1. b8fe2fc Merge "Define light position (using new lighting spec) in Java" by Chris Craik · 10 years ago
  2. 797b95b Define light position (using new lighting spec) in Java by Chris Craik · 10 years ago
  3. 6131732 Disable shadow drawing for empty/null outlines by Chris Craik · 10 years ago
  4. f2985ba Merge "Correct viewport initialization, bounds comparison" by Chris Craik · 10 years ago
  5. 50b8438 am 3c769ec0: am 00fabcbe: am b1708e9b: Merge "Use alpha channel instead of red in drawCachedGlyphBitmap" by Chris Craik · 10 years ago
  6. 3c769ec am 00fabcbe: am b1708e9b: Merge "Use alpha channel instead of red in drawCachedGlyphBitmap" by Chris Craik · 10 years ago
  7. 00fabcb am b1708e9b: Merge "Use alpha channel instead of red in drawCachedGlyphBitmap" by Chris Craik · 10 years ago
  8. 1a49868 Use default visibility for Snapshot::getLocalClip (attempt #2). by Ben Cheng · 10 years ago
  9. ad2f8e3 Update ripple behavior, use render thread animation by Alan Viverette · 10 years ago
  10. 0c42f3b am 2c125876: am 8a196c06: Merge "Change InputMessage.motion.pointerSize to a uint32_t." by Narayan Kamath · 10 years ago
  11. c9ee304 Merge "Round rect outline clipping" by Chris Craik · 10 years ago
  12. deeda3d Round rect outline clipping by Chris Craik · 10 years ago
  13. 9241975 Correct viewport initialization, bounds comparison by Chris Craik · 10 years ago
  14. ff941dc Animator start value... by John Reck · 10 years ago
  15. c62c1cc Use alpha channel instead of red in drawCachedGlyphBitmap by Digish Pandya · 10 years ago
  16. fe4c1e2 Merge "Combine projection matrix, and viewport management" by Chris Craik · 10 years ago
  17. 96f266e Merge "Remove Path based outline clipping" by Chris Craik · 10 years ago
  18. 2bcad17 Remove Path based outline clipping by Chris Craik · 10 years ago
  19. a64a2be Combine projection matrix, and viewport management by Chris Craik · 10 years ago
  20. 3eb9882 Merge "Disable texture atlas" by John Reck · 10 years ago
  21. cdfeef6 Disable texture atlas by John Reck · 10 years ago
  22. a6464b3 Merge "Check the array before accessing it" by ztenghui · 10 years ago
  23. f11310f Check the array before accessing it by ztenghui · 10 years ago
  24. f8c9407 Merge "Fix potential crash in libandroidfw" by Adam Lesinski · 10 years ago
  25. 7322ea7 Fix potential crash in libandroidfw by Adam Lesinski · 10 years ago
  26. bee74c2 Merge "Clamp to uint8 for alpha" by John Reck · 10 years ago
  27. 66f0be6 Wire up texture atlas by John Reck · 10 years ago
  28. 531ee70 Clamp to uint8 for alpha by John Reck · 10 years ago
  29. 515396a Merge "More native interpolators" by John Reck · 10 years ago
  30. c8ac775 More native interpolators by John Reck · 10 years ago
  31. cae6873 Merge "Add TimeInterpolator support to RNA" by John Reck · 10 years ago
  32. 315c329 Add TimeInterpolator support to RNA by John Reck · 10 years ago
  33. f000977 Merge "Add support for building split APKs" by Adam Lesinski · 10 years ago
  34. fab5087 Add support for building split APKs by Adam Lesinski · 10 years ago
  35. ddc5228 Revert "Simplify projection matrix management." by Jorim Jaggi · 10 years ago
  36. 2417f7e Merge "Simplify projection matrix management." by Chris Craik · 10 years ago
  37. c42bfb9 Merge "Refactor VirtualLightRefBase & JNI" by John Reck · 10 years ago
  38. 0c0ec26 Simplify projection matrix management. by Chris Craik · 10 years ago
  39. 9fa4071 Refactor VirtualLightRefBase & JNI by John Reck · 10 years ago
  40. f907579 am 90eaf92e: am 7e13d1d4: am f6c9c420: Merge "Correct stride for drawing to cached glyph bitmap" by Chris Craik · 10 years ago
  41. 90eaf92 am 7e13d1d4: am f6c9c420: Merge "Correct stride for drawing to cached glyph bitmap" by Chris Craik · 10 years ago
  42. 7e13d1d am f6c9c420: Merge "Correct stride for drawing to cached glyph bitmap" by Chris Craik · 10 years ago
  43. e1f788b Merge "Rename matrices for consistency" by Chris Craik · 10 years ago
  44. b9312a5 Correct stride for drawing to cached glyph bitmap by Digish Pandya · 10 years ago
  45. e10e827 Rename matrices for consistency by Chris Craik · 10 years ago
  46. e4aa95e Add logging utility methods by Chris Craik · 10 years ago
  47. 5b554f0 Merge "Avoid caching shadow properties in Java & HWUI." by Derek Sollenberger · 10 years ago
  48. ef27453 Merge "Cleanup attachFunctor" by John Reck · 10 years ago
  49. 832b1514 Cleanup attachFunctor by John Reck · 10 years ago
  50. b6d9211 Merge "Implement TODO(romainguy)" by John Reck · 10 years ago
  51. 63a0667 Implement TODO(romainguy) by John Reck · 10 years ago
