1. 98ba894 Make gradients look slightly better by Romain Guy · 12 years ago
  2. 00755fe Merge "Add drop shadow for drawPosText in hwui renderer." by Raph Levien · 12 years ago
  3. 416a847 Add drop shadow for drawPosText in hwui renderer. by Raph Levien · 12 years ago
  4. 8dcfd5e Clamp gradient textures to max GL texture size by Romain Guy · 12 years ago
  5. 0aa87bb Fix crash with new LookupGammaFontRenderer Bug #6853934 by Romain Guy · 12 years ago
  6. eb61cd8 Optimize gradient textures by Romain Guy · 12 years ago
  7. 6355347 Remove vendor specific precision qualifier by Romain Guy · 12 years ago
  8. 8e025de Note to self by Romain Guy · 12 years ago
  9. 0429938 Clip lines, AA rects and points correctly by Romain Guy · 12 years ago
  10. dfab50d Tweak text gamma correction by Romain Guy · 12 years ago
  11. 6e25e38 Add a new method for text gamma correction by Romain Guy · 12 years ago
  12. 95c21d0 Correctly pre-clip paths when recording display lists by Romain Guy · 12 years ago
  13. 8a4ac61 Don't clear the dirty clip flag if it's not applied Bug #6833979 by Romain Guy · 12 years ago
  14. 4121063 Add shader-based text gamma correction by Romain Guy · 12 years ago
  15. 157bd57 Add makefile flags for perf by Romain Guy · 12 years ago
  16. be6f9dc Don't copy paints for 9patches by Romain Guy · 12 years ago
  17. b1d0a4e Refactor GammaFontRenderer by Romain Guy · 12 years ago
  18. c9cf9e5 Merge "Improve rendering speed by disabling scissor tests" by Romain Guy · 12 years ago
  19. 586cae3 Improve rendering speed by disabling scissor tests by Romain Guy · 12 years ago
  20. 489041d Merge "Text shadow alpha handling incorrect" by Romain Guy · 12 years ago
  21. 9c0b188 Text shadow alpha handling incorrect by Romain Guy · 12 years ago
  22. 401b1f8 Merge "Remove obsolete optimization" by Romain Guy · 12 years ago
  23. f877308 Remove obsolete optimization by Romain Guy · 12 years ago
  24. f0af1d5 Remove unused View.flushLayer() API by Romain Guy · 12 years ago
  25. 16c8808 Textured text calls could be invisible Bug #6597730 by Romain Guy · 12 years ago
  26. 44b2fe3 Track canvas clearing for swap buffers logic. by Chet Haase · 12 years ago
  27. 932b7f6 Revert "Add more temporary logging for investigating detachFunctor" by Chris Craik · 12 years ago
  28. 8857b2f Add more temporary logging for investigating detachFunctor by Chris Craik · 12 years ago
  29. 4865909 Skip eglSwapBuffers() call when we do not draw to GL by Chet Haase · 12 years ago
  30. 3534e13 Merge "Avoid crash if onDetachedFromWindow called after destroy" into jb-dev by Chris Craik · 12 years ago
  31. 9e08012 Avoid crash if onDetachedFromWindow called after destroy by Chris Craik · 12 years ago
  32. 7a9328a Merge "Add temporary functor lifetime logging" into jb-dev by Chris Craik · 12 years ago
  33. e5a4a3d Merge "Ensure we always set the proper blending mode Bug #6527305" into jb-dev by Romain Guy · 12 years ago
  34. f8dafa1 Add temporary functor lifetime logging by Chris Craik · 12 years ago
  35. ddf7437 Ensure we always set the proper blending mode Bug #6527305 by Romain Guy · 12 years ago
  36. c8538ade Don't clear the functor at every draw by Chris Craik · 12 years ago
  37. f26c8be Sanitize display list properties by Romain Guy · 12 years ago
  38. 49c5fc0 Avoid unnecessary copy when invoking drawBitmap(int[]) Bug #6483390 by Romain Guy · 12 years ago
  39. e651cc6 Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...) by Romain Guy · 12 years ago
  40. 99a6ddd Forget the name of a texture after freeing Bug #6408362 by Romain Guy · 12 years ago
  41. 9d9758a Fix two memory leaks Bug #6408362 by Romain Guy · 12 years ago
  42. ae91c4c Properly pre-cache latin glyphs Bug #6408362 by Romain Guy · 12 years ago
  43. dfa1046 Add call sites for OpenGL's debug label extension by Romain Guy · 12 years ago
  44. aa99729 Merge "Revert "Add temporary functor lifetime logging"" into jb-dev by Chris Craik · 13 years ago
  45. 12d434a Revert "Add temporary functor lifetime logging" by Chris Craik · 13 years ago
  46. 4bbcae7 Merge "Fix issue where scale-animating text would jump temporarily a few pixels" into jb-dev by Chet Haase · 13 years ago
  47. d3efd69 Fix issue where scale-animating text would jump temporarily a few pixels by Chet Haase · 13 years ago
  48. d34dd71 Fix hang/crash in native path code by Chet Haase · 13 years ago
  49. 2fe9980 Add temporary functor lifetime logging by Chris Craik · 13 years ago
  50. 6f9ad20 Fix launcher invisibility bug by Chet Haase · 13 years ago
