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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
7dd9c237785fe3e904f0c018b517e66ef3e8b462
/
libs
/
hwui
/
AssetAtlas.cpp
d218a92
Use const where possible for drawing parameters
by Chris Craik
· 11 years ago
7f6d6b0
Split assets atlas batches Bug #10185769
by Romain Guy
· 11 years ago
55b6f95
Track the atlas' generation ID Bug #9589379
by Romain Guy
· 11 years ago
8aa195d
Introduce Caches::bindTexture() to reduce glBindTexture calls
by Romain Guy
· 11 years ago
a404e16
Make sure atlas antries can correctly filter/wrap textures
by Romain Guy
· 11 years ago
d5207b2
Fix double-free in AssetAtlas Bug #8833153
by Romain Guy
· 11 years ago
877cfe0
Wrap EGLImage with a C++ API
by Romain Guy
· 11 years ago
3b748a4
Pack preloaded framework assets in a texture atlas
by Romain Guy
· 11 years ago