1. 771526c Resample touch events on frame boundaries. by Jeff Brown · 12 years ago
  2. 08965ec fixup hardcoded include paths for new project by Mathias Agopian · 12 years ago
  3. 83c64e6 frameworks/base refactoring by Mathias Agopian · 12 years ago[Renamed from libs/ui/tests/InputPublisherAndConsumer_test.cpp]
  4. b93a03f8 frameworks/base refactoring. by Mathias Agopian · 12 years ago
  5. 072ec96 Implement batching of input events on the consumer side. by Jeff Brown · 12 years ago
  6. cbee6d6 Rewrite input transport using sockets. by Jeff Brown · 12 years ago
  7. fe9f8ab Add initial API for stylus and mouse buttons. by Jeff Brown · 13 years ago
  8. ebbd5d1 Fix a regression with MotionEvent parceling. by Jeff Brown · 13 years ago
  9. 91c69ab Add support for arbitrary axes in MotionEvents. by Jeff Brown · 13 years ago
  10. 49ed71d Add support for fallback keycodes. by Jeff Brown · 14 years ago
  11. 3915bb8 Tell system server whether the app handled input events. by Jeff Brown · 14 years ago
  12. 85a3176 Add support for secure views. by Jeff Brown · 14 years ago
  13. c5ed591 Add support for new input sources. by Jeff Brown · 14 years ago
  14. fd03582 Add initial gamepad support. by Jeff Brown · 14 years ago
  15. 5c225b1 Even more native input dispatch work in progress. by Jeff Brown · 14 years ago