1. cb88ac9 Change global variables from extern to non static. Make script local global vars static. by Jason Sams · 15 years ago
  2. 4ab7b23 More rsh headers for renderscript and a llvm compatible test script for fountain. by Jason Sams · 15 years ago
  3. c2cb25d Add test pattern icon to Fountain. by Jason Sams · 15 years ago
  4. 9415331 Add comment block matching the type defines added by RS. by Jason Sams · 15 years ago
  5. 8dd9ca3 Change default mode. by Jason Sams · 15 years ago
  6. 586f3b5 Add java benchmark to imageProcessing. by Jason Sams · 15 years ago
  7. 1d317d1 Cleanup image processing example script. by Jason Sams · 15 years ago
  8. ec2746c Fix ImageProcessing example. by Jason Sams · 15 years ago
  9. 704ff64 Preview seperating RenderScript into RenderScript and RenderScriptGL by Jason Sams · 15 years ago
  10. 980a938 Deprecate fill_parent and introduce match_parent. Bug: #2361749. by Romain Guy · 15 years ago
  11. 74e02ef Support npot on es 2.0 HW. by Jason Sams · 15 years ago
  12. ca328e7 explicit set an "optional" tag by Jean-Baptiste Queru · 15 years ago
  13. 718cd1f Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 15 years ago
  14. 68afd01 Move texture bindings to base program object. Change ProgramFragment creation to require a texture format in 1.0 mode. by Jason Sams · 15 years ago
  15. 0011bcf Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 15 years ago
  16. 7efde12 Fix film by Jason Sams · 15 years ago
  17. bb51c40 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 15 years ago
  18. f5fac58 Merge change Id10824da by Android (Google) Code Review · 15 years ago
  19. d10824d Fix film init by Jason Sams · 15 years ago
  20. 9390931b Merge change I948415fd by Android (Google) Code Review · 15 years ago
  21. 948415f Delete the old rollo sample which is obsolete. by Jason Sams · 15 years ago
  22. eb4b031 Make default vertex program correctly track surface size. by Jason Sams · 15 years ago
  23. 3bc47d4 Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state. by Jason Sams · 15 years ago
  24. d7fa122 Add new RenderScript sample: ImageProcessing. by Romain Guy · 15 years ago
  25. 7f04778 Update the SimpleMesh API to support new attribute types. Also spilt add/set commands to avoid permutation explosion. by Jason Sams · 15 years ago
  26. 9e384dd Add a test pattern as rollo's icon by Joe Onorato · 15 years ago
  27. 5235cf3 Fix but processing raster state pragma. rename stateFragmentStore to stateStore by Jason Sams · 15 years ago
  28. 3c0dfba Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. by Jason Sams · 15 years ago
  29. f075b4e Fix fountain crash. by Jason Sams · 15 years ago
  30. a57e982 Fix remaining object leaks. Change FountainView to tear down the rsContext and recreate on rotation to test teardown. by Jason Sams · 15 years ago
  31. a9e7a05 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  32. e60446b Fix invokables to make sure script pointers are setup before invoking function calls. Reduce app startup time up to 1s. by Jason Sams · 15 years ago
  33. ebfb436 Add raster object to control point and line params. Add flag to force SW rendering. by Jason Sams · 15 years ago
  34. 988f6eb Minor perf tweak for fountain. by Jason Sams · 15 years ago
  35. fa736d7 Remove the FallRS demo, now promoted as a wallpaper. by Romain Guy · 15 years ago
  36. 7042cde Minor perf improvement to fall and expand use of struct. by Jason Sams · 15 years ago
  37. 7adb985 checkpoint by Jason Sams · 15 years ago
  38. ea84a7c Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element. by Jason Sams · 15 years ago
  39. 2525a81 Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs. by Jason Sams · 15 years ago
  40. 44e9983 Update fountain to use structures. by Jason Sams · 15 years ago
  41. 07ae406 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. by Jason Sams · 15 years ago
  42. 67c6844 Remove bogus comments and logging. by Jason Sams · 15 years ago
  43. b13ada5 Add support for selecting the color bit depth and if the application used a depth buffer. by Jason Sams · 15 years ago
  44. 463a608 Remove Galaxy Render Script, replaced by its wallpaper equivalent. by Romain Guy · 15 years ago
  45. 1965610 Fix FallRS by keeping a reference to the mesh. by Romain Guy · 15 years ago
  46. d22fff7 Cleanup the Galaxy, add a few RS functions for Grass. by Romain Guy · 15 years ago
  47. 8e7c671 Micro-optimizations for FallRS by Romain Guy · 15 years ago
  48. 313b5b8 Improved performance in Galaxy and Fall by Romain Guy · 15 years ago
  49. 484d57f Move the sky by Romain Guy · 15 years ago
  50. 8a947bd Tweak the water and its texture by Romain Guy · 15 years ago
