1. 8afd0f2 Create z reordering boundaries around dispatchDraw by Chris Craik · 10 years ago
  2. 74cf7e6 Cap scales used for tessellation with minimum and maximum by Chris Craik · 10 years ago
  3. cce47eb Add accessibility text contrast setting by Chris Craik · 10 years ago
  4. f47a594 Fix onTrimMemory for HardwareRenderer by John Reck · 10 years ago
  5. a7090e0 Update 'DisplayList' vs 'RenderNode' naming in several places by Chris Craik · 10 years ago
  6. 3f0d616 Simple implementation of drawPosText by Raph Levien · 10 years ago
  7. c802c8c Merge "Implement drawTextOnPath with Minikin" by Raph Levien · 10 years ago
  8. 9d2b5e1 Implement drawTextOnPath with Minikin by Raph Levien · 10 years ago
  9. bc8bd76 Merge "Refactor android.graphics.Picture JNI bindings." by Derek Sollenberger · 10 years ago
  10. 96401d9 Merge "Added primitive parameters to various functions requiring rectangles." by Chris Craik · 10 years ago
  11. 2460958 Added primitive parameters to various functions requiring rectangles. by Antonio Calabrese · 10 years ago
  12. 4b0959d Refactor android.graphics.Picture JNI bindings. by Derek Sollenberger · 10 years ago
  13. fe02b4b Add abort logging for huge scales and tessellation recursion depth by Chris Craik · 10 years ago
  14. 051910b Clean up dirFlags / bidiFlags confusion by Raph Levien · 10 years ago
  15. 84a4c88 Remove GLRenderer by John Reck · 10 years ago
  16. d1ad5e6 Inspect SkShader to determine hw shader. by Leon Scroggins III · 10 years ago
  17. 2836c47 Merge "Start of Minikin integration" by Raph Levien · 10 years ago
  18. 1a73f732 Start of Minikin integration by Raph Levien · 11 years ago
  19. 5b554f0 Merge "Avoid caching shadow properties in Java & HWUI." by Derek Sollenberger · 10 years ago
  20. 832b1514 Cleanup attachFunctor by John Reck · 10 years ago
  21. c29a0a4 Avoid caching shadow properties in Java & HWUI. by Derek Sollenberger · 10 years ago
  22. 52244ff Add CanvasProperty for drawCircle by John Reck · 10 years ago
  23. 4d1c153 Add floats-only drawRoundRect to Canvas by Chris Craik · 10 years ago
  24. 6f07a0d Add missing resume() call by John Reck · 10 years ago
  25. f666ad7 Rename DisplayList->RenderNode by John Reck · 10 years ago
  26. 44fd8d2 DisplayList overhaul by John Reck · 10 years ago
  27. 17ab38f AArch64: Make AssetAtlasService 64-bit compatible by Ashok Bhat · 11 years ago
  28. 04fc583 Refactor HardwareLayer by John Reck · 10 years ago
  29. 76d3a1b Removing SkiaColorFilter and inspecting the native object directly. by Derek Sollenberger · 11 years ago
  30. 593b19a Remove overdraw counter by John Reck · 10 years ago
  31. 36bef0b AArch64: Make graphics classes 64-bit compatible by Ashok Bhat · 11 years ago
  32. 7023df0 Revert "AArch64: Make graphics classes 64-bit compatible" by Narayan Kamath · 11 years ago
  33. 18b4cbe AArch64: Make graphics classes 64-bit compatible by Ashok Bhat · 11 years ago
  34. 2114aef Remove dead code by John Reck · 11 years ago
  35. 5438979 Move GLES20DisplayList functionality into DisplayList by Chris Craik · 11 years ago
  36. ba9b613 Create private properties on GLCanvas for experimentation with 3d by Chris Craik · 11 years ago
  37. 6304919 Unbreak display list debug dumping by John Reck · 11 years ago
  38. 1abf5d6 Add inPremutiplied option to BitmapFactory.Options, functionality in Bitmap by Chris Craik · 11 years ago
  39. 4e7b772 Fix crashes in setMatrix() and concat() by Romain Guy · 11 years ago
  40. 0c20c38 Use global references for Bitmap AndroidPixelRefs by Chris Craik · 11 years ago
  41. e3b0a01 Refcount 9-patches and properly handle GC events by Romain Guy · 11 years ago
  42. e93482f Cancel layer update when a layer is about to be destroyed Bug #9310706 by Romain Guy · 11 years ago
  43. 6410c0a Lazily allocate seldom-used data structures by Romain Guy · 11 years ago
  44. 4054360 Restore buildLayer()'s old behavior; it's synchronous again Bug #9193833 by Romain Guy · 11 years ago
  45. f3187b7 Remove unnecessary Rect, better reuse of NinePatch objects by Romain Guy · 11 years ago
  46. 78dd96d Add an on-screen overdraw counter by Romain Guy · 11 years ago
  47. 3b748a4 Pack preloaded framework assets in a texture atlas by Romain Guy · 11 years ago
  48. a4e16c5 Restore final canvas state after deferred flush by Chris Craik · 11 years ago
  49. da12f38 Revert "Clean Paint.mBidiFlags as it is no longer used" by Fabrice Di Meglio · 11 years ago
  50. c4ca87f am 8a47d8ea: Merge "Clean up clipping and deferral logic" by Chris Craik · 11 years ago
  51. 8a47d8e Merge "Clean up clipping and deferral logic" by Chris Craik · 11 years ago
