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gerrit-public.fairphone.software
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platform
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frameworks
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base
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80d2ade939153da87b3cd3b0a69a713bf68b64ba
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libs
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hwui
/
FrameBuilder.cpp
80d2ade
Overdraw avoidance in new pipeline
by Chris Craik
· 9 years ago
aafb01d
Consume TextureView matrix safely
by Chris Craik
· 9 years ago
a204848
Create first class unbounded ColorOp
by Chris Craik
· 9 years ago
6e379cd
Merge "Precache/early kick off of op work for non-shadow ops." into nyc-dev
by Chris Craik
· 9 years ago
3a5811b
Precache/early kick off of op work for non-shadow ops.
by Chris Craik
· 9 years ago
417ed6d
Fix missing first frame
by John Reck
· 9 years ago
dccca44
Reland: Move text logic from jni to hwui level
by sergeyv
· 9 years ago
6847953
Merge "Revert "Move text logic from jni to hwui level"" into nyc-dev
by Sergei Vasilinetc
· 9 years ago
afbd0f1
Revert "Move text logic from jni to hwui level"
by Sergei Vasilinetc
· 9 years ago
49658d4
Merge "Move text logic from jni to hwui level" into nyc-dev
by Sergei Vasilinetc
· 9 years ago
4fd95b0
Merge "Handle unbounded drawPaint/drawGLFunction operations safely" into nyc-dev
by Chris Craik
· 9 years ago
4c3980b
Handle unbounded drawPaint/drawGLFunction operations safely
by Chris Craik
· 9 years ago
a7f6bba1
Move text logic from jni to hwui level
by sergeyv
· 9 years ago
7c02cab
Account for text op stroke in bounds calculation
by Chris Craik
· 9 years ago
8913c89
Reject RenderNodes contents when clip is empty
by Chris Craik
· 9 years ago
f6c20e4
Fix merged bitmap mesh generation and reenable merging
by Chris Craik
· 9 years ago
a748c08
Fix ripple positioning within scrolled node
by Chris Craik
· 9 years ago
678ff81
Clip projected ripples to outlines
by Chris Craik
· 9 years ago
4876de1
Properly reject empty unclipped savelayers
by Chris Craik
· 9 years ago
7df9ff2
Fix all LA memory leaks forever!
by John Reck
· 9 years ago
e537330
Revert "Fix all LA memory leaks forever!"
by John Reck
· 9 years ago
499d83f
Fix all LA memory leaks forever!
by John Reck
· 9 years ago
766431a
Revert "Revert "VectorDrawable native rendering - Step 4 of MANY""
by Doris Liu
· 9 years ago
5a11e8d
Revert "VectorDrawable native rendering - Step 4 of MANY"
by Doris Liu
· 9 years ago
37fd29f
Merge "Fix ripple clipping + quick rejection"
by Chris Craik
· 9 years ago
7fc1b03
Fix ripple clipping + quick rejection
by Chris Craik
· 9 years ago
bcda2da
Merge "Early kickoff of shadow tasks"
by Chris Craik
· 9 years ago
6e068c01
Early kickoff of shadow tasks
by Chris Craik
· 9 years ago
f276acd
VectorDrawable native rendering - Step 4 of MANY
by Doris Liu
· 9 years ago
c3bd568
Restore code to draw backdrop and content nodes
by Chong Zhang
· 9 years ago
5f1c64e
Merge "Temporarily workaround merged bitmap bug"
by John Reck
· 9 years ago
14de041
Temporarily workaround merged bitmap bug
by John Reck
· 9 years ago
eecff56
Add internal Canvas save flags
by Florin Malita
· 9 years ago
e9c5fd8
Skip layer updates for layerless nodes
by Chris Craik
· 9 years ago
f158b49
Rename Reorderers to Builders
by Chris Craik
· 9 years ago
[Renamed (89%) from libs/hwui/FrameReorderer.cpp]
84ad614
Fix a couple crashes in the new reorderer
by Chris Craik
· 9 years ago
b250a83
Fix deep copy of entry queue
by Chris Craik
· 9 years ago
5ea1724
Rename OpReorderer to FrameReorderer
by Chris Craik
· 9 years ago
[Renamed (64%) from libs/hwui/OpReorderer.cpp]
7435eb1
Unclipped savelayer support in new renderer
by Chris Craik
· 9 years ago
b87eadd
Partial unclipped save layer support
by Chris Craik
· 9 years ago
7cbf63d
Rework op macros
by Chris Craik
· 9 years ago
e4db79d
Stencil support in new recorder/reorderer
by Chris Craik
· 9 years ago
93e53e0
Fix merged op clipping issue
by Chris Craik
· 9 years ago
d2dfd8f
Add TextureView support to new renderer/reorderer
by Chris Craik
· 9 years ago
d7448e6
Add TextOnPath support to new reorderer/renderer
by Chris Craik
· 9 years ago
e29ce6f
Add functor support to new reorderer/renderer
by Chris Craik
· 9 years ago
268a9c0
Add property animations to new reorderer/renderer
by Chris Craik
· 9 years ago
f09ff5a
Add bitmapmesh, rect, and patch rendering
by Chris Craik
· 9 years ago
386aa03
Add more shape drawing to new reorderer/renderer
by Chris Craik
· 9 years ago
15c3f19
Merged op dispatch in OpReorderer
by Chris Craik
· 9 years ago
8d1f212
Support projection in OpReorderer
by Chris Craik
· 9 years ago
a171727
Initial text support in new reorderer/renderer
by Chris Craik
· 9 years ago
8ecf41c
Add temporary layer alpha fallback to OpReorderer
by Chris Craik
· 9 years ago
98787e6
Finish shadow support in new reorderer/renderer
by Chris Craik
· 9 years ago
d3daa31
Add shadow support to new reorderer/renderer
by Chris Craik
· 9 years ago
161f54b
Add z-reordering support to OpReorderer
by Chris Craik
· 9 years ago
76caecf
Add more RenderNode property support in OpReorderer path
by Chris Craik
· 9 years ago
0b7e824
Initial HW layer support in new reorderer/renderer
by Chris Craik
· 9 years ago
5854b34
Rework receiver/dispatcher design slightly, and replace Layer usage.
by Chris Craik
· 9 years ago
818c9fb
Initial version of clipped saveLayer in new pipeline
by Chris Craik
· 9 years ago
6fe991e5
Work to support saveLayer in new pipeline
by Chris Craik
· 9 years ago
b36af87
Use LinearStdAllocator in DisplayList
by Chris Craik
· 9 years ago
003cc3d
Rename DisplayListData to DisplayList
by Chris Craik
· 9 years ago
ddf2215
Add partial damage support to new draw path
by Chris Craik
· 9 years ago
b565df1
Initial commit of new Canvas operation recording / replay
by Chris Craik
· 9 years ago