1. e3e481d Avoid throwing when 0 size layer requested by Chris Craik · 8 years ago
  2. d4fe4d3 Fix framebuffer incomplete errors by Chris Craik · 8 years ago
  3. 8ecf41c Add temporary layer alpha fallback to OpReorderer by Chris Craik · 9 years ago
  4. 9fded23 Recycle OffscreenBuffers by Chris Craik · 9 years ago
  5. 76caecf Add more RenderNode property support in OpReorderer path by Chris Craik · 9 years ago
  6. 6fe991e5 Work to support saveLayer in new pipeline by Chris Craik · 9 years ago
  7. ac02eb9 Remove confusing behavior of Rect::intersect() and rename by Chris Craik · 9 years ago
  8. e248bd1 Serializing display lists by John Reck · 9 years ago
  9. b60d3e7 Don't promote functors onto layers due to outline rect clipping by Chris Craik · 9 years ago
  10. a766cb2 Put WebViews with on a HW layer if stencil/shader clipping is needed by Chris Craik · 9 years ago
  11. 4e9d9b2 Revert to save-layer based alpha if layer would be too large by Chris Craik · 9 years ago
  12. 1a0808e Add back alpha atrace log by Chris Craik · 9 years ago
  13. 856f0cc Promote RenderProperties with an alpha to have a RenderLayer by Chris Craik · 9 years ago
  14. 182952f Glop based composeLayerRegion/Rect by Chris Craik · 9 years ago
  15. e84a208 Add overrides and switch to nullptr keyword by Chris Craik · 10 years ago
  16. 3c96a2b am 1fb141f8: am 9c5b7b09: am ee660651: Merge "Improve DisplayList state output" into lmp-mr1-dev by Chris Craik · 10 years ago
  17. b5a5435 Improve DisplayList state output by Chris Craik · 10 years ago
  18. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  19. 9fa364d Account for alpha in hasShadow() by Chris Craik · 10 years ago
  20. 5c75c52 Add shadow/clipping properties to HierarchyViewer by Chris Craik · 10 years ago
  21. 74cf7e6 Cap scales used for tessellation with minimum and maximum by Chris Craik · 10 years ago
  22. 3b52c03 clamp & round alpha by John Reck · 10 years ago
  23. af4d04c Use RoundRect clipping for circle reveal animation by Chris Craik · 10 years ago
  24. a753f4c Move ClipBounds to native by Chris Craik · 10 years ago
  25. 75af3f3 Merge "Add abort logging for huge scales and tessellation recursion depth" by Chris Craik · 10 years ago
  26. fe02b4b Add abort logging for huge scales and tessellation recursion depth by Chris Craik · 10 years ago
  27. 293e868 Handle Z in DA by John Reck · 10 years ago
  28. 25fbb3f Move LayerType to RenderNode by John Reck · 10 years ago
  29. a447d29 Fix DA bugs by John Reck · 10 years ago
  30. e4267ea Even FASTER damage calculations! by John Reck · 10 years ago
  31. 79c7de7 Have all the setters return changed by John Reck · 10 years ago
  32. 2bcad17 Remove Path based outline clipping by Chris Craik · 10 years ago
  33. e45b1fd RenderThread animator support by John Reck · 10 years ago
  34. cc39e16 Add elevation, Z properties to View by Chris Craik · 10 years ago
  35. f7483e3 Simplify matrix calculations by John Reck · 10 years ago
  36. 49e6c73 Move most TransformationInfo properties to RenderNode by Chris Craik · 10 years ago
  37. 8c271ca Add private circular reveal API on View/RenderNode by Chris Craik · 10 years ago
  38. d0a0b2a Add stagingProperties by John Reck · 10 years ago
  39. b49f446 Rework Outline API, remove isolatedZVolume remnants by Chris Craik · 10 years ago
  40. 34f67f2 Remove castsShadow and globalCamera APIs by Chris Craik · 10 years ago
  41. 618236f Revert "Remove castsShadow and globalCamera APIs" by Chris Craik · 10 years ago
  42. 0334c31 Remove castsShadow and globalCamera APIs by Chris Craik · 10 years ago
  43. acb6f07 Split out RenderProperties by John Reck · 10 years ago