  52. 368cdd8 Don't try to draw if there's no canvas or surface by John Reck · 10 years ago
  53. c29a0a4 Avoid caching shadow properties in Java & HWUI. by Derek Sollenberger · 10 years ago
  54. ebb9e69 Merge "Implement loadSystemProperties" by John Reck · 10 years ago
  55. e4280ba Implement loadSystemProperties by John Reck · 10 years ago
  56. 81997fe am 3cb74d21: am 5d8343b8: am a85db5ab: Merge "libhwui: Handle the blurImage() implement once RS::init fail" by Chris Craik · 10 years ago
  57. 3cb74d2 am 5d8343b8: am a85db5ab: Merge "libhwui: Handle the blurImage() implement once RS::init fail" by Chris Craik · 10 years ago
  58. 5d8343b am a85db5ab: Merge "libhwui: Handle the blurImage() implement once RS::init fail" by Chris Craik · 10 years ago
  59. a85db5a Merge "libhwui: Handle the blurImage() implement once RS::init fail" by Chris Craik · 10 years ago
  60. f9be779 Make RenderNodeAnimator and WebView play nice by John Reck · 10 years ago
  61. 18f16e6 TIME LORD! by John Reck · 10 years ago
  62. 52244ff Add CanvasProperty for drawCircle by John Reck · 10 years ago
  63. 64ab917 Merge "Add more shadow control knobs" by Chris Craik · 10 years ago
  64. f5be3ca Add more shadow control knobs by Chris Craik · 10 years ago
  65. 5262266 Use resize, not reserve by John Reck · 10 years ago
  66. 3e320a0 am 9feab5f2: am 8a02b20f: Merge "Add TYPE_MAGNIFICATION_OVERLAY to InputWindowInfo::isTrustedOverlay()" by Michael Wright · 10 years ago
  67. 293513a Merge commit '0b62467b142b61ee1e449ba958ba37dfd961ef56' into HEAD by Bill Yi · 10 years ago
  68. 25ff2c1 Merge "RenderThread animator support" by John Reck · 10 years ago
  69. e45b1fd RenderThread animator support by John Reck · 10 years ago
  70. 0d575b0 Merge "Make sure the theta is correctly represented and incoming polygon is CW for shadow." by ztenghui · 10 years ago
  71. 2e023f3 Make sure the theta is correctly represented and incoming polygon is CW for shadow. by ztenghui · 10 years ago
  72. cc39e16 Add elevation, Z properties to View by Chris Craik · 10 years ago
  73. ea42e01 libhwui: Handle the blurImage() implement once RS::init fail by Lu, Shenghua · 11 years ago
  74. d2cd53d Merge "Shoot the rays to the vertices of the incoming polygon." by ztenghui · 10 years ago
  75. 7940dc5 Shoot the rays to the vertices of the incoming polygon. by ztenghui · 10 years ago
  76. 717f39c Merge "Clip TouchFeedbackDrawable effect to receiver Outline" by Chris Craik · 10 years ago
  77. 3f085429 Clip TouchFeedbackDrawable effect to receiver Outline by Chris Craik · 10 years ago
  78. e0bb87d Fix translationZ matrix computation by Chris Craik · 10 years ago
  79. 2c423b2 am df64ac68: ask skia to use flat gamma when rendering fonts from hwui by Victoria Lease · 10 years ago
  80. df64ac6 ask skia to use flat gamma when rendering fonts from hwui by Victoria Lease · 10 years ago
  81. b78263d Merge "ask skia to use flat gamma when rendering fonts from hwui" by Victoria Lease · 10 years ago
  82. b66270e ask skia to use flat gamma when rendering fonts from hwui by Victoria Lease · 10 years ago
  83. 222f331 Fix is_zero check by Chris Craik · 10 years ago
  84. dbc9a86 Force a full redraw on surface change by John Reck · 10 years ago
  85. 6f07a0d Add missing resume() call by John Reck · 10 years ago
  86. e8a866d Merge "Fix issue with bitmap uploading" by John Reck · 10 years ago
  87. 860d155 Fix issue with bitmap uploading by John Reck · 10 years ago
  88. fae904d Fence on destruction by John Reck · 10 years ago
  89. 286ffe4 Merge "Remove use-after-free signal in RenderNode" by Chris Craik · 10 years ago
  90. dd35634 Merge "Fix BitmapMesh buffer copy" by Chris Craik · 10 years ago
  91. 143912f Remove use-after-free signal in RenderNode by Chris Craik · 10 years ago
  92. 0664fef Fix BitmapMesh buffer copy by Chris Craik · 10 years ago
  93. f7483e3 Simplify matrix calculations by John Reck · 10 years ago
  94. 337e764 am f24687e2: Merge "Plumb display power state through display manager." into klp-modular-dev by Jeff Brown · 10 years ago
  95. 037c33e Plumb display power state through display manager. by Jeff Brown · 10 years ago
  96. 822bbb3 Merge "Make attachFunctor blocking" by John Reck · 10 years ago
  97. d3d8daf Make attachFunctor blocking by John Reck · 10 years ago
  98. 8ca3eec Remove sync flush by John Reck · 10 years ago
  99. f4198b7 Merge hasFunctors & pushStaging into prepareTree by John Reck · 10 years ago
  100. 8e1f918 Merge "Switch DisplayListData to a staging model" by John Reck · 10 years ago