1. d218a92 Use const where possible for drawing parameters by Chris Craik · 11 years ago
  2. 7f6d6b0 Split assets atlas batches Bug #10185769 by Romain Guy · 11 years ago
  3. 55b6f95 Track the atlas' generation ID Bug #9589379 by Romain Guy · 11 years ago
  4. 8aa195d Introduce Caches::bindTexture() to reduce glBindTexture calls by Romain Guy · 11 years ago
  5. a404e16 Make sure atlas antries can correctly filter/wrap textures by Romain Guy · 11 years ago
  6. d5207b2 Fix double-free in AssetAtlas Bug #8833153 by Romain Guy · 11 years ago
  7. 877cfe0 Wrap EGLImage with a C++ API by Romain Guy · 11 years ago
  8. 3b748a4 Pack preloaded framework assets in a texture atlas by Romain Guy · 11 years ago