1. 3f333d6 Increase dequeueBuffer timeout by John Reck · 5 years ago
  2. 509627b Revert "hwui: ro.hwui.render_ahead=0 queue on high FPS" by Miguel de Dios · 5 years ago
  3. f802abe hwui: ro.hwui.render_ahead=0 queue on high FPS by Kevin DuBois · 6 years ago
  4. cf185f5 Dynamically adjust renderahead by John Reck · 6 years ago
  5. 949305f Merge "Do not cache AVDs that are off screen" into qt-dev by Leon Scroggins · 6 years ago
  6. 0fa0cbc Support render-ahead in vulkan by John Reck · 6 years ago
  7. 6c5864c Do not cache AVDs that are off screen by Leon Scroggins III · 6 years ago
  8. 4d52722 Add back render-ahead support by John Reck · 6 years ago
  9. 09e2fbe Merge "Remove old TaskManager system" by John Reck · 6 years ago
  10. 322b8ab Remove old TaskManager system by John Reck · 6 years ago
  11. 3c0f563 Fix profile gpu bars to use display fps by John Reck · 6 years ago
  12. 0b19a73 Re-enable empty damage drop optimization by John Reck · 6 years ago
  13. 283bb46 New WebViewFunctor API by John Reck · 6 years ago
  14. 848f651 Revert "Revert "Make HWUI's surface Reliable^TM"" by John Reck · 6 years ago
  15. 4604521 Remove dead code by John Reck · 6 years ago
  16. dd08224 Revert "Make HWUI's surface Reliable^TM" by Bo Hu · 6 years ago
  17. 650bd9a Make HWUI's surface Reliable^TM by John Reck · 6 years ago
  18. 8785ceb Refactors and a potential public API for rendering by John Reck · 6 years ago
  19. 189021b Partially revert "[HWUI] Implement legacy color mode." by Peiyong Lin · 6 years ago
  20. 28a4d99 Refactor RenderState and remove unused functionality. by Derek Sollenberger · 6 years ago
  21. 1f6aa12 [HWUI] Implement legacy color mode. by Peiyong Lin · 6 years ago
  22. 1a025a7 Refactor HWUI readback code to be backend independent by Stan Iliev · 6 years ago
  23. 564ca3e Reland "TextureView Vulkan support and optimized OpenGL draw" by Stan Iliev · 6 years ago
  24. a683eb3 Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""" by Stan Iliev · 6 years ago
  25. 85f9096 Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"" by Stan Iliev · 6 years ago
  26. 867c43d Revert "TextureView Vulkan support and optimized OpenGL draw" by John Reck · 6 years ago
  27. c8e22a6 TextureView Vulkan support and optimized OpenGL draw by Stan Iliev · 6 years ago
  28. c4d7698 Merge "cts case com.android.server.cts.GraphicsStatsValidationTest#testDaveyDrawFrame in modue CtsIncidentHostTestCases failed" am: 2dd3d8cbef am: d490e788f1 by Yu Jia · 6 years ago
  29. 048c675 Merge "cts case com.android.server.cts.GraphicsStatsValidationTest#testDaveyDrawFrame in modue CtsIncidentHostTestCases failed" am: 2dd3d8cbef by Yu Jia · 6 years ago
  30. 5b02c62 Attempting to fix the black flicker by John Reck · 6 years ago
  31. cc2eee8 Attempting to fix the black flicker by John Reck · 6 years ago
  32. e57493a cts case by Yu Jia · 6 years ago
  33. 117f0c2 Merge "AnimatedImageDrawable: Eliminate unnecessary calls to redraw" into pi-dev am: a2113aa4ad by Leon Scroggins III · 6 years ago
  34. 4afdd1c AnimatedImageDrawable: Eliminate unnecessary calls to redraw by Leon Scroggins III · 6 years ago
  35. e7f688b remove BakedOps and much of renderstate by Mike Reed · 6 years ago
  36. 1e51071 Remove RenderThread from EglManager by John Reck · 7 years ago
  37. 1a4a981 Revert "Add support for render-ahead" by John Reck · 7 years ago
  38. 44627c2 So long OpenGLPipeline & OpenGLReadback (2/??) by John Reck · 7 years ago
  39. 55665d4 Merge "Remove RenderPipelineType::OpenGL (1/many)" by John Reck · 7 years ago
  40. 18f442e Remove RenderPipelineType::OpenGL (1/many) by John Reck · 7 years ago
  41. 413a3c3 Merge "Remove dead code" by TreeHugger Robot · 7 years ago
  42. 617673f Remove dead code by John Reck · 7 years ago
  43. ec10097 Add support for render-ahead by John Reck · 7 years ago
  44. 6f75da0 Remove old workaround for display issues by John Reck · 7 years ago
  45. 9f51644 Extreme battery saver: Allow lowering framerate for experiments. by John Reck · 7 years ago
  46. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  47. f8441e6 Switch to a fancy new queue by John Reck · 7 years ago
  48. 47fed6ba Fix crash in "Tree::updateBitmapCache" by Stan Iliev · 7 years ago
  49. 34781b2 Move frame history into jank tracker by John Reck · 7 years ago
  50. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 7 years ago
  51. f9e45d1 Implement CacheManager for the Skia pipelines. by Derek Sollenberger · 7 years ago
  52. 0ecc0ff Merge "Enable wide color gamut rendering" by TreeHugger Robot · 7 years ago
