1. 5b368b3 am 98b10e48: Merge "Limit path approximation recursion depth" into lmp-preview-dev by Chris Craik · 10 years ago
  2. 0adb6d6 Merge "Limit path approximation recursion depth" into lmp-preview-dev by Chris Craik · 10 years ago
  3. 9c3dd62 Limit path approximation recursion depth by Chris Craik · 10 years ago
  4. 1b3be08 Fix race in shadow tessellation by deep copying task params by Chris Craik · 10 years ago
  5. 6ef8e01 Workaround to avoid polygon flashing DO NOT MERGE by Chris Craik · 10 years ago
  6. e830c37 Merge "Fix DA bugs" by John Reck · 10 years ago
  7. a447d29 Fix DA bugs by John Reck · 10 years ago
  8. 3e13662 am 69453787: Merge "Fix race in shadow tessellation by deep copying task params" into lmp-preview-dev by Chris Craik · 10 years ago
  9. 546f353 hwui: 64-bit compile issue by Mark Salyzyn · 10 years ago
  10. 1e5cf9a am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev by Chris Craik · 10 years ago
  11. 9a9d1d5 Merge "Tessellate on worker threads" into lmp-preview-dev by Chris Craik · 10 years ago
  12. cbb0213 DO NOT MERGE - Creating an empty package should be succesfull by Adam Lesinski · 10 years ago
  13. 05f3d6e Tessellate on worker threads by Chris Craik · 10 years ago
  14. 961dda7 Creating an empty package should be succesfull by Adam Lesinski · 10 years ago
  15. 743922e Merge changes Ie0773f85,Ie5e75505 by John Reck · 10 years ago
  16. c229c2a am 8632b85b: Merge "Fix issues around GL on incorrect thread" into lmp-preview-dev by Chris Craik · 10 years ago
  17. 56f46ab Merge "Fix issues around GL on incorrect thread" into lmp-preview-dev by Chris Craik · 10 years ago
  18. 18bf85d Fix issues around GL on incorrect thread by Chris Craik · 10 years ago
  19. e4267ea Even FASTER damage calculations! by John Reck · 10 years ago
  20. 79c7de7 Have all the setters return changed by John Reck · 10 years ago
  21. 982e28c Merge "Cleanup" by John Reck · 10 years ago
  22. ce444ca Cleanup by John Reck · 10 years ago
  23. 776512d am feccbdc4: Merge "Add setStartValue to RNA" into lmp-preview-dev by John Reck · 10 years ago
  24. c6b3264 Add setStartValue to RNA by John Reck · 10 years ago
  25. c6b6154 am ea5af639: Merge "Re-jigger layers" into lmp-preview-dev by John Reck · 10 years ago
  26. d72e0a3 Re-jigger layers by John Reck · 10 years ago
  27. 25e40de resolved conflicts for merge of b68f5f09 to master by Kenny Root · 10 years ago
  28. b68f5f0 am 4d31c547: am ce7fa780: Merge "Fix a resource race bug in PathCache" by Chris Craik · 10 years ago
  29. 4d31c54 am ce7fa780: Merge "Fix a resource race bug in PathCache" by Chris Craik · 10 years ago
  30. b2367cb Merge "Update HWUI matrix API" by Derek Sollenberger · 10 years ago
  31. 7061f7d Fix a resource race bug in PathCache by yuyang · 10 years ago
  32. 2cfc0e5 am 894bb170: Merge "Enable debug stuffs" into lmp-preview-dev by John Reck · 10 years ago
  33. 2143fdba am b5797c9e: Merge "Re-enable atlas" into lmp-preview-dev by John Reck · 10 years ago
  34. aee470c Merge "Enable debug stuffs" into lmp-preview-dev by John Reck · 10 years ago
  35. fe5e7b7 Enable debug stuffs by John Reck · 10 years ago
  36. c8affe0 Re-enable atlas by John Reck · 10 years ago
  37. 1390882 Update HWUI matrix API by Derek Sollenberger · 11 years ago
  38. 81d29b5f am 2d196d9f: Merge "Implement FlushCaches TODO" into lmp-preview-dev by John Reck · 10 years ago
  39. 45d0192 Merge "Implement FlushCaches TODO" into lmp-preview-dev by John Reck · 10 years ago
  40. cd3a824 Merge "DO NOT MERGE Inspect SkShader to determine hw shader." into lmp-preview-dev by Chris Craik · 10 years ago
  41. e1628b7 Implement FlushCaches TODO by John Reck · 10 years ago
  42. d04d303 resolved conflicts for merge of 1f6c973b to master by John Reck · 10 years ago
  43. a5dda64 Bag of scheduling tweaks by John Reck · 10 years ago
  44. c33fb2b Merge "Pass the radius as a float deeper into HWUI allowing RS to generate more accurate blurs." by Derek Sollenberger · 10 years ago
  45. 0fa2bd6 DO NOT MERGE Inspect SkShader to determine hw shader. by Leon Scroggins III · 10 years ago
  46. d490aa4 Merge "Inspect SkShader to determine hw shader." by Chris Craik · 10 years ago
  47. d1ad5e6 Inspect SkShader to determine hw shader. by Leon Scroggins III · 10 years ago
  48. b8fe2fc Merge "Define light position (using new lighting spec) in Java" by Chris Craik · 10 years ago
  49. 797b95b Define light position (using new lighting spec) in Java by Chris Craik · 10 years ago
  50. 6131732 Disable shadow drawing for empty/null outlines by Chris Craik · 10 years ago
