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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
7dd9c237785fe3e904f0c018b517e66ef3e8b462
/
core
/
java
/
android
/
view
/
GLES20Canvas.java
593b19a
Remove overdraw counter
by John Reck
· 11 years ago
36bef0b
AArch64: Make graphics classes 64-bit compatible
by Ashok Bhat
· 11 years ago
7023df0
Revert "AArch64: Make graphics classes 64-bit compatible"
by Narayan Kamath
· 11 years ago
18b4cbe
AArch64: Make graphics classes 64-bit compatible
by Ashok Bhat
· 11 years ago
2114aef
Remove dead code
by John Reck
· 11 years ago
5438979
Move GLES20DisplayList functionality into DisplayList
by Chris Craik
· 11 years ago
ba9b613
Create private properties on GLCanvas for experimentation with 3d
by Chris Craik
· 11 years ago
6304919
Unbreak display list debug dumping
by John Reck
· 11 years ago
1abf5d6
Add inPremutiplied option to BitmapFactory.Options, functionality in Bitmap
by Chris Craik
· 11 years ago
4e7b772
Fix crashes in setMatrix() and concat()
by Romain Guy
· 11 years ago
0c20c38
Use global references for Bitmap AndroidPixelRefs
by Chris Craik
· 11 years ago
e3b0a01
Refcount 9-patches and properly handle GC events
by Romain Guy
· 11 years ago
e93482f
Cancel layer update when a layer is about to be destroyed Bug #9310706
by Romain Guy
· 11 years ago
6410c0a
Lazily allocate seldom-used data structures
by Romain Guy
· 11 years ago
4054360
Restore buildLayer()'s old behavior; it's synchronous again Bug #9193833
by Romain Guy
· 11 years ago
f3187b7
Remove unnecessary Rect, better reuse of NinePatch objects
by Romain Guy
· 11 years ago
78dd96d
Add an on-screen overdraw counter
by Romain Guy
· 11 years ago
3b748a4
Pack preloaded framework assets in a texture atlas
by Romain Guy
· 11 years ago
a4e16c5
Restore final canvas state after deferred flush
by Chris Craik
· 11 years ago
da12f38
Revert "Clean Paint.mBidiFlags as it is no longer used"
by Fabrice Di Meglio
· 11 years ago
c4ca87f
am 8a47d8ea: Merge "Clean up clipping and deferral logic"
by Chris Craik
· 12 years ago
8a47d8e
Merge "Clean up clipping and deferral logic"
by Chris Craik
· 12 years ago
5d11676
Clean up clipping and deferral logic
by Chris Craik
· 12 years ago
846f5f2
am e91efaba: Merge "Expose display list APIs"
by Romain Guy
· 12 years ago
52036b1
Expose display list APIs
by Romain Guy
· 12 years ago
feb6954
am 10c0aa24: Merge "Implement support for drawBitmapMesh\'s colors array"
by Romain Guy
· 12 years ago
10c0aa2
Merge "Implement support for drawBitmapMesh's colors array"
by Romain Guy
· 12 years ago
ff316ec
Implement support for drawBitmapMesh's colors array
by Romain Guy
· 12 years ago
c932760f
Merge "Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE"
by Chris Craik
· 12 years ago
7c1a49f
Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE
by Chris Craik
· 12 years ago
6d9fe5b
Clean Paint.mBidiFlags as it is no longer used
by Fabrice Di Meglio
· 12 years ago
da805b1
am c5801680: Merge "Tag HardwareRenderers with a name to help debugging"
by Romain Guy
· 12 years ago
ef35927
Tag HardwareRenderers with a name to help debugging
by Romain Guy
· 12 years ago
616a877
am 61840eb0: Merge "Preliminary Support for region clipping"
by Romain Guy
· 12 years ago
735738c
Preliminary Support for region clipping
by Romain Guy
· 12 years ago
7bac554
am 9acd1b4f: Merge "Add visual profiling feature"
by Romain Guy
· 12 years ago
672433d
Add visual profiling feature
by Romain Guy
· 12 years ago
ca79cf6
Update framework to support r5967 of Skia.
by Derek Sollenberger
· 12 years ago
ef09a21
Don't destroy the same texture twice Bug #7221449
by Romain Guy
· 12 years ago
11cb642
Update layers in a single batch at the beginning of a frame Bug #7186819
by Romain Guy
· 12 years ago
603f6de
Fix occasional crash bug with layers
by Chet Haase
· 12 years ago
d15ebf2
Enable changing properties of layer paint
by Chet Haase
· 12 years ago
f0af1d5
Remove unused View.flushLayer() API
by Romain Guy
· 12 years ago
846a533
Update layers' opaque property when needed
by Romain Guy
· 12 years ago
44b2fe3
Track canvas clearing for swap buffers logic.
by Chet Haase
· 12 years ago
e651cc6
Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...)
