1. d44fbe5 Keep the SkPaint used when creating a layer. by Derek Sollenberger · 11 years ago
  2. a2fe7af Add initial hidden outline APIs by Chris Craik · 11 years ago
  3. 5e1814e Merge "Remove logging of DisplayList staleness" by Chris Craik · 11 years ago
  4. 3783e70 Remove logging of DisplayList staleness by Chris Craik · 11 years ago
  5. 15a07a2 Use path outlines to define shadow shapes by Chris Craik · 11 years ago
  6. bb615a6 Clear root level reorder lists to prevent accessing stale DisplayLists by Chris Craik · 11 years ago
  7. cc3c256 Property support for light positioning. by ztenghui · 11 years ago
  8. 3197cde Map shadow light position globally by Chris Craik · 11 years ago
  9. 7b4516e Calculate and show the shadow from a spot light. by ztenghui · 11 years ago
  10. d218a92 Use const where possible for drawing parameters by Chris Craik · 11 years ago
  11. 564acf7 Fix Clang warnings/errors by Chris Craik · 11 years ago
  12. d6b65f6 Use const access to snapshot from OpenGLRenderer by Chris Craik · 11 years ago
  13. 14e5130 Move Snapshot management to intermediate StatefulBaseRenderer class by Chris Craik · 11 years ago
  14. b458942 Create abstract base class for OpenGLRenderer by Chris Craik · 11 years ago
  15. ba9b613 Create private properties on GLCanvas for experimentation with 3d by Chris Craik · 11 years ago
  16. 55bfb4e Calculate and show Ambient shadow. by ztenghui · 11 years ago
  17. 18809c0 Merge "3d view system!" by Chris Craik · 11 years ago
  18. f57776b 3d view system! by Chris Craik · 11 years ago
  19. 6304919 Unbreak display list debug dumping by John Reck · 11 years ago
  20. 4b9a19a Call SkBitmap::config() instead of ::getConfig() by Leon Scroggins III · 11 years ago
  21. f0a5907 Clean up quick rejection, especially surrounding points + lines. by Chris Craik · 11 years ago
  22. 4063a0e Clean up modelView matrix logic by Chris Craik · 11 years ago
  23. 16e7d73 am 2f70da2b: am 6ed16a89: am 0b807d2e: Merge "Update the layer\'s alpha value upon composition of the layer" by Chris Craik · 11 years ago
  24. 2f70da2 am 6ed16a89: am 0b807d2e: Merge "Update the layer\'s alpha value upon composition of the layer" by Chris Craik · 11 years ago
  25. a5ff739 Update the layer's alpha value upon composition of the layer by Digish Pandya · 11 years ago
  26. e63f7c62 Clean unused parameters, disable warnings by Chris Craik · 11 years ago
  27. 5caebe4 am bd842f96: am d8a84a86: Merge "Correct bitmap merging logic" into klp-dev by Chris Craik · 11 years ago
  28. 996fe65 Correct bitmap merging logic by Chris Craik · 11 years ago
  29. 2765c0b resolved conflicts for merge of d97303a7 to master by Chris Craik · 11 years ago
  30. 32f05e3 Conservatively estimate geometry bounds by Chris Craik · 11 years ago
  31. 2f93af4 am 53760b4a: am 874ae2ad: Merge "Fix scissor for functor invocation" into klp-dev by John Reck · 11 years ago
  32. 25d2f7b Fix scissor for functor invocation by John Reck · 11 years ago
  33. 815fbbd am 7ff37ada: am ff2c22e2: Merge "Move functor GL setup to just before functor" into klp-dev by Chris Craik · 11 years ago
  34. 54f574a Move functor GL setup to just before functor by Chris Craik · 11 years ago
  35. 2f7c6f0 am dfb79408: am 5b8efc47: Merge "Add overdraw debugging that accounts for Deuteranomaly" into klp-dev by Romain Guy · 11 years ago
  36. 627c6fd Add overdraw debugging that accounts for Deuteranomaly by Romain Guy · 11 years ago
  37. 3380cfd Replace float arrays with readable names by Romain Guy · 11 years ago
  38. 0031230 Remove an unnecessary allocation by Romain Guy · 11 years ago
  39. b213cec Merge "Fix quickReject's handling of AA ramp geometry" by Chris Craik · 11 years ago
  40. 5e49b30 Fix quickReject's handling of AA ramp geometry by Chris Craik · 11 years ago
  41. b7b93e0 Fix region clipping bugs See external bug #58344 by Romain Guy · 11 years ago
  42. 1e54681 Support RGBA fonts and bitmap fonts (and RGBA bitmap fonts) by Victoria Lease · 11 years ago
  43. 9842770 Merge "Ensure glActiveTexture is cleaned up correctly on functor resume" by Chris Craik · 11 years ago
  44. 9ab2d18 Ensure glActiveTexture is cleaned up correctly on functor resume by Chris Craik · 11 years ago
  45. 448455f Use global indices array to draw layers by Romain Guy · 11 years ago
  46. ecca6da Support stencil-based clipping for functors by Chris Craik · 11 years ago
  47. c36fe2f am 55e789db: am ed96349a: am 3d1b158e: Merge "Fix out of range glCopyTexImage2D Bug #9425270" into jb-mr2-dev by Romain Guy · 11 years ago
  48. b254c24 Fix out of range glCopyTexImage2D Bug #9425270 by Romain Guy · 11 years ago
  49. 55b6f95 Track the atlas' generation ID Bug #9589379 by Romain Guy · 11 years ago
