1. 9807155 AArch64: Use long[] for RS id array by Ashok Bhat · 10 years ago
  2. 355707e Move RenderScript from graphics/ to new fw/base subdirectory rs. by Tim Murray · 11 years ago[Renamed from graphics/java/android/renderscript/ProgramFragment.java]
  3. 7a629fa Convert Java/JNI to 64-bit, part 2. by Tim Murray · 11 years ago
  4. c11e25c Improve RS documentation. by Tim Murray · 11 years ago
  5. a908422 Remove all public mention of RS graphics from docs. by Tim Murray · 11 years ago
  6. 275812c Revert "Remove all public mention of RS graphics from docs." by Tim Murray · 11 years ago
  7. d72f932 Remove all public mention of RS graphics from docs. by Tim Murray · 11 years ago
  8. d4ca991 GFX api cleanup 2 of 2 by Jason Sams · 12 years ago
  9. 9c9ad3f8c2 Revert "Deprecate" by Stephen Hines · 12 years ago
  10. a0c2eb2 Deprecate by Alex Sakhartchouk · 12 years ago
  11. e07694b Validate context when using RS objects. by Jason Sams · 12 years ago
  12. 2123b46 Piping texture names through shader builder. Fixing uint size_t mismatch. by Alex Sakhartchouk · 12 years ago
  13. 43a1765 Remove the deprecated things from Config.java. These haven't been working since before 1.0. by Joe Onorato · 13 years ago
  14. 11518ac clean up and add javadocs by Robert Ly · 14 years ago
  15. f5c876e Docs plus removing some junk per API review. by Alex Sakhartchouk · 14 years ago
  16. df27202 Adding comments to the renderscript program classes. by Alex Sakhartchouk · 14 years ago
  17. a23d4e7 unhide renderscript by Jason Sams · 14 years ago
  18. b4d7bb6 API cleanup for renderscript. This will be a multiproject commit. by Alex Sakhartchouk · 14 years ago
  19. bf6ef8d API review cleanup. by Jason Sams · 14 years ago
  20. 67f2e44 Support for cubemaps. by Alex Sakhartchouk · 14 years ago
  21. 06d69de Continue error check improvements and write some docs. by Jason Sams · 14 years ago
  22. d209163 changing vec4 to vec2 for perf reasons. by Alex Sakhartchouk · 14 years ago
  23. b89aaac Adding support for all allowed textures. by Alex Sakhartchouk · 14 years ago
  24. c984dd7 Shader changes to allow for more flexible constant binding. by Alex Sakhartchouk · 14 years ago
  25. 442a647 Support constant and varying colors in ProgramFragment. by Jason Sams · 14 years ago
  26. 288c871 Making Program*.Builder classes' setters return 'this' by Jim Shuma · 14 years ago
  27. 68afd01 Move texture bindings to base program object. Change ProgramFragment creation to require a texture format in 1.0 mode. by Jason Sams · 15 years ago
  28. 7e5ab3b Continue es2 shader dev by Jason Sams · 15 years ago
  29. c7b74e3 am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclair by Jason Sams · 15 years ago
  30. 771bebb Add Java exceptions to catch RS calls with no context or no surface. by Jason Sams · 15 years ago
  31. 54c0ec1 Beging GL2 user shaders. Switch master to using GL2 by default. by Jason Sams · 15 years ago
  32. 25ffcdc Point Sprites by Jason Sams · 15 years ago
  33. 7ce033d Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. by Jason Sams · 15 years ago
  34. 1bada8c Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
  35. 110195f Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class. by Jason Sams · 15 years ago
  36. 0835d42 Seperate Light and Sampler from RenderScript.java by Jason Sams · 15 years ago
  37. 2253417 Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement. by Jason Sams · 15 years ago