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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9
/
libs
/
hwui
/
TextDropShadowCache.h
e84a208
Add overrides and switch to nullptr keyword
by Chris Craik
· 10 years ago
2dc236b
Clean up physical coupling
by Tom Hudson
· 10 years ago
d218a92
Use const where possible for drawing parameters
by Chris Craik
· 11 years ago
8aa195d
Introduce Caches::bindTexture() to reduce glBindTexture calls
by Romain Guy
· 11 years ago
69fcbcc
Fix crash in TextDropShadowCache
by Romain Guy
· 12 years ago
059e12c
Use LruCache instead of GenerationCache in libhwui
by Romain Guy
· 12 years ago
416a847
Add drop shadow for drawPosText in hwui renderer.
by Raph Levien
· 12 years ago
59c7f80
TextureView works best when it draws stuff. Bug #5391188
by Romain Guy
· 13 years ago
726aeba
Add support to OpenGLRendere to draw BiDi text. Bug #4350336
by Romain Guy
· 13 years ago
cabfcc1
Add support for partial invalidates in WebView Bug #3461349
by Romain Guy
· 14 years ago
321dce6
Avoid UTF-8 conversions and string copies whenever possible.
by Romain Guy
· 14 years ago
b37cbec
Correctly blend translucent GIF bitmaps.
by Romain Guy
· 14 years ago
2fc941e
Fixes cache misses and extra allocations. Bug #3421454
by Romain Guy
· 14 years ago
25dc3a7
Correctly compare strings in UTF-8 instead of UTF-16 Bug #3272858
by Romain Guy
· 14 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 14 years ago
21b028a
Move GenerationCache to the utils directory.
by Romain Guy
· 14 years ago
fb8b763
Use only one GL context per process, share chaches.
by Romain Guy
· 14 years ago
c4d8eb6
Speedup TextView fades (no more layers required.)
by Romain Guy
· 14 years ago
1d83e19
Correctly set the viewport in layers.
by Romain Guy
· 14 years ago
1e45aae
Add drop shadows.
by Romain Guy
· 14 years ago