1. baf29e7 HWUI: calculate used memory in FontCache for gfxinfo by sergeyv · 8 years ago
  2. 38e0c32 Track texture memory globally by John Reck · 9 years ago
  3. e6a15ee Remove all usage of fmin and fmax by Chris Craik · 9 years ago
  4. e2bb380 Use glops for text rendering by Chris Craik · 9 years ago
  5. 117bdbc Glop ColorFilter & VertexBuffer support, initial enable by Chris Craik · 9 years ago
  6. 44eb2c0 Refactor blending and texture gl state by Chris Craik · 10 years ago
  7. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  8. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  9. e63f7c62 Clean unused parameters, disable warnings by Chris Craik · 11 years ago
  10. 318ae7b Take SkBitmap's stride into account when uploading textures Bug #10151807 by Romain Guy · 11 years ago
  11. 723b2fe fix kBW_Format glyphs by Victoria Lease · 11 years ago
  12. 1e54681 Support RGBA fonts and bitmap fonts (and RGBA bitmap fonts) by Victoria Lease · 11 years ago
  13. be1b127 Assume a texture is unbound after deleting it Bug #9316260 by Romain Guy · 11 years ago
  14. 8aa195d Introduce Caches::bindTexture() to reduce glBindTexture calls by Romain Guy · 11 years ago
  15. cf51a41 Introduce PixelBuffer API to enable PBOs by Romain Guy · 11 years ago
  16. 0908764 First OpenGL ES 3.0 based optimization by Romain Guy · 11 years ago
  17. 661a87e Reduce number of glDraw calls when drawing text by Romain Guy · 11 years ago
  18. ca79cf6 Update framework to support r5967 of Skia. by Derek Sollenberger · 12 years ago
  19. b92d8f7 Optimize glyph cache texture uploads by Chet Haase · 12 years ago
  20. e43f785 Correctly check the height of a glyph prior to caching it by Romain Guy · 12 years ago
  21. 9b1204b Small code cleanup in FontRenderer by Romain Guy · 12 years ago
  22. 9f5dab3 Refactor FontRenderer.cpp by Romain Guy · 12 years ago