by Romain Guy
· 12 years ago
ba6be8a
Prevent WebView from crashing when detached from the window Bug #6365056
by Romain Guy
· 12 years ago
1271e2c
Remove USE_DISPLAY_LIST_PROPERTIES flag
by Chet Haase
· 12 years ago
8f3b8e3
Allow fine-grained control over functors execution
by Romain Guy
· 12 years ago
244ada1
Refactor GLES20Canvas/HardwareRenderer JNI layers
by Romain Guy
· 12 years ago
6554943
Use a status_t return type for GL functors
by Romain Guy
· 12 years ago
2bf68f0
Deferred layer updates
by Romain Guy
· 12 years ago
765dcf3
Small optimization for the battery status screen
by Romain Guy
· 12 years ago
325740f
Add hooks to implement Canvas.drawTextOnPath() in GL
by Romain Guy
· 12 years ago
33f6beb
Record possible clip rejects when recording display lists
by Romain Guy
· 13 years ago
445c83c
Ensure we always reset graphics modifiers Bug #6025838
by Romain Guy
· 13 years ago
bc52cce
Better error message when drawing with recycled bitmaps
by Romain Guy
· 13 years ago
13631f3
Add debug markers to OpenGLRenderer
by Romain Guy
· 13 years ago
530041d
Add stencil buffer to the EGL config
by Romain Guy
· 13 years ago
5ff9df6
Add full support for Canvas.setDrawFilter()
by Romain Guy
· 13 years ago
f9d9c06
Deprecate unused APIs
by Romain Guy
· 13 years ago
75582e8
Add basic code required for drawPicture()
by Romain Guy
· 13 years ago
84fce18
Don't crash on Canvas.drawPicture()
by Romain Guy
· 13 years ago
eb9a536
First pass at implementing Canvas.drawPosText() in GL
by Romain Guy
· 13 years ago
7677d8f
Improve GLES20Canvas clip support
by Romain Guy
· 13 years ago
b35ab7b
Sub display list in TextView
by Gilles Debunne
· 13 years ago
9c4b79a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
cb52d67
am 02e88f23: am 46685db9: Merge "Fix crash in existing applications Bug #5659476" into ics-mr1
by Romain Guy
· 13 years ago
ff98fa5
Fix crash in existing applications Bug #5659476
by Romain Guy
· 13 years ago
28a5ec9
am 2cfb873c: am 9d66da8a: Merge "Revert "Discard framebuffer rendering queues when discarding layers"" into ics-mr1
by Dave Burke
· 13 years ago
7077506
Revert "Discard framebuffer rendering queues when discarding layers"
by Dave Burke
· 13 years ago
3f511aa
am a16ee939: am 28587497: Merge "Discard framebuffer rendering queues when discarding layers Bug #5581817" into ics-mr1
by Mathias Agopian
· 13 years ago
1333742
am cb0db030: Merge branch \'ics-mr1-plus-aosp\' of ssh://android-git:29418/platform/frameworks/base into ics-mr1-plus-aosp
by Akwasi Boateng
· 13 years ago
da96f8a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
8ff6b9e
Terminate EGL when an app goes in the background
by Romain Guy
· 13 years ago
e707859
Load identity matrix when calling Canvas.setMatrix(null) Bug #5446826
by Romain Guy
· 13 years ago
189887e
Implement saveLayer*() correctly
by Romain Guy
· 13 years ago
302a9df
Add an API to set the transform on a TextureView's surface texture. Bug #5156689
by Romain Guy
· 13 years ago
9d86551
Remove unnecessary private API
by Romain Guy
· 13 years ago
65b345f
Reclaim more memory, more often.
by Romain Guy
· 13 years ago
6d7475d
Destroy layers and flush layers cache when a window is destroyed.
by Romain Guy
· 13 years ago
eea6069
Improve layers debugging
by Romain Guy
· 13 years ago
162a021
Decouple GLES20RecordingCanvas lifetime from GLES20DisplayList. Bug: 5062011
by Jeff Brown
· 13 years ago
bdf7609
Trim OpenGLRenderer's memory usage whenever possible
by Romain Guy
· 13 years ago
9ace8f5
Use NEAREST filtering for layers whenever possible.
by Romain Guy
· 13 years ago
f61970fc
Add an API to query maximum bitmap/texture size on Canvas.
by Romain Guy
· 13 years ago
a948927
Add the ability to specify the opacity of a TextureView
by Romain Guy
· 13 years ago
e5e0c50
Properly refcount SurfaceTexture in the JNI layer.
by Romain Guy
· 13 years ago
77a8116
Add TextureView.getBitmap()
by Romain Guy
· 13 years ago
6f7d939
Take advantage of EGL_BUFFER_PRESERVED on IMG.
by Romain Guy
· 13 years ago
ed30fd8
Add ability for hierarchyviewer to output displaylist info
by Chet Haase
· 13 years ago
a17de9b
Revert "Add ability for hierarchyviewer to output displaylist info"
by Chet Haase
· 13 years ago
b2a4b52
Add ability for hierarchyviewer to output displaylist info
by Chet Haase
· 13 years ago
8f0095c
Allows to render with an OpenGL context inside a TextureView.
by Romain Guy
· 13 years ago
aa6c24c
New widget: TextureView Bug #4343984
by Romain Guy
· 13 years ago
5621527
Apply color filters to bitmaps.
by Romain Guy
· 13 years ago
ed6fcb0
Add support for drawPoint() and drawPoints().
by Romain Guy
· 13 years ago
a168d73
Correctly apply filters to Alpha8 bitmaps.
by Romain Guy
· 13 years ago
7b5b6ab
Fix rendering artifact in edge fades. Bug #4092053
by Romain Guy
· 13 years ago
cabfcc1
Add support for partial invalidates in WebView Bug #3461349
by Romain Guy
· 13 years ago
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