  51. e392c81 Pass the radius as a float deeper into HWUI allowing RS to generate more accurate blurs. by Derek Sollenberger · 10 years ago
  52. f2985ba Merge "Correct viewport initialization, bounds comparison" by Chris Craik · 10 years ago
  53. 50b8438 am 3c769ec0: am 00fabcbe: am b1708e9b: Merge "Use alpha channel instead of red in drawCachedGlyphBitmap" by Chris Craik · 10 years ago
  54. 3c769ec am 00fabcbe: am b1708e9b: Merge "Use alpha channel instead of red in drawCachedGlyphBitmap" by Chris Craik · 10 years ago
  55. 00fabcb am b1708e9b: Merge "Use alpha channel instead of red in drawCachedGlyphBitmap" by Chris Craik · 10 years ago
  56. 1a49868 Use default visibility for Snapshot::getLocalClip (attempt #2). by Ben Cheng · 10 years ago
  57. ad2f8e3 Update ripple behavior, use render thread animation by Alan Viverette · 10 years ago
  58. 0c42f3b am 2c125876: am 8a196c06: Merge "Change InputMessage.motion.pointerSize to a uint32_t." by Narayan Kamath · 10 years ago
  59. c9ee304 Merge "Round rect outline clipping" by Chris Craik · 10 years ago
  60. deeda3d Round rect outline clipping by Chris Craik · 10 years ago
  61. 9241975 Correct viewport initialization, bounds comparison by Chris Craik · 10 years ago
  62. ff941dc Animator start value... by John Reck · 10 years ago
  63. c62c1cc Use alpha channel instead of red in drawCachedGlyphBitmap by Digish Pandya · 10 years ago
  64. fe4c1e2 Merge "Combine projection matrix, and viewport management" by Chris Craik · 10 years ago
  65. 96f266e Merge "Remove Path based outline clipping" by Chris Craik · 10 years ago
  66. 2bcad17 Remove Path based outline clipping by Chris Craik · 10 years ago
  67. a64a2be Combine projection matrix, and viewport management by Chris Craik · 10 years ago
  68. 3eb9882 Merge "Disable texture atlas" by John Reck · 10 years ago
  69. cdfeef6 Disable texture atlas by John Reck · 10 years ago
  70. a6464b3 Merge "Check the array before accessing it" by ztenghui · 10 years ago
  71. f11310f Check the array before accessing it by ztenghui · 10 years ago
  72. f8c9407 Merge "Fix potential crash in libandroidfw" by Adam Lesinski · 10 years ago
  73. 7322ea7 Fix potential crash in libandroidfw by Adam Lesinski · 10 years ago
  74. bee74c2 Merge "Clamp to uint8 for alpha" by John Reck · 10 years ago
  75. 66f0be6 Wire up texture atlas by John Reck · 10 years ago
  76. 531ee70 Clamp to uint8 for alpha by John Reck · 10 years ago
  77. 515396a Merge "More native interpolators" by John Reck · 10 years ago
  78. c8ac775 More native interpolators by John Reck · 10 years ago
  79. cae6873 Merge "Add TimeInterpolator support to RNA" by John Reck · 10 years ago
  80. 315c329 Add TimeInterpolator support to RNA by John Reck · 10 years ago
  81. f000977 Merge "Add support for building split APKs" by Adam Lesinski · 10 years ago
  82. fab5087 Add support for building split APKs by Adam Lesinski · 10 years ago
  83. ddc5228 Revert "Simplify projection matrix management." by Jorim Jaggi · 10 years ago
  84. 2417f7e Merge "Simplify projection matrix management." by Chris Craik · 10 years ago
  85. c42bfb9 Merge "Refactor VirtualLightRefBase & JNI" by John Reck · 10 years ago
  86. 0c0ec26 Simplify projection matrix management. by Chris Craik · 10 years ago
  87. 9fa4071 Refactor VirtualLightRefBase & JNI by John Reck · 10 years ago
  88. f907579 am 90eaf92e: am 7e13d1d4: am f6c9c420: Merge "Correct stride for drawing to cached glyph bitmap" by Chris Craik · 10 years ago
  89. 90eaf92 am 7e13d1d4: am f6c9c420: Merge "Correct stride for drawing to cached glyph bitmap" by Chris Craik · 10 years ago
  90. 7e13d1d am f6c9c420: Merge "Correct stride for drawing to cached glyph bitmap" by Chris Craik · 10 years ago
  91. e1f788b Merge "Rename matrices for consistency" by Chris Craik · 10 years ago
  92. b9312a5 Correct stride for drawing to cached glyph bitmap by Digish Pandya · 10 years ago
  93. e10e827 Rename matrices for consistency by Chris Craik · 10 years ago
  94. e4aa95e Add logging utility methods by Chris Craik · 10 years ago
  95. 5b554f0 Merge "Avoid caching shadow properties in Java & HWUI." by Derek Sollenberger · 10 years ago
  96. ef27453 Merge "Cleanup attachFunctor" by John Reck · 10 years ago
  97. 832b1514 Cleanup attachFunctor by John Reck · 10 years ago
  98. b6d9211 Merge "Implement TODO(romainguy)" by John Reck · 10 years ago
  99. 63a0667 Implement TODO(romainguy) by John Reck · 10 years ago
  100. 368cdd8 Don't try to draw if there's no canvas or surface by John Reck · 10 years ago