1. 70c6e8b Merge "Clarify license terms for Romain Guy's artwork." am: 2a5ccebc1e by Bob Badour · 5 years ago
  2. 20f89c9 Clarify license terms for Romain Guy's artwork. by Bob Badour · 5 years ago
  3. 5e4eb52 Merge "Clarify license terms for Romain Guy's artwork." am: 11d96c6de8 by Bob Badour · 5 years ago
  4. fe0cecf Clarify license terms for Romain Guy's artwork. by Bob Badour · 5 years ago
  5. 36daa70 Merge "Clarify license terms for Romain Guy's artwork." am: 9f56d51018 by Bob Badour · 5 years ago
  6. 9d53a5e9 Clarify license terms for Romain Guy's artwork. by Bob Badour · 5 years ago
  7. f1aa7909e Fix damage tracking for RenderNode drawn twice by John Reck · 5 years ago
  8. 769b863 System gesture exclusion rects for Views by Adam Powell · 5 years ago
  9. e57475e Address API council feedback by John Reck · 5 years ago
  10. d937fa5 Convert Android.mk file to Android.bp by Sasha Smundak · 5 years ago
  11. 500db62 Convert Android.mk file to Android.bp by Sasha Smundak · 5 years ago
  12. fe5dfca Make HardwareRenderer public API by John Reck · 6 years ago
  13. 51aa189 Have position listener only call when interesting by John Reck · 5 years ago
  14. 5cca8f2 Add continuous SKP capture test api by John Reck · 6 years ago
  15. 32f140aa6 Rename & package shuffle by John Reck · 6 years ago
  16. 85ff47e Removed hidden mutable APIs from PorterDuffColorFilter by Nader Jawad · 6 years ago
  17. ab6ec61 frameworks/base: Set LOCAL_SDK_VERSION where possible. by Anton Hansson · 6 years ago
  18. 519ad48 Switch to public API version by John Reck · 6 years ago
  19. d8be4a0 Add API to set tonal shadow color by John Reck · 7 years ago
  20. 3c0369b Create colored shadows demo by John Reck · 7 years ago
  21. 1fedd91 Creating HW bitmaps from RenderNode by John Reck · 7 years ago
  22. 51efddb Remove unnecessary casts on calls to findViewById by Alan Viverette · 7 years ago
  23. 6097eca Expose color filter mutate methods by Chris Craik · 7 years ago
  24. a444636 Merge "MathUtils: Remove static Random field." by Narayan Kamath · 7 years ago
  25. 40034cc Merge "Renaming Czech Republic to Czechia." am: 33bade08de am: 260b81aaf2 by Joachim Sauer · 7 years ago
  26. b192344 MathUtils: Remove static Random field. by Narayan Kamath · 7 years ago
  27. 45ded8f Renaming Czech Republic to Czechia. by Fredrik Roubert · 7 years ago
  28. 912bebe Fix window copy for rotation = 90/270 by John Reck · 8 years ago
  29. 6bc7014 Add SurfaceHolder#lockHardwareCanvas() by John Reck · 8 years ago
  30. 45faba5 Fix wording regarding ThreadedRenderer by Stan Iliev · 8 years ago
  31. 63999da Switch the default text selection handles to Material style. by Aurimas Liutikas · 8 years ago
  32. 6d42b5c Merge "Support transform'd GraphicBuffers" into nyc-dev by John Reck · 8 years ago
  33. a1c0667 Merge "Video source test & bugfix" into nyc-dev by John Reck · 8 years ago
  34. 2f69d6d Support transform'd GraphicBuffers by John Reck · 8 years ago
  35. f3a51d6 Video source test & bugfix by John Reck · 8 years ago
  36. 137e30a Merge "Revert "Revert the default wall paper for framework / emulator b/27451024 Change-Id: I68ed094f44f1b4c48407497790f809147ec0ad5a"" into nyc-dev by Hyunyoung Song · 8 years ago
  37. 8398e82 Revert "Revert the default wall paper for framework / emulator b/27451024 Change-Id: I68ed094f44f1b4c48407497790f809147ec0ad5a" by Hyunyoung Song · 8 years ago
  38. 7f209d37 Merge "API tweaks to PixelCopy and make it public" into nyc-dev by John Reck · 8 years ago
  39. e94cbc7 API tweaks to PixelCopy and make it public by John Reck · 8 years ago
  40. 0e974e74 Improve SurfaceView postion snapping by Chris Craik · 8 years ago
  41. 10dd058 Framework-side of SurfaceView#getBitmap by John Reck · 8 years ago
  42. 417ed6d Fix missing first frame by John Reck · 8 years ago
  43. 5d634d7 Merge "Revert the default wall paper for framework / emulator b/27451024 Change-Id: I68ed094f44f1b4c48407497790f809147ec0ad5a" into nyc-dev by Hyunyoung Song · 8 years ago
  44. fcef23e Revert the default wall paper for framework / emulator by Hyunyoung Song · 8 years ago
  45. b67985f Merge changes I4f72448f,I74b7233c into nyc-dev by Chris Craik · 8 years ago
  46. 678ff81 Clip projected ripples to outlines by Chris Craik · 8 years ago
  47. d9f9182 Update wallpaper asset for N dev preview Bug: 27434845 by Hyunyoung Song · 8 years ago
