1. 6f2fba4 Add new axes for joysticks and mouse wheels. by Jeff Brown · 14 years ago
  2. ebbd5d1 Fix a regression with MotionEvent parceling. by Jeff Brown · 14 years ago
  3. 91c69ab Add support for arbitrary axes in MotionEvents. by Jeff Brown · 14 years ago
  4. b4ff35d Mouse pointer integration. by Jeff Brown · 14 years ago
  5. 83c0968 Add initial support for cursor-based pointing devices. by Jeff Brown · 14 years ago
  6. 49ed71d Add support for fallback keycodes. by Jeff Brown · 14 years ago
  7. 9065504 Improve support for external keyboards. by Jeff Brown · 14 years ago
  8. 1f24510 Ensure the ShortcutManager uses the correct key character map. by Jeff Brown · 14 years ago
  9. 47e6b1b Support non-orientation aware keyboards and other devices. by Jeff Brown · 14 years ago
  10. 3915bb8 Tell system server whether the app handled input events. by Jeff Brown · 14 years ago
  11. 51e7fe7 Rename the locked meta key constants for clarity. by Jeff Brown · 14 years ago
  12. 7631cbb Add test stubs for newly added methods. by Jeff Brown · 14 years ago
  13. c3db858 Add unit tests for native input and fix bugs identified. by Jeff Brown · 14 years ago
  14. 85a3176 Add support for secure views. by Jeff Brown · 14 years ago
  15. c5ed591 Add support for new input sources. by Jeff Brown · 14 years ago
  16. eb6e0df Don't build framework tests for simulator target. by Jeff Brown · 14 years ago
  17. fd03582 Add initial gamepad support. by Jeff Brown · 14 years ago
  18. 5c225b1 Even more native input dispatch work in progress. by Jeff Brown · 14 years ago
  19. f1d3802 Support for multiple tests by Jeff Brown · 14 years ago
  20. 46b9ac0 Native input dispatch rewrite work in progress. by Jeff Brown · 15 years ago
  21. a8ac904 fix [2182249] [MR1] valgrind error in surface flinger by Mathias Agopian · 15 years ago
  22. 6158b1b Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg. by Mathias Agopian · 16 years ago