  51. 665a376 Merge "Work-around for a Skia rasterization bug Bug #6411457" into jb-dev by Romain Guy · 13 years ago
  52. fdd6fc1 Work-around for a Skia rasterization bug Bug #6411457 by Romain Guy · 13 years ago
  53. 8bd12ea Merge "Decode common GL error codes when logging frame error status" into jb-dev by Romain Guy · 13 years ago
  54. a44a63a Decode common GL error codes when logging frame error status by Romain Guy · 13 years ago
  55. a75fbc3 Merge "On new content, attach functor directly" into jb-dev by John Reck · 13 years ago
  56. c189ef5 Ensure we start every frame in the proper GL state Bug #6345013, #6314960 by Romain Guy · 13 years ago
  57. c2c9543 On new content, attach functor directly by Chris Craik · 13 years ago
  58. 3d745c0 Fix the build before the bot yells at me. by Romain Guy · 13 years ago
  59. ba6be8a Prevent WebView from crashing when detached from the window Bug #6365056 by Romain Guy · 13 years ago
  60. 1271e2c Remove USE_DISPLAY_LIST_PROPERTIES flag by Chet Haase · 13 years ago
  61. a23eed8 Fix layer blending bug by Chet Haase · 13 years ago
  62. 7b6a758 Pass width/height parameters to webview by Chet Haase · 13 years ago
  63. 65924a3 fix functor flag parsing, tweak process delay by Chris Craik · 13 years ago
  64. fda531c Merge "Disable AA lines vertex attrib arrays after rendering" by Romain Guy · 13 years ago
  65. 7b63142 Disable AA lines vertex attrib arrays after rendering by Romain Guy · 13 years ago
  66. 8c8c240 Merge "Optimize FBOs composition" by Romain Guy · 13 years ago
  67. e0aa84b Optimize FBOs composition by Romain Guy · 13 years ago
  68. db8c9a6 Optimization of alpha with DisplayList properties by Chet Haase · 13 years ago
  69. e2eaf69 Merge "Prevent crash when flushing the layers cache Bug #6258973" by Romain Guy · 13 years ago
  70. 5c88fc7 Prevent crash when flushing the layers cache Bug #6258973 by Romain Guy · 13 years ago
  71. b6a8007 Merge "Allow fine-grained control over functors execution" by Chris Craik · 13 years ago
  72. 8d56b0e Enabling DisplayList properties by Chet Haase · 13 years ago
  73. 9420abd Re-enable DisplayList properties. by Chet Haase · 13 years ago
  74. 8f3b8e3 Allow fine-grained control over functors execution by Romain Guy · 13 years ago
  75. 76240da Disable DisplayList properties pending fixes for AlphaAnimation by Chet Haase · 13 years ago
  76. b85967b Re-enabling DisplayList properties by Chet Haase · 13 years ago
  77. 6554943 Use a status_t return type for GL functors by Romain Guy · 13 years ago
  78. a9dd820 Prevent random crashes on SGX architecture Bug #6219894 by Romain Guy · 13 years ago
  79. ad13c81 Disable DisplayList properties by Chet Haase · 13 years ago
  80. b031798 Plug memory leak. Bug #6196903 by Romain Guy · 13 years ago
  81. bdd896c Enable DisplayList properties by Chet Haase · 13 years ago
  82. 4bf8b20 Merge "Optimizing DisplayList properties" by Chet Haase · 13 years ago
  83. 9d1992d Optimizing DisplayList properties by Chet Haase · 13 years ago
  84. acdd4b9 Set the default text length to -1, not 1 by Romain Guy · 13 years ago
  85. 390f882 Correctly compute the number of bytes written by each op. Bug #6157792 by Romain Guy · 13 years ago
  86. 491189f Fix garbage deref with DisplayList property structures by Chet Haase · 13 years ago
  87. 3c9d9c1 Merge "Follow the include style used elsewhere in the library" by Romain Guy · 13 years ago
  88. d5a85fb Follow the include style used elsewhere in the library by Romain Guy · 13 years ago
  89. 866ed81 Fix garbage deref in DisplayList structures by Chet Haase · 13 years ago
  90. a1cff50 Handle view properties at the native level by Chet Haase · 13 years ago
  91. 3fe4eb9 Turn down the number of glGetError() calls. by Romain Guy · 13 years ago
  92. 55fd2c9 Don't bind data to missing uniforms by Romain Guy · 13 years ago
  93. 6d15945 Merge "Add missing includes for Mutex.h" by Derek Sollenberger · 13 years ago
  94. 029f643 Add missing includes for Mutex.h by Derek Sollenberger · 13 years ago
  95. bb0acdf Delete display list objects and resources on the UI thread by Romain Guy · 13 years ago
  96. fb9c41c Merge "Deferred layer updates" by Romain Guy · 13 years ago
  97. 2bf68f0 Deferred layer updates by Romain Guy · 13 years ago
  98. ad1daaa Remove stray log by Romain Guy · 13 years ago
  99. dd7c8e4c Small tweak to Canvas.drawPath() GL implementation by Romain Guy · 13 years ago
  100. 9777173 Full implementation of Canvas.drawPath() by Romain Guy · 13 years ago