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gerrit-public.fairphone.software
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platform
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frameworks
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base
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85b5e4c48f8e81f420286e0c5ebfb5617dd8f6b9
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core
/
jni
/
android_view_GLES20Canvas.cpp
a4e16c5
Restore final canvas state after deferred flush
by Chris Craik
· 11 years ago
4494599
Merge "Use snapshot alpha for layers" into jb-mr2-dev
by Chris Craik
· 11 years ago
a08f95c
Use snapshot alpha for layers
by Chris Craik
· 11 years ago
da12f38
Revert "Clean Paint.mBidiFlags as it is no longer used"
by Fabrice Di Meglio
· 11 years ago
846f5f2
am e91efaba: Merge "Expose display list APIs"
by Romain Guy
· 11 years ago
52036b1
Expose display list APIs
by Romain Guy
· 11 years ago
c932760f
Merge "Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE"
by Chris Craik
· 11 years ago
7c1a49f
Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE
by Chris Craik
· 11 years ago
6d9fe5b
Clean Paint.mBidiFlags as it is no longer used
by Fabrice Di Meglio
· 11 years ago
da805b1
am c5801680: Merge "Tag HardwareRenderers with a name to help debugging"
by Romain Guy
· 11 years ago
ef35927
Tag HardwareRenderers with a name to help debugging
by Romain Guy
· 11 years ago
2dbd185f
resolved conflicts for merge of c93c6aa5 to master-chromium
by Derek Sollenberger
· 11 years ago
2af4635
Object-based DisplayList recording
by Chris Craik
· 12 years ago
616a877
am 61840eb0: Merge "Preliminary Support for region clipping"
by Romain Guy
· 12 years ago
735738c
Preliminary Support for region clipping
by Romain Guy
· 12 years ago
7bac554
am 9acd1b4f: Merge "Add visual profiling feature"
by Romain Guy
· 12 years ago
672433d
Add visual profiling feature
by Romain Guy
· 12 years ago
2fa54ce
Merge "Update framework to support r5967 of Skia." into master-chromium
by Derek Sollenberger
· 12 years ago
d47f7d8
Rename ISurfaceTexture and SurfaceTexture
by Andy McFadden
· 12 years ago
ca79cf6
Update framework to support r5967 of Skia.
by Derek Sollenberger
· 12 years ago
b2e2f24
Take into account the texture layer's transform for clipping Bug #7370212
by Romain Guy
· 12 years ago
ef09a21
Don't destroy the same texture twice Bug #7221449
by Romain Guy
· 12 years ago
87e2f757
Add a property to disable libhwui's scissor optimization Bug #7158326
by Romain Guy
· 12 years ago
11cb642
Update layers in a single batch at the beginning of a frame Bug #7186819
by Romain Guy
· 12 years ago
603f6de
Fix occasional crash bug with layers
by Chet Haase
· 12 years ago
d15ebf2
Enable changing properties of layer paint
by Chet Haase
· 12 years ago
0baaac5
Revert "Revert "Add more support for transformed clip rects and paths""
by Romain Guy
· 12 years ago
a8557d2
Revert "Add more support for transformed clip rects and paths"
by Mathias Agopian
· 12 years ago
dfe082f6
Add more support for transformed clip rects and paths
by Romain Guy
· 12 years ago
c89b14b
It seems that apparently useless public APIs are actually useful Bug #6953651
by Romain Guy
· 12 years ago
17112ad
Cleanup of libhwui
by Romain Guy
· 12 years ago
c252595
Rename drawGeneralText to drawText
by Romain Guy
· 12 years ago
996e57c
Hardware implementation of glyph positioning (bug 5443796)
by Raph Levien
· 12 years ago
f0af1d5
Remove unused View.flushLayer() API
by Romain Guy
· 12 years ago
846a533
Update layers' opaque property when needed
by Romain Guy
· 12 years ago
44b2fe3
Track canvas clearing for swap buffers logic.
by Chet Haase
· 12 years ago
df07148
drop frame in case of error in updateTexImage
by Mathias Agopian
· 12 years ago
49c5fc0
Avoid unnecessary copy when invoking drawBitmap(int[]) Bug #6483390
by Romain Guy
· 12 years ago
e651cc6
Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...)
by Romain Guy
· 12 years ago
ba6be8a
Prevent WebView from crashing when detached from the window Bug #6365056
by Romain Guy
· 12 years ago
1271e2c
Remove USE_DISPLAY_LIST_PROPERTIES flag
by Chet Haase
· 12 years ago
8f3b8e3
Allow fine-grained control over functors execution
by Romain Guy
· 12 years ago
244ada1
Refactor GLES20Canvas/HardwareRenderer JNI layers
by Romain Guy
· 12 years ago
6554943
Use a status_t return type for GL functors
by Romain Guy
· 12 years ago
bb0acdf
Delete display list objects and resources on the UI thread
by Romain Guy
· 12 years ago
2bf68f0
Deferred layer updates
by Romain Guy
· 12 years ago
325740f
Add hooks to implement Canvas.drawTextOnPath() in GL
by Romain Guy
· 12 years ago
b13b9bd
frameworks/base refactoring.
