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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
91bdc7d4bed9e98db0a8d079a993cf90538e2a66
/
libs
/
hwui
/
Vertex.h
32f05e3
Conservatively estimate geometry bounds
by Chris Craik
· 11 years ago
6d29c8d
Add tessellation path for points
by Chris Craik
· 11 years ago
ff316ec
Implement support for drawBitmapMesh's colors array
by Romain Guy
· 12 years ago
65cd612
Add cap tessellation support
by Chris Craik
· 12 years ago
99585ad
Line endcaps for AA lines are now antialiased.
by Chet Haase
· 13 years ago
5b0200b
Enable anti-aliasing for hw-accelerated lines
by Chet Haase
· 13 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 14 years ago
ac670c0
Generate shaders to cover all possible cases.
by Romain Guy
· 14 years ago
82ba814
Optimize blending state changes.
by Romain Guy
· 14 years ago
f7f9355
Draw n-patches using OpenGL.
by Romain Guy
· 14 years ago