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gerrit-public.fairphone.software
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platform
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frameworks
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base
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98ba89492a477114148fcb1f89675e41679ca7cc
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libs
/
hwui
98ba894
Make gradients look slightly better
by Romain Guy
· 12 years ago
00755fe
Merge "Add drop shadow for drawPosText in hwui renderer."
by Raph Levien
· 12 years ago
416a847
Add drop shadow for drawPosText in hwui renderer.
by Raph Levien
· 12 years ago
8dcfd5e
Clamp gradient textures to max GL texture size
by Romain Guy
· 12 years ago
0aa87bb
Fix crash with new LookupGammaFontRenderer Bug #6853934
by Romain Guy
· 12 years ago
eb61cd8
Optimize gradient textures
by Romain Guy
· 12 years ago
6355347
Remove vendor specific precision qualifier
by Romain Guy
· 12 years ago
8e025de
Note to self
by Romain Guy
· 12 years ago
0429938
Clip lines, AA rects and points correctly
by Romain Guy
· 12 years ago
dfab50d
Tweak text gamma correction
by Romain Guy
· 12 years ago
6e25e38
Add a new method for text gamma correction
by Romain Guy
· 12 years ago
95c21d0
Correctly pre-clip paths when recording display lists
by Romain Guy
· 12 years ago
8a4ac61
Don't clear the dirty clip flag if it's not applied Bug #6833979
by Romain Guy
· 12 years ago
4121063
Add shader-based text gamma correction
by Romain Guy
· 12 years ago
157bd57
Add makefile flags for perf
by Romain Guy
· 12 years ago
be6f9dc
Don't copy paints for 9patches
by Romain Guy
· 12 years ago
b1d0a4e
Refactor GammaFontRenderer
by Romain Guy
· 12 years ago
c9cf9e5
Merge "Improve rendering speed by disabling scissor tests"
by Romain Guy
· 12 years ago
586cae3
Improve rendering speed by disabling scissor tests
by Romain Guy
· 12 years ago
489041d
Merge "Text shadow alpha handling incorrect"
by Romain Guy
· 12 years ago
9c0b188
Text shadow alpha handling incorrect
by Romain Guy
· 12 years ago
401b1f8
Merge "Remove obsolete optimization"
by Romain Guy
· 12 years ago
f877308
Remove obsolete optimization
by Romain Guy
· 12 years ago
f0af1d5
Remove unused View.flushLayer() API
by Romain Guy
· 12 years ago
16c8808
Textured text calls could be invisible Bug #6597730
by Romain Guy
· 12 years ago
44b2fe3
Track canvas clearing for swap buffers logic.
by Chet Haase
· 12 years ago
932b7f6
Revert "Add more temporary logging for investigating detachFunctor"
by Chris Craik
· 12 years ago
8857b2f
Add more temporary logging for investigating detachFunctor
by Chris Craik
· 12 years ago
4865909
Skip eglSwapBuffers() call when we do not draw to GL
by Chet Haase
· 12 years ago
3534e13
Merge "Avoid crash if onDetachedFromWindow called after destroy" into jb-dev
by Chris Craik
· 12 years ago
9e08012
Avoid crash if onDetachedFromWindow called after destroy
by Chris Craik
· 12 years ago
7a9328a
Merge "Add temporary functor lifetime logging" into jb-dev
by Chris Craik
· 12 years ago
e5a4a3d
Merge "Ensure we always set the proper blending mode Bug #6527305" into jb-dev
by Romain Guy
· 12 years ago
f8dafa1
Add temporary functor lifetime logging
by Chris Craik
· 12 years ago
ddf7437
Ensure we always set the proper blending mode Bug #6527305
by Romain Guy
· 12 years ago
c8538ade
Don't clear the functor at every draw
by Chris Craik
· 12 years ago
f26c8be
Sanitize display list properties
by Romain Guy
· 12 years ago
49c5fc0
Avoid unnecessary copy when invoking drawBitmap(int[]) Bug #6483390
by Romain Guy
· 12 years ago
e651cc6
Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...)
by Romain Guy
· 12 years ago
99a6ddd
Forget the name of a texture after freeing Bug #6408362
by Romain Guy
· 12 years ago
9d9758a
Fix two memory leaks Bug #6408362
by Romain Guy
· 12 years ago
ae91c4c
Properly pre-cache latin glyphs Bug #6408362
by Romain Guy
· 12 years ago
dfa1046
Add call sites for OpenGL's debug label extension
by Romain Guy
· 12 years ago
aa99729
Merge "Revert "Add temporary functor lifetime logging"" into jb-dev
by Chris Craik
· 13 years ago
12d434a
Revert "Add temporary functor lifetime logging"
by Chris Craik
· 13 years ago
4bbcae7
Merge "Fix issue where scale-animating text would jump temporarily a few pixels" into jb-dev
by Chet Haase
· 13 years ago
d3efd69
Fix issue where scale-animating text would jump temporarily a few pixels
by Chet Haase
· 13 years ago
d34dd71
Fix hang/crash in native path code
by Chet Haase
· 13 years ago
2fe9980
Add temporary functor lifetime logging
by Chris Craik
· 13 years ago
6f9ad20
Fix launcher invisibility bug
by Chet Haase
· 13 years ago
665a376
Merge "Work-around for a Skia rasterization bug Bug #6411457" into jb-dev
by Romain Guy
· 13 years ago
fdd6fc1
Work-around for a Skia rasterization bug Bug #6411457
by Romain Guy
· 13 years ago
8bd12ea
Merge "Decode common GL error codes when logging frame error status" into jb-dev
by Romain Guy
· 13 years ago
a44a63a
Decode common GL error codes when logging frame error status
by Romain Guy
· 13 years ago
a75fbc3
Merge "On new content, attach functor directly" into jb-dev
by John Reck
· 13 years ago
c189ef5
Ensure we start every frame in the proper GL state Bug #6345013, #6314960
by Romain Guy
· 13 years ago
c2c9543
On new content, attach functor directly
by Chris Craik
· 13 years ago
3d745c0
Fix the build before the bot yells at me.