  48. f648108 Have RT drive window positioning by John Reck · 8 years ago
  49. 51aaf90 Nuke HardwareRenderer abstract base by John Reck · 9 years ago
  50. b816087 Rendering the window frame with a second thread by Skuhne · 9 years ago
  51. ea7a7fb MultiThreaded rendering of different renderNodes by Skuhne · 9 years ago
  52. fca52b75 Use path intersection instead of saveLayer+mesh to mask projected ripples by Chris Craik · 9 years ago
  53. 31a2d06 Revert "Revert "Merge getDisplayList and updateDisplayListIfDirty"" by Chris Craik · 9 years ago
  54. f6829a0 Remove HardwareCanvas by Chris Craik · 9 years ago
  55. 36a35e3 Fix layer shader to store layer pointer by Chris Craik · 9 years ago
  56. c47c98b Fix issue with RNA destruction mid-animation by John Reck · 10 years ago
  57. bb2d0cc Surface:lockHardwareCanvas by John Reck · 10 years ago
  58. f5945a0 Disable RT-anim for AnimatorSet by John Reck · 10 years ago
  59. 119907c Animator stuff by John Reck · 10 years ago
  60. c01bd11 Return Animator instead of ValueAnimator by John Reck · 10 years ago
  61. 31ba192 Tweaks to outline API by Chris Craik · 10 years ago
  62. d3de42c Add RT-enabled reveal animator by John Reck · 10 years ago
  63. ab87983a Simplify Shader.setLocalMatrix. by Leon Scroggins III · 10 years ago
  64. 3994371 Draw overlapping rectangles with color modulated. by ztenghui · 10 years ago
  65. b4dabad Preparing the new GL depth test. by ztenghui · 10 years ago
  66. c6b3264 Add setStartValue to RNA by John Reck · 10 years ago
  67. ab008f0 Respect Z ordering in touch dispatch, software drawing by Chris Craik · 10 years ago
  68. 80fe183 Fix build by Ji-Hwan Lee · 10 years ago
  69. 91b5c65 Fix build by Chris Craik · 10 years ago
  70. c9ee304 Merge "Round rect outline clipping" by Chris Craik · 10 years ago
  71. deeda3d Round rect outline clipping by Chris Craik · 10 years ago
  72. ff941dc Animator start value... by John Reck · 10 years ago
  73. 315c329 Add TimeInterpolator support to RNA by John Reck · 10 years ago
  74. 030d619 Allow all loopers to be RT-accelerated by John Reck · 10 years ago
  75. f9be779 Make RenderNodeAnimator and WebView play nice by John Reck · 10 years ago
  76. 52244ff Add CanvasProperty for drawCircle by John Reck · 10 years ago
  77. cc39e16 Add elevation, Z properties to View by Chris Craik · 10 years ago
  78. 7979388 Support Oval GradientDrawable outlines, and ShapeDrawable by Chris Craik · 10 years ago
  79. 3f085429 Clip TouchFeedbackDrawable effect to receiver Outline by Chris Craik · 10 years ago
  80. dcc206d Remove isolated z volume test by Chris Craik · 10 years ago
  81. f666ad7 Rename DisplayList->RenderNode by John Reck · 10 years ago
  82. f481907 Fix build, removing hidden attr by Chris Craik · 10 years ago
  83. 6dbca96 Improve isolatedZVolume test by Chris Craik · 10 years ago
  84. 1df2644 Rework and clean up DisplayList projection by Chris Craik · 10 years ago
  85. 6657a6c Update reordering method names, and make 3d reordering API public by Chris Craik · 10 years ago
  86. f533e94 Support projection of DisplayLists onto ancestors. by Chris Craik · 11 years ago
  87. 0a57d65 am c1acf799: am 243a026b: Merge "Second attempt at avoiding infinite loop in PathCache::trim() Bug #10347089" into klp-dev by Romain Guy · 11 years ago
  88. 5d92320 Second attempt at avoiding infinite loop in PathCache::trim() Bug #10347089 by Romain Guy · 11 years ago
  89. 1365674 Make color filters mutable by Romain Guy · 11 years ago
  90. b7b93e0 Fix region clipping bugs See external bug #58344 by Romain Guy · 11 years ago
  91. 8018c8d Add path ops API by Romain Guy · 11 years ago
  92. f699130 Remove unnecessary allocations by Romain Guy · 11 years ago
  93. 3b748a4 Pack preloaded framework assets in a texture atlas by Romain Guy · 11 years ago
  94. d4289922 Apply ComposeShader's local matrix to children by Romain Guy · 11 years ago
  95. c46d07a Merge all shapes/paths caches to PathCache by Romain Guy · 11 years ago
  96. 5dc7fa7 Add TaskManager API by Romain Guy · 11 years ago
  97. ca89e2a Precache paths from a worker thread by Romain Guy · 11 years ago
  98. 19d4dd8 Take text scale/skew into account only when rendering into a layer by Romain Guy · 11 years ago
  99. a4adcf0 Support 3D rotations when drawing text by Romain Guy · 11 years ago
  100. 29ce8c9 Reorganize OpenGL renderer tests by Romain Guy · 11 years ago