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gerrit-public.fairphone.software
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platform
/
frameworks
/
base
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92d249c57ffb8331860494f4ff403c805fdbc0dc
/
libs
/
rs
/
rsType.h
aae74ad
Creating the jni and java layer to integrate a3d
by Alex Sakhartchouk
· 14 years ago
8cb39de
Remove RS_KIND from vertex arrays types.
by Jason Sams
· 14 years ago
aa7d288
Removed unnecessary change based on comments.
by Alex Sakhartchouk
· 14 years ago
2978bfc
beging np2 extension check work.
by Jason Sams
· 15 years ago
e4c487a
Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one.
by Jason Sams
· 15 years ago
a09a6e1
More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity.
by Jason Sams
· 15 years ago
bb51c40
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly.
by Jason Sams
· 15 years ago
3c0dfba
Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
by Jason Sams
· 15 years ago
a57e982
Fix remaining object leaks. Change FountainView to tear down the rsContext and recreate on rotation to test teardown.
by Jason Sams
· 15 years ago
a9e7a05
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
by Jason Sams
· 15 years ago
25ffcdc
Point Sprites
by Jason Sams
· 15 years ago
1bada8c
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
by Jason Sams
· 15 years ago
d19f10d
Add the Renderscript library. (Not in the build by default yet.)
by Jason Sams
· 15 years ago