  50. 0e87f00 Initialize MergingDrawBatch clip with viewport bounds by Chris Craik · 11 years ago
  51. 03c00b5 Batch 9-patches in a single mesh whenever possible by Romain Guy · 11 years ago
  52. fb5a41a Merge "Fix regression: TextureView.setAlpha() was ignored" by Romain Guy · 11 years ago
  53. 2458939 Fix regression: TextureView.setAlpha() was ignored by Romain Guy · 11 years ago
  54. cadc5bf Merge "Share Caches' index buffer with FontRenderer" by Romain Guy · 11 years ago
  55. 31e08e9 Share Caches' index buffer with FontRenderer by Romain Guy · 11 years ago
  56. 36d38cb Merge "Better handle op size edge cases" by Chris Craik · 11 years ago
  57. d72b73c Better handle op size edge cases by Chris Craik · 11 years ago
  58. fb5c905 Merge "Cancel layer update when a layer is about to be destroyed Bug #9310706" by Romain Guy · 11 years ago
  59. e93482f Cancel layer update when a layer is about to be destroyed Bug #9310706 by Romain Guy · 11 years ago
  60. a02c4ed Fix clip merging behavior by Chris Craik · 11 years ago
  61. 39a908c Fix various draw ops that may incorrectly not scissor by Chris Craik · 11 years ago
  62. 7112fdd Merge "Restore buildLayer()'s old behavior; it's synchronous again Bug #9193833" by Romain Guy · 11 years ago
  63. 4054360 Restore buildLayer()'s old behavior; it's synchronous again Bug #9193833 by Romain Guy · 11 years ago
  64. 28ce94a Overdraw avoidance and merging of clipped ops by Chris Craik · 11 years ago
  65. 4c2547f Avoid 9patch cache lookups when possible by Romain Guy · 11 years ago
  66. 8aa195d Introduce Caches::bindTexture() to reduce glBindTexture calls by Romain Guy · 11 years ago
  67. a404e16 Make sure atlas antries can correctly filter/wrap textures by Romain Guy · 11 years ago
  68. 7f77736 Merge "Merge scaled bitmaps with translated bitmaps" by Romain Guy · 11 years ago
  69. 2db5e99 Merge scaled bitmaps with translated bitmaps by Romain Guy · 11 years ago
  70. 4154182 Use individual glyph positions to determine text bounds. by Chris Craik · 11 years ago
  71. 6d29c8d Add tessellation path for points by Chris Craik · 11 years ago
  72. 72bd95b am b90ff505: am fdf13c90: Merge "Convert alpha from [0..1] to [0.255] range Bug #8808886" into jb-mr2-dev by Romain Guy · 11 years ago
  73. 87b515c Convert alpha from [0..1] to [0.255] range Bug #8808886 by Romain Guy · 11 years ago
  74. 78dd96d Add an on-screen overdraw counter by Romain Guy · 11 years ago
  75. 3b748a4 Pack preloaded framework assets in a texture atlas by Romain Guy · 11 years ago
  76. 4a2bff7 Avoid incorrectly dirtying the functor output rect by Chris Craik · 11 years ago
  77. 34416ea Make layer double drawing visible in overdraw debug mode by Chris Craik · 11 years ago
  78. 527a3aa Draw Operation merging by Chris Craik · 11 years ago
  79. cf51a41 Introduce PixelBuffer API to enable PBOs by Romain Guy · 11 years ago
  80. 58d110a Fix Contacts animation jank by Chet Haase · 11 years ago
  81. a151ef8 Merge "First OpenGL ES 3.0 based optimization" into jb-mr2-dev by Romain Guy · 11 years ago
  82. 1206b9b Traverse layers in update order by Chris Craik · 11 years ago
  83. 0908764 First OpenGL ES 3.0 based optimization by Romain Guy · 11 years ago
  84. 16ecda5 Update view's alpha and layer docs by Chris Craik · 11 years ago
  85. 02b49b7 Prevent crash when a single layer is enqueued several times for updates by Romain Guy · 11 years ago
  86. 7273daa Fix issues related to saveLayer/restore deferral by Chris Craik · 11 years ago
  87. 9cd6451 Merge "Set ignore flag during deferred savelayer" into jb-mr2-dev by Chris Craik · 11 years ago
  88. 408eb12 Set ignore flag during deferred savelayer by Chris Craik · 11 years ago
  89. 96885eb Avoid multiple font cache texture uploads Bug #8378964 by Romain Guy · 11 years ago
  90. 5f80362 Isolate tiling clip state from snapshot by Chris Craik · 11 years ago
  91. 9eac526 Merge "Optimize text GL setup" into jb-mr2-dev by Romain Guy · 11 years ago
  92. 7564c71 Merge "Use snapshot alpha in all layer drawing" into jb-mr2-dev by Chris Craik · 11 years ago
  93. e83569c Use snapshot alpha in all layer drawing by Chris Craik · 11 years ago
  94. 257ae35 Optimize text GL setup by Romain Guy · 11 years ago
  95. d90144d Update snapshot upon saveLayer deferral by Chris Craik · 11 years ago
  96. 4494599 Merge "Use snapshot alpha for layers" into jb-mr2-dev by Chris Craik · 11 years ago
  97. 16b7dc9 Merge "Merge all shapes/paths caches to PathCache" into jb-mr2-dev by Romain Guy · 11 years ago
  98. c46d07a Merge all shapes/paths caches to PathCache by Romain Guy · 11 years ago
  99. cada41a Work around saveLayer clipping/transform deferring issues by Chris Craik · 11 years ago
  100. d0afeac Reset draw modifiers after flushing by Chris Craik · 11 years ago