1. a4e16c5 Restore final canvas state after deferred flush by Chris Craik · 11 years ago
  2. 4494599 Merge "Use snapshot alpha for layers" into jb-mr2-dev by Chris Craik · 11 years ago
  3. a08f95c Use snapshot alpha for layers by Chris Craik · 11 years ago
  4. da12f38 Revert "Clean Paint.mBidiFlags as it is no longer used" by Fabrice Di Meglio · 11 years ago
  5. 846f5f2 am e91efaba: Merge "Expose display list APIs" by Romain Guy · 11 years ago
  6. 52036b1 Expose display list APIs by Romain Guy · 11 years ago
  7. c932760f Merge "Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE" by Chris Craik · 11 years ago
  8. 7c1a49f Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE by Chris Craik · 11 years ago
  9. 6d9fe5b Clean Paint.mBidiFlags as it is no longer used by Fabrice Di Meglio · 11 years ago
  10. da805b1 am c5801680: Merge "Tag HardwareRenderers with a name to help debugging" by Romain Guy · 11 years ago
  11. ef35927 Tag HardwareRenderers with a name to help debugging by Romain Guy · 11 years ago
  12. 2dbd185f resolved conflicts for merge of c93c6aa5 to master-chromium by Derek Sollenberger · 11 years ago
  13. 2af4635 Object-based DisplayList recording by Chris Craik · 12 years ago
  14. 616a877 am 61840eb0: Merge "Preliminary Support for region clipping" by Romain Guy · 12 years ago
  15. 735738c Preliminary Support for region clipping by Romain Guy · 12 years ago
  16. 7bac554 am 9acd1b4f: Merge "Add visual profiling feature" by Romain Guy · 12 years ago
  17. 672433d Add visual profiling feature by Romain Guy · 12 years ago
  18. 2fa54ce Merge "Update framework to support r5967 of Skia." into master-chromium by Derek Sollenberger · 12 years ago
  19. d47f7d8 Rename ISurfaceTexture and SurfaceTexture by Andy McFadden · 12 years ago
  20. ca79cf6 Update framework to support r5967 of Skia. by Derek Sollenberger · 12 years ago
  21. b2e2f24 Take into account the texture layer's transform for clipping Bug #7370212 by Romain Guy · 12 years ago
  22. ef09a21 Don't destroy the same texture twice Bug #7221449 by Romain Guy · 12 years ago
  23. 87e2f757 Add a property to disable libhwui's scissor optimization Bug #7158326 by Romain Guy · 12 years ago
  24. 11cb642 Update layers in a single batch at the beginning of a frame Bug #7186819 by Romain Guy · 12 years ago
  25. 603f6de Fix occasional crash bug with layers by Chet Haase · 12 years ago
  26. d15ebf2 Enable changing properties of layer paint by Chet Haase · 12 years ago
  27. 0baaac5 Revert "Revert "Add more support for transformed clip rects and paths"" by Romain Guy · 12 years ago
  28. a8557d2 Revert "Add more support for transformed clip rects and paths" by Mathias Agopian · 12 years ago
  29. dfe082f6 Add more support for transformed clip rects and paths by Romain Guy · 12 years ago
  30. c89b14b It seems that apparently useless public APIs are actually useful Bug #6953651 by Romain Guy · 12 years ago
  31. 17112ad Cleanup of libhwui by Romain Guy · 12 years ago
  32. c252595 Rename drawGeneralText to drawText by Romain Guy · 12 years ago
  33. 996e57c Hardware implementation of glyph positioning (bug 5443796) by Raph Levien · 12 years ago
  34. f0af1d5 Remove unused View.flushLayer() API by Romain Guy · 12 years ago
  35. 846a533 Update layers' opaque property when needed by Romain Guy · 12 years ago
  36. 44b2fe3 Track canvas clearing for swap buffers logic. by Chet Haase · 12 years ago
  37. df07148 drop frame in case of error in updateTexImage by Mathias Agopian · 12 years ago
  38. 49c5fc0 Avoid unnecessary copy when invoking drawBitmap(int[]) Bug #6483390 by Romain Guy · 12 years ago
  39. e651cc6 Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...) by Romain Guy · 12 years ago
  40. ba6be8a Prevent WebView from crashing when detached from the window Bug #6365056 by Romain Guy · 12 years ago
  41. 1271e2c Remove USE_DISPLAY_LIST_PROPERTIES flag by Chet Haase · 12 years ago
  42. 8f3b8e3 Allow fine-grained control over functors execution by Romain Guy · 12 years ago
  43. 244ada1 Refactor GLES20Canvas/HardwareRenderer JNI layers by Romain Guy · 12 years ago
  44. 6554943 Use a status_t return type for GL functors by Romain Guy · 12 years ago
  45. bb0acdf Delete display list objects and resources on the UI thread by Romain Guy · 12 years ago
  46. 2bf68f0 Deferred layer updates by Romain Guy · 12 years ago
  47. 325740f Add hooks to implement Canvas.drawTextOnPath() in GL by Romain Guy · 12 years ago
  48. b13b9bd frameworks/base refactoring. by Mathias Agopian · 12 years ago
  49. 33f6beb Record possible clip rejects when recording display lists by Romain Guy · 12 years ago
  50. 13631f3 Add debug markers to OpenGLRenderer by Romain Guy · 12 years ago
  51. 530041d Add stencil buffer to the EGL config by Romain Guy · 13 years ago
