2367cb
Merge "Update HWUI matrix API"
by Derek Sollenberger
· 10 years ago
7061f7d
Fix a resource race bug in PathCache
by yuyang
· 10 years ago
2cfc0e5
am 894bb170: Merge "Enable debug stuffs" into lmp-preview-dev
by John Reck
· 10 years ago
2143fdba
am b5797c9e: Merge "Re-enable atlas" into lmp-preview-dev
by John Reck
· 10 years ago
aee470c
Merge "Enable debug stuffs" into lmp-preview-dev
by John Reck
· 10 years ago
fe5e7b7
Enable debug stuffs
by John Reck
· 10 years ago
c8affe0
Re-enable atlas
by John Reck
· 10 years ago
1390882
Update HWUI matrix API
by Derek Sollenberger
· 11 years ago
81d29b5f
am 2d196d9f: Merge "Implement FlushCaches TODO" into lmp-preview-dev
by John Reck
· 10 years ago
45d0192
Merge "Implement FlushCaches TODO" into lmp-preview-dev
by John Reck
· 10 years ago
cd3a824
Merge "DO NOT MERGE Inspect SkShader to determine hw shader." into lmp-preview-dev
by Chris Craik
· 10 years ago
e1628b7
Implement FlushCaches TODO
by John Reck
· 10 years ago
d04d303
resolved conflicts for merge of 1f6c973b to master
by John Reck
· 10 years ago
a5dda64
Bag of scheduling tweaks
by John Reck
· 10 years ago
c33fb2b
Merge "Pass the radius as a float deeper into HWUI allowing RS to generate more accurate blurs."
by Derek Sollenberger
· 10 years ago
0fa2bd6
DO NOT MERGE Inspect SkShader to determine hw shader.
by Leon Scroggins III
· 11 years ago
d490aa4
Merge "Inspect SkShader to determine hw shader."
by Chris Craik
· 10 years ago
d1ad5e6
Inspect SkShader to determine hw shader.
by Leon Scroggins III
· 11 years ago
b8fe2fc
Merge "Define light position (using new lighting spec) in Java"
by Chris Craik
· 10 years ago
797b95b
Define light position (using new lighting spec) in Java
by Chris Craik
· 10 years ago
6131732
Disable shadow drawing for empty/null outlines
by Chris Craik
· 10 years ago
e392c81
Pass the radius as a float deeper into HWUI allowing RS to generate more accurate blurs.
by Derek Sollenberger
· 10 years ago
f2985ba
Merge "Correct viewport initialization, bounds comparison"
by Chris Craik
· 10 years ago
50b8438
am 3c769ec0: am 00fabcbe: am b1708e9b: Merge "Use alpha channel instead of red in drawCachedGlyphBitmap"
by Chris Craik
· 10 years ago
3c769ec
am 00fabcbe: am b1708e9b: Merge "Use alpha channel instead of red in drawCachedGlyphBitmap"
by Chris Craik
· 10 years ago
00fabcb
am b1708e9b: Merge "Use alpha channel instead of red in drawCachedGlyphBitmap"
by Chris Craik
· 10 years ago
1a49868
Use default visibility for Snapshot::getLocalClip (attempt #2).
by Ben Cheng
· 10 years ago
ad2f8e3
Update ripple behavior, use render thread animation
by Alan Viverette
· 10 years ago
0c42f3b
am 2c125876: am 8a196c06: Merge "Change InputMessage.motion.pointerSize to a uint32_t."
by Narayan Kamath
· 10 years ago
c9ee304
Merge "Round rect outline clipping"
by Chris Craik
· 10 years ago
deeda3d
Round rect outline clipping
by Chris Craik
· 11 years ago
9241975
Correct viewport initialization, bounds comparison
by Chris Craik
· 10 years ago
ff941dc
Animator start value...
by John Reck
· 10 years ago
c62c1cc
Use alpha channel instead of red in drawCachedGlyphBitmap
by Digish Pandya
· 11 years ago
fe4c1e2
Merge "Combine projection matrix, and viewport management"
by Chris Craik
· 10 years ago
96f266e
Merge "Remove Path based outline clipping"
by Chris Craik
· 10 years ago
2bcad17
Remove Path based outline clipping
by Chris Craik
· 10 years ago
a64a2be
Combine projection matrix, and viewport management
by Chris Craik
· 10 years ago
3eb9882
Merge "Disable texture atlas"
by John Reck
· 10 years ago
cdfeef6
Disable texture atlas
by John Reck
· 10 years ago
a6464b3
Merge "Check the array before accessing it"
by ztenghui
· 10 years ago
f11310f
Check the array before accessing it
by ztenghui
· 10 years ago
f8c9407
Merge "Fix potential crash in libandroidfw"
by Adam Lesinski
· 10 years ago
7322ea7
Fix potential crash in libandroidfw
by Adam Lesinski
· 10 years ago
bee74c2
Merge "Clamp to uint8 for alpha"
by John Reck
· 11 years ago
66f0be6
Wire up texture atlas
by John Reck
· 11 years ago
531ee70
Clamp to uint8 for alpha
by John Reck
· 11 years ago
515396a
Merge "More native interpolators"
by John Reck
· 11 years ago
c8ac775
More native interpolators
by John Reck
· 11 years ago
cae6873
Merge "Add TimeInterpolator support to RNA"
by John Reck
· 11 years ago
315c329
Add TimeInterpolator support to RNA
by John Reck
· 11 years ago
f000977
Merge "Add support for building split APKs"
by Adam Lesinski
· 11 years ago
fab5087
Add support for building split APKs
by Adam Lesinski
· 11 years ago
ddc5228
Revert "Simplify projection matrix management."
by Jorim Jaggi
· 11 years ago
2417f7e
Merge "Simplify projection matrix management."
by Chris Craik
· 11 years ago
c42bfb9
Merge "Refactor VirtualLightRefBase & JNI"
by John Reck
· 11 years ago
0c0ec26
Simplify projection matrix management.
by Chris Craik
· 11 years ago
9fa4071
Refactor VirtualLightRefBase & JNI
by John Reck
· 11 years ago
f907579
am 90eaf92e: am 7e13d1d4: am f6c9c420: Merge "Correct stride for drawing to cached glyph bitmap"
by Chris Craik
· 11 years ago
90eaf92
am 7e13d1d4: am f6c9c420: Merge "Correct stride for drawing to cached glyph bitmap"
by Chris Craik
· 11 years ago
7e13d1d
am f6c9c420: Merge "Correct stride for drawing to cached glyph bitmap"
by Chris Craik
· 11 years ago
e1f788b
Merge "Rename matrices for consistency"
by Chris Craik
· 11 years ago
b9312a5
Correct stride for drawing to cached glyph bitmap
by Digish Pandya
· 11 years ago
e10e827
Rename matrices for consistency
by Chris Craik
· 11 years ago
e4aa95e
Add logging utility methods
by Chris Craik
· 11 years ago
5b554f0
Merge "Avoid caching shadow properties in Java & HWUI."
by Derek Sollenberger
· 11 years ago
ef27453
Merge "Cleanup attachFunctor"
by John Reck
· 11 years ago
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