  51. 6c8dd98 Merge change 21831 into eclair by Android (Google) Code Review · 15 years ago
  52. 15b2969 Add reflections to the water by Romain Guy · 15 years ago
  53. 730ee65 Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects. by Jason Sams · 15 years ago
  54. cac80a6 Tweak the galaxy by Romain Guy · 15 years ago
  55. 4f7136c Optimized Galaxy by Romain Guy · 15 years ago
  56. 334ea0c Update fountain and add writable flag to script slots. by Jason Sams · 15 years ago
  57. 81e4640 Add Galaxy wallpaper by Romain Guy · 15 years ago
  58. fbf0b9e Implement named slots and convert script.addType to script.setType to remove ordering restrictions. by Jason Sams · 15 years ago
  59. 43ee0685 Implement reflecting Java objects into the ACC enviroment. by Jason Sams · 15 years ago
  60. 12d6831 Grass has graduated from an RS experiment to a real live wallpaper. by Romain Guy · 15 years ago
  61. 40a29e8 Implement basic allocation readback. Add Get height, width to ScriptC_Lib. by Jason Sams · 15 years ago
  62. a9d2d5e Make the laves follow the ripples by Romain Guy · 15 years ago
  63. 1bada8c Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
  64. 8f5c94b Better ripples and leaves by Romain Guy · 15 years ago
  65. 6c0cc6d Add refraction and bettr normals computation to FallRS by Romain Guy · 15 years ago
  66. b62627e Add lighting to animated water ripples. by Romain Guy · 15 years ago
  67. f8e136d Use arrays in Grass RS by Romain Guy · 15 years ago
  68. 71cb821 Merge change 20217 by Android (Google) Code Review · 15 years ago
  69. 31858c2 Draw untextured water mesh by Romain Guy · 15 years ago
  70. 8c709dc Implement basic snapping. by Jason Sams · 15 years ago
  71. 9bee51c Remove useless slot from ProgramVertex. Optimize GL state setup. by Jason Sams · 15 years ago
  72. ec07022 Fix Fall RS to use the new ProgramVertex APIs. by Romain Guy · 15 years ago
  73. 110195f Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class. by Jason Sams · 15 years ago
  74. a2136d6 Add ability to load arrays in RenderScript. by Romain Guy · 15 years ago
  75. 0835d42 Seperate Light and Sampler from RenderScript.java by Jason Sams · 15 years ago
  76. 2253417 Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement. by Jason Sams · 15 years ago
  77. 1836ae2 Use the new ScriptC.Builder API. by Romain Guy · 15 years ago
  78. ecc7ca0 Add swaying effect to the grass. by Romain Guy · 15 years ago
  79. 69f0d31 Split ScriptC from RenderScript.java. Implement state caching in the Builder objects. by Jason Sams · 15 years ago
  80. cd9e8d4 Merge change 9606 by Android (Google) Code Review · 15 years ago
  81. 3a1ea93 Add anti-aliasing to Grass RS. by Romain Guy · 15 years ago
  82. 9df76c7 Merge change 9551 by Android (Google) Code Review · 15 years ago
  83. bd1c3ad Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps. by Jason Sams · 15 years ago
  84. fcaa31b Clean up Grass RS by Romain Guy · 15 years ago
  85. a32d100 Add new utility methods to rsScriptC_Lib, android.util.MathUtil and android.graphics.Color. by Romain Guy · 15 years ago
  86. b8c5a84 Split RenderScript Type and Allocation into seperate classes. by Jason Sams · 15 years ago
  87. 36e612a Begin splitting up RenderScript.java into seperate classes. First piece split off Element. by Jason Sams · 15 years ago
  88. 8c76cef Smoother transitions in GrassRS by Romain Guy · 15 years ago
  89. 584a375 First pass at implementing the Grass live wallpaper in RenderScript. by Romain Guy · 15 years ago
  90. dba3ba5 Implement bitmap resource loaders for utility. cleanup rolloRS and checkin maps.png which was missing. by Jason Sams · 15 years ago
  91. 0ea8c8a Simplify image loading. Use common internal format. by Jason Sams · 15 years ago
  92. faf1520 Filmstrip work and boxed bitmap load bugfixes. by Jason Sams · 15 years ago
  93. 31b532e Checkin art assets for film test app and change loading of icons to 8888. by Jason Sams · 15 years ago
  94. 6f5c61c Add new icons and implement text. Fix bug with uploading 8888 bitmaps of non-square size. by Jason Sams · 15 years ago
  95. 37d7fc7 Fix selection and change icon loading from 565 to 8888. by Jason Sams · 15 years ago
  96. b0ec1b4 Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. by Jason Sams · 15 years ago
  97. e29d471 Move the java and jni renderscript files to the proper location. by Jason Sams · 15 years ago
  98. ee41112 Enable light sources and update film test app. by Jason Sams · 15 years ago
  99. c97bb88 Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working. by Jason Sams · 15 years ago
  100. e6c8e9b Fix fountain and more rollo ui work. by Jason Sams · 15 years ago