  52. a731b08 Code cleaning: centralize use of #if USE_TEXT_LAYOUT_CACHE by Fabrice Di Meglio · 13 years ago
  53. 5ff9df6 Add full support for Canvas.setDrawFilter() by Romain Guy · 13 years ago
  54. 671d6cf Full support for Canvas.drawPosText by Romain Guy · 13 years ago
  55. eb9a536 First pass at implementing Canvas.drawPosText() in GL by Romain Guy · 13 years ago
  56. d1d4bb7 Free optimization by Romain Guy · 13 years ago
  57. 3762c31 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE by Steve Block · 13 years ago
  58. 5baa3a6 Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE by Steve Block · 13 years ago
  59. b02d0ca Clean TextLayout code and remove RTL_USE_HARFBUZZ by Fabrice Di Meglio · 13 years ago
  60. 9c4b79a Discard framebuffer rendering queues when discarding layers Bug #5581817 by Romain Guy · 13 years ago
  61. 4406345 Disable GLES20Canvas on emu w/o native GL by Jesse Hall · 13 years ago
  62. 7077506 Revert "Discard framebuffer rendering queues when discarding layers" by Dave Burke · 13 years ago
  63. da96f8a Discard framebuffer rendering queues when discarding layers Bug #5581817 by Romain Guy · 13 years ago
  64. 8ff6b9e Terminate EGL when an app goes in the background by Romain Guy · 13 years ago
  65. 5c863f7 Fix bug #5371117 Regression : The Hebrew / Arabic text behavior in ICS latest build is wrong by Fabrice Di Meglio · 13 years ago
  66. 79df532 Fix bug #5332081 TextLayoutCache needs to be able to have more cache hits by Fabrice Di Meglio · 13 years ago
  67. 9c418db Revert "Fix bug #5332081 TextLayoutCache needs to be able to have more cache hits" by Fabrice Di Meglio · 13 years ago
  68. d686d76 Fix bug #5332081 TextLayoutCache needs to be able to have more cache hits by Fabrice Di Meglio · 13 years ago
  69. 163268b Fix bug #5274332 TextLayoutCache is having multiple instances by Fabrice Di Meglio · 13 years ago
  70. 189887e Implement saveLayer*() correctly by Romain Guy · 13 years ago
  71. 067bb3b Merge "Update TextLayout logging" by Fabrice Di Meglio · 13 years ago
  72. abb0f29 Update TextLayout logging by Fabrice Di Meglio · 13 years ago
  73. 302a9df Add an API to set the transform on a TextureView's surface texture. Bug #5156689 by Romain Guy · 13 years ago
  74. 9d86551 Remove unnecessary private API by Romain Guy · 13 years ago
  75. 65b345f Reclaim more memory, more often. by Romain Guy · 13 years ago
  76. 162a021 Decouple GLES20RecordingCanvas lifetime from GLES20DisplayList. Bug: 5062011 by Jeff Brown · 13 years ago
  77. f40aa38 Merge "Trim OpenGLRenderer's memory usage whenever possible" by Romain Guy · 13 years ago
  78. 6be3d55 Add lock/unlockCanvas to TextureView by Romain Guy · 13 years ago
  79. bdf7609 Trim OpenGLRenderer's memory usage whenever possible by Romain Guy · 13 years ago
  80. 9ace8f5 Use NEAREST filtering for layers whenever possible. by Romain Guy · 13 years ago
  81. f61970fc Add an API to query maximum bitmap/texture size on Canvas. by Romain Guy · 13 years ago
  82. 5c5050d Make TextureView to use async SurfaceTexture. by Grace Kloba · 13 years ago
  83. a948927 Add the ability to specify the opacity of a TextureView by Romain Guy · 13 years ago
  84. c989d86 Collapse UI events in TextureView. by Romain Guy · 13 years ago
  85. 0bc6eb3 Fix the issue where TextureView stuck if the producer side is too fast. by Grace Kloba · 13 years ago
  86. 035f1010 Correctly register native methods. by Romain Guy · 13 years ago
  87. e5e0c50 Properly refcount SurfaceTexture in the JNI layer. by Romain Guy · 13 years ago
  88. 77a8116 Add TextureView.getBitmap() by Romain Guy · 13 years ago
  89. af033ca Fix USE_TEXT_LAYOUT_CACHE define by Fabrice Di Meglio · 13 years ago
  90. 6f7d939 Take advantage of EGL_BUFFER_PRESERVED on IMG. by Romain Guy · 13 years ago
  91. 726aeba Add support to OpenGLRendere to draw BiDi text. Bug #4350336 by Romain Guy · 13 years ago
  92. 2ea75880 Prepare OpenGLRenderer to use glyphs from TextLayoutCache by Fabrice Di Meglio · 13 years ago
  93. ed30fd8 Add ability for hierarchyviewer to output displaylist info by Chet Haase · 13 years ago
  94. a17de9b Revert "Add ability for hierarchyviewer to output displaylist info" by Chet Haase · 13 years ago
  95. b2a4b52 Add ability for hierarchyviewer to output displaylist info by Chet Haase · 13 years ago
  96. 8f0095c Allows to render with an OpenGL context inside a TextureView. by Romain Guy · 13 years ago
  97. aa6c24c New widget: TextureView Bug #4343984 by Romain Guy · 13 years ago
  98. a3804cf You don't need to poke around inside FileDescriptor manually. by Elliott Hughes · 13 years ago
  99. 46e18c11 Don't use local ref for cached jclass reference in JNI code by Brian Carlstrom · 13 years ago
  100. 905787a Fix the build: break due to no OPENGL in some builds by Chet Haase · 13 years ago