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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
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7d48a823b4dcc82ca74f8858e082d41a3b8cd5d9
/
libs
/
hwui
/
Caches.h
8ff6b9e
Terminate EGL when an app goes in the background
by Romain Guy
· 13 years ago
7953745
Reduce the size of libhwui by 50%
by Romain Guy
· 13 years ago
6d7475d
Destroy layers and flush layers cache when a window is destroyed.
by Romain Guy
· 13 years ago
bdf7609
Trim OpenGLRenderer's memory usage whenever possible
by Romain Guy
· 13 years ago
d6b2a00
Add error checking to LayerRenderer::copyLayer
by Romain Guy
· 14 years ago
99585ad
Line endcaps for AA lines are now antialiased.
by Chet Haase
· 14 years ago
5b0200b
Enable anti-aliasing for hw-accelerated lines
by Chet Haase
· 14 years ago
9c1e23b
Add logging of graphics acceleration info to bugreports
by Chet Haase
· 14 years ago
8b2f526
Add support for arcs.
by Romain Guy
· 14 years ago
c1cd9ba3
Add support for ovals and stroked rectangles.
by Romain Guy
· 14 years ago
c9855a5
Log only 1 line per process when using OpenGLRenderer.
by Romain Guy
· 14 years ago
ff26a0c
Remove unnecessary code.
by Romain Guy
· 14 years ago
01d58e4
Add rounded rects and circles support to OpenGLRenderer.
by Romain Guy
· 14 years ago
ada830f
Cleanup implementation of hardware layers.
by Romain Guy
· 14 years ago
57066eb
Cleanup GL objects on the correct thread.
by Romain Guy
· 14 years ago
a957eea
New, better line drawing implementation. Bug #3207544 Bug #3225875
by Romain Guy
· 14 years ago
fe48f65
Free resources only from the GL context thread. Bug #3179882
by Romain Guy
· 14 years ago
e190aa6
Add new runtime debug flags.
by Romain Guy
· 14 years ago
c15008e
Move all debug flags in a single place.
by Romain Guy
· 14 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 14 years ago
746b740
Remove unnecessary GL calls.
by Romain Guy
· 14 years ago
9bca479
Small cleanup.
by Romain Guy
· 14 years ago
dd78cca
Fix Caches singleton to avoid resource leaks
by Chet Haase
· 14 years ago
5c13d89
Optimizing display lists by referencing pointers to resources instead of copying them
by Chet Haase
· 14 years ago
03750a0
Use VBOs to render most geometries.
by Romain Guy
· 14 years ago
11fd654
Reorder logs.
by Romain Guy
· 14 years ago
e2d345e
Add debug mode to measure performance.
by Romain Guy
· 14 years ago
29d8997
Fix OpenGL errors in various places.
by Romain Guy
· 14 years ago
a2341a9
Purge Skia objects from GL caches as needed.
by Romain Guy
· 14 years ago
b45c0c9
Apply gamma correction to font rendering.
by Romain Guy
· 14 years ago
f6fcac7
Fix passion build
by Romain Guy
· 14 years ago
fb8b763
Use only one GL context per process, share chaches.
by Romain Guy
· 14 years ago