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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
8ae409f50156394b517a86a8d171938e0aa32897
/
libs
/
hwui
/
Matrix.cpp
1d83e19
Correctly set the viewport in layers.
by Romain Guy
· 14 years ago
0ba681b
Fix GC issue, fix local shader transformations.
by Romain Guy
· 14 years ago
af28b51
Better support for rotation and perspective matrices.
by Romain Guy
· 14 years ago
889f8d1
Moved all the rendering code to the new shader generator.
by Romain Guy
· 14 years ago
079ba2c
Improve clip support (add intersect, union and replace.)
by Romain Guy
· 14 years ago
5cbbce5
Reduced the complexity of layers composition.
by Romain Guy
· 14 years ago
bd6b79b
Add implementations for saveLayerAlpha() and textured rects.
by Romain Guy
· 14 years ago
7ae7ac4
Convert tabs to spaces.
by Romain Guy
· 14 years ago
c7d5349
Implement quickReject() and drawRect().
by Romain Guy
· 14 years ago
9d5316e
Add colored rectangles implementation in OpenGLRenderer.
by Romain Guy
· 14 years ago
f6a11b8
Add support for transformations.
by Romain Guy
· 14 years ago
bb9524b
Add implementations for clipRect(), save() and restore().
by Romain Guy
· 14 years ago
3e16833
Fix simulator build again.
by Romain Guy
· 14 years ago
85bf02f
Fix the simulator build.
by Romain Guy
· 14 years ago
[Renamed (99%) from libs/hwui/UIMatrix.cpp]
08ae317
Add glOrtho equivalent to the OpenGL ES 2.0 renderer.
by Romain Guy
· 14 years ago