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gerrit-public.fairphone.software
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platform
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frameworks
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base
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7dd9c237785fe3e904f0c018b517e66ef3e8b462
/
libs
/
hwui
/
Patch.h
564acf7
Fix Clang warnings/errors
by Chris Craik
· 11 years ago
6cad757
Fix 9patches' limitation of 32 empty quads
by Romain Guy
· 11 years ago
03c00b5
Batch 9-patches in a single mesh whenever possible
by Romain Guy
· 11 years ago
3b748a4
Pack preloaded framework assets in a texture atlas
by Romain Guy
· 11 years ago
13ba005
Remove obsolete header file
by Romain Guy
· 12 years ago
5341cea
Cleanup 9patch mesh matching code Bug #7970966
by Romain Guy
· 12 years ago
41d35ae
Allow 9patches to shrink Bug #7307304
by Romain Guy
· 12 years ago
f504a2f
Correctly implement the CLEAR xfermode.
by Romain Guy
· 13 years ago
eb6a4a1
Fix 9patches, again... Bug #3365243
by Romain Guy
· 14 years ago
7444da5
Yet another fix for 9patch rendering. Bug #3362133
by Romain Guy
· 14 years ago
fb13abd
Fix 9patch rendering in ExpandableListView.
by Romain Guy
· 14 years ago
8ab4079
Fix 9patch rendering Bug #3253396
by Romain Guy
· 14 years ago
a5ef39a
Don't render degenerate triangles in 9patches. Bug #3251983
by Romain Guy
· 14 years ago
6f72beb
Update 9patch structure when rendering with different divs/colors. Bug #3221488
by Romain Guy
· 14 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 14 years ago
2665b85
Small cleanup.
by Romain Guy
· 14 years ago
03750a0
Use VBOs to render most geometries.
by Romain Guy
· 14 years ago
4bb9420
Optimize 9patch rendering.
by Romain Guy
· 14 years ago
2728f96
Don't update 9patches on every frame.
by Romain Guy
· 14 years ago
759ea80
Add support for drawLines(), with anti-aliasing
by Romain Guy
· 14 years ago
6820ac8
Fix 9patch rendering.
by Romain Guy
· 14 years ago
fb5e23c
Refactoring to move vertex computing to the Patch class.
by Romain Guy
· 14 years ago
f7f9355
Draw n-patches using OpenGL.
by Romain Guy
· 14 years ago