1. 15a07a2 Use path outlines to define shadow shapes by Chris Craik · 11 years ago
  2. d218a92 Use const where possible for drawing parameters by Chris Craik · 11 years ago
  3. 564acf7 Fix Clang warnings/errors by Chris Craik · 11 years ago
  4. d6b65f6 Use const access to snapshot from OpenGLRenderer by Chris Craik · 11 years ago
  5. 11a7567 Use vertex assignment instead of manual copy by Chris Craik · 11 years ago
  6. f0a5907 Clean up quick rejection, especially surrounding points + lines. by Chris Craik · 11 years ago
  7. 3380cfd Replace float arrays with readable names by Romain Guy · 11 years ago
  8. 6d29c8d Add tessellation path for points by Chris Craik · 11 years ago
  9. e7c69c6 Account for hairlines in quick rejection logic by Chris Craik · 12 years ago
  10. 19a390b Correct sub-hairline tessellation threshold by Chris Craik · 12 years ago
  11. 65cd612 Add cap tessellation support by Chris Craik · 12 years ago