  52. 5d11676 Clean up clipping and deferral logic by Chris Craik · 11 years ago
  53. 846f5f2 am e91efaba: Merge "Expose display list APIs" by Romain Guy · 11 years ago
  54. 52036b1 Expose display list APIs by Romain Guy · 11 years ago
  55. feb6954 am 10c0aa24: Merge "Implement support for drawBitmapMesh\'s colors array" by Romain Guy · 11 years ago
  56. 10c0aa2 Merge "Implement support for drawBitmapMesh's colors array" by Romain Guy · 11 years ago
  57. ff316ec Implement support for drawBitmapMesh's colors array by Romain Guy · 11 years ago
  58. c932760f Merge "Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE" by Chris Craik · 11 years ago
  59. 7c1a49f Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE by Chris Craik · 11 years ago
  60. 6d9fe5b Clean Paint.mBidiFlags as it is no longer used by Fabrice Di Meglio · 11 years ago
  61. da805b1 am c5801680: Merge "Tag HardwareRenderers with a name to help debugging" by Romain Guy · 12 years ago
  62. ef35927 Tag HardwareRenderers with a name to help debugging by Romain Guy · 12 years ago
  63. 616a877 am 61840eb0: Merge "Preliminary Support for region clipping" by Romain Guy · 12 years ago
  64. 735738c Preliminary Support for region clipping by Romain Guy · 12 years ago
  65. 7bac554 am 9acd1b4f: Merge "Add visual profiling feature" by Romain Guy · 12 years ago
  66. 672433d Add visual profiling feature by Romain Guy · 12 years ago
  67. ca79cf6 Update framework to support r5967 of Skia. by Derek Sollenberger · 12 years ago
  68. ef09a21 Don't destroy the same texture twice Bug #7221449 by Romain Guy · 12 years ago
  69. 11cb642 Update layers in a single batch at the beginning of a frame Bug #7186819 by Romain Guy · 12 years ago
  70. 603f6de Fix occasional crash bug with layers by Chet Haase · 12 years ago
  71. d15ebf2 Enable changing properties of layer paint by Chet Haase · 12 years ago
  72. f0af1d5 Remove unused View.flushLayer() API by Romain Guy · 12 years ago
  73. 846a533 Update layers' opaque property when needed by Romain Guy · 12 years ago
  74. 44b2fe3 Track canvas clearing for swap buffers logic. by Chet Haase · 12 years ago
  75. e651cc6 Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...) by Romain Guy · 12 years ago
  76. ba6be8a Prevent WebView from crashing when detached from the window Bug #6365056 by Romain Guy · 12 years ago
  77. 1271e2c Remove USE_DISPLAY_LIST_PROPERTIES flag by Chet Haase · 12 years ago
  78. 8f3b8e3 Allow fine-grained control over functors execution by Romain Guy · 12 years ago
  79. 244ada1 Refactor GLES20Canvas/HardwareRenderer JNI layers by Romain Guy · 12 years ago
  80. 6554943 Use a status_t return type for GL functors by Romain Guy · 12 years ago
  81. 2bf68f0 Deferred layer updates by Romain Guy · 12 years ago
  82. 765dcf3 Small optimization for the battery status screen by Romain Guy · 12 years ago
  83. 325740f Add hooks to implement Canvas.drawTextOnPath() in GL by Romain Guy · 12 years ago
  84. 33f6beb Record possible clip rejects when recording display lists by Romain Guy · 12 years ago
  85. 445c83c Ensure we always reset graphics modifiers Bug #6025838 by Romain Guy · 12 years ago
  86. bc52cce Better error message when drawing with recycled bitmaps by Romain Guy · 12 years ago
  87. 13631f3 Add debug markers to OpenGLRenderer by Romain Guy · 13 years ago
  88. 530041d Add stencil buffer to the EGL config by Romain Guy · 13 years ago
  89. 5ff9df6 Add full support for Canvas.setDrawFilter() by Romain Guy · 13 years ago
  90. f9d9c06 Deprecate unused APIs by Romain Guy · 13 years ago
  91. 75582e8 Add basic code required for drawPicture() by Romain Guy · 13 years ago
  92. 84fce18 Don't crash on Canvas.drawPicture() by Romain Guy · 13 years ago
  93. eb9a536 First pass at implementing Canvas.drawPosText() in GL by Romain Guy · 13 years ago
  94. 7677d8f Improve GLES20Canvas clip support by Romain Guy · 13 years ago
  95. b35ab7b Sub display list in TextView by Gilles Debunne · 13 years ago
  96. 9c4b79a Discard framebuffer rendering queues when discarding layers Bug #5581817 by Romain Guy · 13 years ago
  97. cb52d67 am 02e88f23: am 46685db9: Merge "Fix crash in existing applications Bug #5659476" into ics-mr1 by Romain Guy · 13 years ago
  98. ff98fa5 Fix crash in existing applications Bug #5659476 by Romain Guy · 13 years ago
  99. 28a5ec9 am 2cfb873c: am 9d66da8a: Merge "Revert "Discard framebuffer rendering queues when discarding layers"" into ics-mr1 by Dave Burke · 13 years ago
  100. 7077506 Revert "Discard framebuffer rendering queues when discarding layers" by Dave Burke · 13 years ago