Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
9122b1b168d2a74d51517ed7282f4d6a8adea367
/
libs
/
hwui
/
SpotShadow.h
9122b1b
Use float instead of double to increase spot shadow perf
by ztenghui
· 10 years ago
512e643
Re-triangulate the spot shadow.
by ztenghui
· 10 years ago
c50a03d
Improve the spot shadow computation.
by ztenghui
· 10 years ago
05f3d6e
Tessellate on worker threads
by Chris Craik
· 10 years ago
2e023f3
Make sure the theta is correctly represented and incoming polygon is CW for shadow.
by ztenghui
· 10 years ago
50ecf84
Create one hole inside the umbra area to avoid overdraw.
by ztenghui
· 11 years ago
726118b
Improve shadow tessellation performance
by Chris Craik
· 11 years ago
63d41ab
Use pre-computed index to draw the shadow.
by ztenghui
· 11 years ago
f5ca8b4
Merge close vertices in a better way.
by ztenghui
· 11 years ago
7b4516e
Calculate and show the shadow from a spot light.
by ztenghui
· 11 years ago