by Romain Guy
· 13 years ago
ba6be8a
Prevent WebView from crashing when detached from the window Bug #6365056
by Romain Guy
· 13 years ago
1271e2c
Remove USE_DISPLAY_LIST_PROPERTIES flag
by Chet Haase
· 13 years ago
a23eed8
Fix layer blending bug
by Chet Haase
· 13 years ago
7b6a758
Pass width/height parameters to webview
by Chet Haase
· 13 years ago
65924a3
fix functor flag parsing, tweak process delay
by Chris Craik
· 13 years ago
fda531c
Merge "Disable AA lines vertex attrib arrays after rendering"
by Romain Guy
· 13 years ago
7b63142
Disable AA lines vertex attrib arrays after rendering
by Romain Guy
· 13 years ago
8c8c240
Merge "Optimize FBOs composition"
by Romain Guy
· 13 years ago
e0aa84b
Optimize FBOs composition
by Romain Guy
· 13 years ago
db8c9a6
Optimization of alpha with DisplayList properties
by Chet Haase
· 13 years ago
e2eaf69
Merge "Prevent crash when flushing the layers cache Bug #6258973"
by Romain Guy
· 13 years ago
5c88fc7
Prevent crash when flushing the layers cache Bug #6258973
by Romain Guy
· 13 years ago
b6a8007
Merge "Allow fine-grained control over functors execution"
by Chris Craik
· 13 years ago
8d56b0e
Enabling DisplayList properties
by Chet Haase
· 13 years ago
9420abd
Re-enable DisplayList properties.
by Chet Haase
· 13 years ago
8f3b8e3
Allow fine-grained control over functors execution
by Romain Guy
· 13 years ago
76240da
Disable DisplayList properties pending fixes for AlphaAnimation
by Chet Haase
· 13 years ago
b85967b
Re-enabling DisplayList properties
by Chet Haase
· 13 years ago
6554943
Use a status_t return type for GL functors
by Romain Guy
· 13 years ago
a9dd820
Prevent random crashes on SGX architecture Bug #6219894
by Romain Guy
· 13 years ago
ad13c81
Disable DisplayList properties
by Chet Haase
· 13 years ago
b031798
Plug memory leak. Bug #6196903
by Romain Guy
· 13 years ago
bdd896c
Enable DisplayList properties
by Chet Haase
· 13 years ago
4bf8b20
Merge "Optimizing DisplayList properties"
by Chet Haase
· 13 years ago
9d1992d
Optimizing DisplayList properties
by Chet Haase
· 13 years ago
acdd4b9
Set the default text length to -1, not 1
by Romain Guy
· 13 years ago
390f882
Correctly compute the number of bytes written by each op. Bug #6157792
by Romain Guy
· 13 years ago
491189f
Fix garbage deref with DisplayList property structures
by Chet Haase
· 13 years ago
3c9d9c1
Merge "Follow the include style used elsewhere in the library"
by Romain Guy
· 13 years ago
d5a85fb
Follow the include style used elsewhere in the library
by Romain Guy
· 13 years ago
866ed81
Fix garbage deref in DisplayList structures
by Chet Haase
· 13 years ago
a1cff50
Handle view properties at the native level
by Chet Haase
· 13 years ago
3fe4eb9
Turn down the number of glGetError() calls.
by Romain Guy
· 13 years ago
55fd2c9
Don't bind data to missing uniforms
by Romain Guy
· 13 years ago
6d15945
Merge "Add missing includes for Mutex.h"
by Derek Sollenberger
· 13 years ago
029f643
Add missing includes for Mutex.h
by Derek Sollenberger
· 13 years ago
bb0acdf
Delete display list objects and resources on the UI thread
by Romain Guy
· 13 years ago
fb9c41c
Merge "Deferred layer updates"
by Romain Guy
· 13 years ago
2bf68f0
Deferred layer updates
by Romain Guy
· 13 years ago
ad1daaa
Remove stray log
by Romain Guy
· 13 years ago
dd7c8e4c
Small tweak to Canvas.drawPath() GL implementation
by Romain Guy
· 13 years ago
9777173
Full implementation of Canvas.drawPath()
by Romain Guy
· 13 years ago
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