by Mathias Agopian
· 12 years ago
33f6beb
Record possible clip rejects when recording display lists
by Romain Guy
· 12 years ago
13631f3
Add debug markers to OpenGLRenderer
by Romain Guy
· 12 years ago
530041d
Add stencil buffer to the EGL config
by Romain Guy
· 13 years ago
a731b08
Code cleaning: centralize use of #if USE_TEXT_LAYOUT_CACHE
by Fabrice Di Meglio
· 13 years ago
5ff9df6
Add full support for Canvas.setDrawFilter()
by Romain Guy
· 13 years ago
671d6cf
Full support for Canvas.drawPosText
by Romain Guy
· 13 years ago
eb9a536
First pass at implementing Canvas.drawPosText() in GL
by Romain Guy
· 13 years ago
d1d4bb7
Free optimization
by Romain Guy
· 13 years ago
3762c31
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
5baa3a6
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
b02d0ca
Clean TextLayout code and remove RTL_USE_HARFBUZZ
by Fabrice Di Meglio
· 13 years ago
9c4b79a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
4406345
Disable GLES20Canvas on emu w/o native GL
by Jesse Hall
· 13 years ago
7077506
Revert "Discard framebuffer rendering queues when discarding layers"
by Dave Burke
· 13 years ago
da96f8a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
8ff6b9e
Terminate EGL when an app goes in the background
by Romain Guy
· 13 years ago
5c863f7
Fix bug #5371117 Regression : The Hebrew / Arabic text behavior in ICS latest build is wrong
by Fabrice Di Meglio
· 13 years ago
79df532
Fix bug #5332081 TextLayoutCache needs to be able to have more cache hits
by Fabrice Di Meglio
· 13 years ago
9c418db
Revert "Fix bug #5332081 TextLayoutCache needs to be able to have more cache hits"
by Fabrice Di Meglio
· 13 years ago
d686d76
Fix bug #5332081 TextLayoutCache needs to be able to have more cache hits
by Fabrice Di Meglio
· 13 years ago
163268b
Fix bug #5274332 TextLayoutCache is having multiple instances
by Fabrice Di Meglio
· 13 years ago
189887e
Implement saveLayer*() correctly
by Romain Guy
· 13 years ago
067bb3b
Merge "Update TextLayout logging"
by Fabrice Di Meglio
· 13 years ago
abb0f29
Update TextLayout logging
by Fabrice Di Meglio
· 13 years ago
302a9df
Add an API to set the transform on a TextureView's surface texture. Bug #5156689
by Romain Guy
· 13 years ago
9d86551
Remove unnecessary private API
by Romain Guy
· 13 years ago
65b345f
Reclaim more memory, more often.
by Romain Guy
· 13 years ago
162a021
Decouple GLES20RecordingCanvas lifetime from GLES20DisplayList. Bug: 5062011
by Jeff Brown
· 13 years ago
f40aa38
Merge "Trim OpenGLRenderer's memory usage whenever possible"
by Romain Guy
· 13 years ago
6be3d55
Add lock/unlockCanvas to TextureView
by Romain Guy
· 13 years ago
bdf7609
Trim OpenGLRenderer's memory usage whenever possible
by Romain Guy
· 13 years ago
9ace8f5
Use NEAREST filtering for layers whenever possible.
by Romain Guy
· 13 years ago
f61970fc
Add an API to query maximum bitmap/texture size on Canvas.
by Romain Guy
· 13 years ago
5c5050d
Make TextureView to use async SurfaceTexture.
by Grace Kloba
· 13 years ago
a948927
Add the ability to specify the opacity of a TextureView
by Romain Guy
· 13 years ago
c989d86
Collapse UI events in TextureView.
by Romain Guy
· 13 years ago
0bc6eb3
Fix the issue where TextureView stuck if the producer side is too fast.
by Grace Kloba
· 13 years ago
035f1010
Correctly register native methods.
by Romain Guy
· 13 years ago
e5e0c50
Properly refcount SurfaceTexture in the JNI layer.
by Romain Guy
· 13 years ago
77a8116
Add TextureView.getBitmap()
by Romain Guy
· 13 years ago
af033ca
Fix USE_TEXT_LAYOUT_CACHE define
by Fabrice Di Meglio
· 13 years ago
6f7d939
Take advantage of EGL_BUFFER_PRESERVED on IMG.
by Romain Guy
· 13 years ago
726aeba
Add support to OpenGLRendere to draw BiDi text. Bug #4350336
by Romain Guy
· 13 years ago
2ea75880
Prepare OpenGLRenderer to use glyphs from TextLayoutCache
by Fabrice Di Meglio
· 13 years ago
ed30fd8
Add ability for hierarchyviewer to output displaylist info
by Chet Haase
· 13 years ago
a17de9b
Revert "Add ability for hierarchyviewer to output displaylist info"
by Chet Haase
· 13 years ago
b2a4b52
Add ability for hierarchyviewer to output displaylist info
by Chet Haase
· 13 years ago
8f0095c
Allows to render with an OpenGL context inside a TextureView.
by Romain Guy
· 13 years ago
aa6c24c
New widget: TextureView Bug #4343984
by Romain Guy
· 13 years ago
a3804cf
You don't need to poke around inside FileDescriptor manually.
by Elliott Hughes
· 13 years ago
46e18c11
Don't use local ref for cached jclass reference in JNI code
by Brian Carlstrom
· 13 years ago
905787a
Fix the build: break due to no OPENGL in some builds
by Chet Haase
· 13 years ago
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