  53. 26a2b97 Enable wide color gamut rendering by Romain Guy · 8 years ago
  54. a67b62e Fix ANR & Crash on Ryu by John Reck · 7 years ago
  55. 32414ee Fix dequeus outside of frame drawing by John Reck · 7 years ago
  56. df1742e Overhaul GraphicsStatsService by John Reck · 8 years ago
  57. c3f1316 Clean up deferredLayers only onGpuContextDestroyed. by sergeyv · 8 years ago
  58. 3e9999b Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() by sergeyv · 8 years ago
  59. 2de950d Overhaul RenderNode's DisplayList management by John Reck · 8 years ago
  60. cd55852 Make buffer age work in Vulkan by Greg Daniel · 8 years ago
  61. 500a0c3 Implement Skia pipelines for OpenGL and Vulkan. by Stan Iliev · 8 years ago
  62. 050bb6a Minor cleanup of unused headers and overly described functions. by Derek Sollenberger · 8 years ago
  63. daf7229 Move OpenGL specific details behind renderPipeline interface. by Derek Sollenberger · 8 years ago
  64. 253f2c2 Linear blending, step 1 by Romain Guy · 8 years ago
  65. 6a21ca5 Move Layer creation/deletion into the RenderPipeline. by Derek Sollenberger · 8 years ago
  66. dcbc0e9 resolve merge conflicts of 0ec2fd7 to master by sergeyv · 8 years ago
  67. af102be HWUI: track upload & recent usage in font cache by sergeyv · 8 years ago
  68. 471a63e Merge "Fix texture leak" by TreeHugger Robot · 8 years ago
  69. 7cae510 Wait on frame work fences when frames are dropped am: 06e2e9cf4c am: 7a14f5aeb9 by Chris Craik · 8 years ago
  70. 3053ac7 Fix texture leak by John Reck · 8 years ago
  71. 06e2e9c Wait on frame work fences when frames are dropped by Chris Craik · 8 years ago
  72. 0ddfbc4 Ensure Dequeue/Queue duration is always set am: 70e89c9c37 am: ed343def3e by John Reck · 8 years ago
  73. 70e89c9 Ensure Dequeue/Queue duration is always set by John Reck · 8 years ago
  74. 2e729eb Put VD animators on paused list when RT stops drawing am: c82e879e56 am: 70b6080cd7 by Doris Liu · 8 years ago
  75. 70b6080 Put VD animators on paused list when RT stops drawing am: c82e879e56 by Doris Liu · 8 years ago
  76. 0cf4d47 Merge "Put VD animators on paused list when RT stops drawing" into nyc-mr1-dev by Doris Liu · 8 years ago
  77. 56f9ccf Fix null deref crash am: 882d515cd5 am: ed93e111c5 am: 86e700ebc9 by John Reck · 8 years ago
  78. 882d515 Fix null deref crash by John Reck · 8 years ago
  79. c82e879 Put VD animators on paused list when RT stops drawing by Doris Liu · 8 years ago
  80. 63d8aa9 Merge \\\"Fix missing IpConnectivity metrics\\\" into nyc-mr1-dev am: 66e7752ad1 am: b2db402899 by Hugo Benichi · 8 years ago
  81. 67daab6 Teach JankTracker about new swap behaviors am: 2d5b8d7392 by John Reck · 8 years ago
  82. 34921ac Merge "Teach JankTracker about new swap behaviors" into nyc-mr1-dev by TreeHugger Robot · 8 years ago
  83. b5405b1 Drop less aggressively am: a3d795a34a am: 62ec371a9e am: fd6bf88724 by John Reck · 8 years ago
  84. 2d5b8d7 Teach JankTracker about new swap behaviors by John Reck · 8 years ago
  85. a3d795a Drop less aggressively by John Reck · 8 years ago
  86. 56ad6ec Remove LayerRenderer. by Derek Sollenberger · 8 years ago
  87. cf3e1a7 Merge \\"Change swap chain stuffed detection logic\\" into nyc-mr1-dev am: 433a19e8bf by Chris Craik · 8 years ago
  88. 3163568 Change swap chain stuffed detection logic by Chris Craik · 8 years ago
  89. 44b7f75 Merge changes I15da2563,I7845542d into nyc-mr1-dev am: 7b8b1aab93 am: 619682b960 by Tim Murray · 8 years ago
  90. ffde627 add tracepoint for when the display chain is stuffed by Tim Murray · 8 years ago
  91. b4c51cf Merge "Move isSkiaEnabled to the Properties class" by Stan Iliev · 8 years ago
  92. 768e393 Refactor CanvasContext: move OpenGL specific code by Stan Iliev · 8 years ago
  93. 8a33e40 Move isSkiaEnabled to the Properties class by Stan Iliev · 8 years ago
  94. 5e00c7c Delete old rendering pipeline by Chris Craik · 8 years ago
  95. a1a529e Merge "Implement runtime switch to select default renderer mode" by TreeHugger Robot · 8 years ago
  96. 6f98aa2 Merge "Unify readback Surface/TextureView copy mechanism" by TreeHugger Robot · 8 years ago
  97. 03de074 Implement runtime switch to select default renderer mode by Stan Iliev · 8 years ago
  98. 764045d Unify readback Surface/TextureView copy mechanism by Chris Craik · 8 years ago
  99. e7f27fb Merge \\"Consider queue & dequeue times for should draw\\" into nyc-mr1-dev am: 3a465e7a12 by John Reck · 8 years ago
  100. 0def73a Consider queue & dequeue times for should draw by John Reck · 8 years ago